1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-11 11:20:04 +08:00

Add coverage of case where skin.ini doesn't specify name/author

This commit is contained in:
Dean Herbert 2020-09-11 16:29:14 +09:00
parent 62e5c9d263
commit ef77658311
2 changed files with 38 additions and 4 deletions

View File

@ -66,6 +66,32 @@ namespace osu.Game.Tests.Skins.IO
}
}
[Test]
public async Task TestImportTwiceWithNoMetadata()
{
using (HeadlessGameHost host = new CleanRunHeadlessGameHost())
{
try
{
var osu = await loadOsu(host);
// if a user downloads two skins that do have skin.ini files but don't have any creator metadata in the skin.ini, they should both import separately just for safety.
var imported = await loadIntoOsu(osu, new ZipArchiveReader(createOsk(string.Empty, string.Empty), "download.osk"));
var imported2 = await loadIntoOsu(osu, new ZipArchiveReader(createOsk(string.Empty, string.Empty), "download.osk"));
Assert.That(imported2.ID, Is.Not.EqualTo(imported.ID));
Assert.That(osu.Dependencies.Get<SkinManager>().GetAllUserSkins().Count, Is.EqualTo(2));
Assert.That(osu.Dependencies.Get<SkinManager>().GetAllUserSkins().First().Files.First().FileInfoID, Is.EqualTo(imported.Files.First().FileInfoID));
Assert.That(osu.Dependencies.Get<SkinManager>().GetAllUserSkins().Last().Files.First().FileInfoID, Is.EqualTo(imported2.Files.First().FileInfoID));
}
finally
{
host.Exit();
}
}
}
[Test]
public async Task TestImportTwiceWithDifferentMetadata()
{

View File

@ -87,11 +87,19 @@ namespace osu.Game.Skinning
protected override SkinInfo CreateModel(ArchiveReader archive) => new SkinInfo { Name = archive.Name };
private const string unknown_creator_string = "Unknown";
protected override string ComputeHash(SkinInfo item, ArchiveReader reader = null)
{
// this is the optimal way to hash legacy skins, but will need to be reconsidered when we move forward with skin implementation.
// likely, the skin should expose a real version (ie. the version of the skin, not the skin.ini version it's targeting).
return item.ToString().ComputeSHA2Hash();
if (item.Creator != null && item.Creator != unknown_creator_string)
{
// this is the optimal way to hash legacy skins, but will need to be reconsidered when we move forward with skin implementation.
// likely, the skin should expose a real version (ie. the version of the skin, not the skin.ini version it's targeting).
return item.ToString().ComputeSHA2Hash();
}
// if there was no creator, the ToString above would give the filename, which along isn't really enough to base any decisions on.
return base.ComputeHash(item, reader);
}
protected override async Task Populate(SkinInfo model, ArchiveReader archive, CancellationToken cancellationToken = default)
@ -108,7 +116,7 @@ namespace osu.Game.Skinning
else
{
model.Name = model.Name.Replace(".osk", "");
model.Creator ??= "Unknown";
model.Creator ??= unknown_creator_string;
}
}