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Merge remote-tracking branch 'refs/remotes/ppy/master' into comments-buttons
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commit
40aa6c7453
@ -30,7 +30,7 @@ namespace osu.Game.Rulesets.Catch.Judgements
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return 0;
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case HitResult.Perfect:
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return 0.01;
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return DEFAULT_MAX_HEALTH_INCREASE * 0.75;
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}
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}
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@ -157,6 +157,24 @@ namespace osu.Game.Tests.Gameplay
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assertHealthNotEqualTo(1);
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}
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[Test]
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public void TestBonusObjectsExcludedFromDrain()
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{
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var beatmap = new Beatmap
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{
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BeatmapInfo = { BaseDifficulty = { DrainRate = 10 } },
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};
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beatmap.HitObjects.Add(new JudgeableHitObject { StartTime = 0 });
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for (double time = 0; time < 5000; time += 100)
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beatmap.HitObjects.Add(new JudgeableHitObject(false) { StartTime = time });
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beatmap.HitObjects.Add(new JudgeableHitObject { StartTime = 5000 });
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createProcessor(beatmap);
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setTime(4900); // Get close to the second combo-affecting object
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assertHealthNotEqualTo(0);
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}
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private Beatmap createBeatmap(double startTime, double endTime, params BreakPeriod[] breaks)
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{
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var beatmap = new Beatmap
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@ -197,8 +215,25 @@ namespace osu.Game.Tests.Gameplay
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private class JudgeableHitObject : HitObject
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{
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public override Judgement CreateJudgement() => new Judgement();
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private readonly bool affectsCombo;
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public JudgeableHitObject(bool affectsCombo = true)
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{
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this.affectsCombo = affectsCombo;
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}
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public override Judgement CreateJudgement() => new TestJudgement(affectsCombo);
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protected override HitWindows CreateHitWindows() => new HitWindows();
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private class TestJudgement : Judgement
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{
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public override bool AffectsCombo { get; }
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public TestJudgement(bool affectsCombo)
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{
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AffectsCombo = affectsCombo;
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}
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}
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}
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}
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}
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@ -21,7 +21,6 @@ namespace osu.Game.Graphics.UserInterface
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{
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private readonly Box box;
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private readonly SpriteText text;
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private readonly SpriteIcon icon;
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private Color4? accentColour;
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@ -32,12 +31,6 @@ namespace osu.Game.Graphics.UserInterface
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{
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accentColour = value;
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if (Current.Value)
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{
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text.Colour = AccentColour;
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icon.Colour = AccentColour;
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}
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updateFade();
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}
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}
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@ -52,6 +45,8 @@ namespace osu.Game.Graphics.UserInterface
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public OsuTabControlCheckbox()
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{
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SpriteIcon icon;
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AutoSizeAxes = Axes.Both;
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Children = new Drawable[]
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@ -89,6 +84,8 @@ namespace osu.Game.Graphics.UserInterface
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{
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icon.Icon = selected.NewValue ? FontAwesome.Regular.CheckCircle : FontAwesome.Regular.Circle;
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text.Font = text.Font.With(weight: selected.NewValue ? FontWeight.Bold : FontWeight.Medium);
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updateFade();
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};
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}
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@ -115,8 +112,8 @@ namespace osu.Game.Graphics.UserInterface
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private void updateFade()
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{
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box.FadeTo(IsHovered ? 1 : 0, transition_length, Easing.OutQuint);
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text.FadeColour(IsHovered ? Color4.White : AccentColour, transition_length, Easing.OutQuint);
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box.FadeTo(Current.Value || IsHovered ? 1 : 0, transition_length, Easing.OutQuint);
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text.FadeColour(Current.Value || IsHovered ? Color4.White : AccentColour, transition_length, Easing.OutQuint);
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}
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}
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}
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@ -114,7 +114,9 @@ namespace osu.Game.Rulesets.Scoring
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protected override void ApplyResultInternal(JudgementResult result)
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{
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base.ApplyResultInternal(result);
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healthIncreases.Add((result.HitObject.GetEndTime() + result.TimeOffset, GetHealthIncreaseFor(result)));
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if (!result.Judgement.IsBonus)
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healthIncreases.Add((result.HitObject.GetEndTime() + result.TimeOffset, GetHealthIncreaseFor(result)));
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}
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protected override void Reset(bool storeResults)
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@ -252,6 +252,12 @@ namespace osu.Game.Rulesets.Scoring
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HighestCombo.Value = 0;
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}
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protected override void Dispose(bool isDisposing)
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{
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base.Dispose(isDisposing);
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hitEvents.Clear();
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}
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/// <summary>
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/// Retrieve a score populated with data for the current play this processor is responsible for.
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/// </summary>
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@ -269,7 +275,7 @@ namespace osu.Game.Rulesets.Scoring
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foreach (var result in Enum.GetValues(typeof(HitResult)).OfType<HitResult>().Where(r => r > HitResult.None && hitWindows.IsHitResultAllowed(r)))
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score.Statistics[result] = GetStatistic(result);
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score.HitEvents = new List<HitEvent>(hitEvents);
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score.HitEvents = hitEvents;
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}
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/// <summary>
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@ -4,9 +4,8 @@
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using System.Collections.Generic;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.Containers;
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using osu.Game.Screens.Multi.Components;
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using osuTK;
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@ -15,7 +14,7 @@ namespace osu.Game.Screens.Multi.Lounge.Components
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public class RoomInfo : MultiplayerComposite
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{
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private readonly List<Drawable> statusElements = new List<Drawable>();
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private readonly SpriteText roomName;
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private readonly OsuTextFlowContainer roomName;
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public RoomInfo()
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{
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@ -43,18 +42,23 @@ namespace osu.Game.Screens.Multi.Lounge.Components
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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AutoSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Vertical,
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Children = new Drawable[]
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{
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roomName = new OsuSpriteText { Font = OsuFont.GetFont(size: 30) },
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roomName = new OsuTextFlowContainer(t => t.Font = OsuFont.GetFont(size: 30))
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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},
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statusInfo = new RoomStatusInfo(),
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}
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},
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typeInfo = new ModeTypeInfo
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{
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Anchor = Anchor.CentreRight,
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Origin = Anchor.CentreRight
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Anchor = Anchor.BottomRight,
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Origin = Anchor.BottomRight
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}
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}
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},
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