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Move video store out of TournamentStorage
There was no reason it should be nested inside.
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31f6051db9
commit
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@ -7,7 +7,6 @@ using osu.Framework.Graphics.Colour;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Video;
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using osu.Framework.Platform;
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using osu.Framework.Timing;
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using osu.Game.Graphics;
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using osu.Game.Tournament.IO;
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@ -28,9 +27,9 @@ namespace osu.Game.Tournament.Components
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}
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[BackgroundDependencyLoader]
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private void load(Storage storage)
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private void load(TournamentVideoResourceStore storage)
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{
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var stream = (storage as TournamentStorage)?.VideoStore.GetStream(filename);
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var stream = storage.GetStream(filename);
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if (stream != null)
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{
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@ -14,7 +14,6 @@ namespace osu.Game.Tournament.IO
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private const string default_tournament = "default";
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private readonly Storage storage;
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private readonly TournamentStorageManager storageConfig;
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public TournamentVideoResourceStore VideoStore { get; }
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public TournamentStorage(Storage storage)
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: base(storage.GetStorageForDirectory("tournaments"), string.Empty)
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@ -30,7 +29,6 @@ namespace osu.Game.Tournament.IO
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else
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Migrate(UnderlyingStorage.GetStorageForDirectory(default_tournament));
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VideoStore = new TournamentVideoResourceStore(this);
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Logger.Log("Using tournament storage: " + GetFullPath(string.Empty));
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}
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