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Merge pull request #10730 from peppy/fix-patcher-no-object-crash
Fix legacy patcher crash on no objects present
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commit
a2877fb00a
@ -37,6 +37,12 @@ namespace osu.Game.Tests.Editing
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}));
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}
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[Test]
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public void TestPatchNoObjectChanges()
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{
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runTest(new OsuBeatmap());
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}
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[Test]
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public void TestAddHitObject()
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{
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@ -235,11 +235,11 @@ namespace osu.Game.Beatmaps.Formats
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private void handleHitObjects(TextWriter writer)
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{
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writer.WriteLine("[HitObjects]");
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if (beatmap.HitObjects.Count == 0)
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return;
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writer.WriteLine("[HitObjects]");
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foreach (var h in beatmap.HitObjects)
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handleHitObject(writer, h);
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}
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@ -3,6 +3,7 @@
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO;
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using System.Text;
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using DiffPlex;
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@ -35,6 +36,9 @@ namespace osu.Game.Screens.Edit
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int oldHitObjectsIndex = Array.IndexOf(result.PiecesOld, "[HitObjects]");
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int newHitObjectsIndex = Array.IndexOf(result.PiecesNew, "[HitObjects]");
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Debug.Assert(oldHitObjectsIndex >= 0);
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Debug.Assert(newHitObjectsIndex >= 0);
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var toRemove = new List<int>();
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var toAdd = new List<int>();
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