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Rename RoomScore -> MultiplayerScore
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parent
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@ -64,11 +64,11 @@ namespace osu.Game.Tests.Visual.Multiplayer
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private void bindHandler(double delay = 0)
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{
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var roomScores = new List<RoomScore>();
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var roomScores = new List<MultiplayerScore>();
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for (int i = 0; i < 10; i++)
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{
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roomScores.Add(new RoomScore
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roomScores.Add(new MultiplayerScore
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{
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ID = i,
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Accuracy = 0.9 - 0.01 * i,
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@ -24,6 +24,6 @@ namespace osu.Game.Online.Multiplayer
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public class RoomPlaylistScores
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{
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[JsonProperty("scores")]
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public List<RoomScore> Scores { get; set; }
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public List<MultiplayerScore> Scores { get; set; }
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}
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}
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@ -14,7 +14,7 @@ using osu.Game.Users;
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namespace osu.Game.Online.Multiplayer
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{
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public class RoomScore
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public class MultiplayerScore
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{
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[JsonProperty("id")]
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public int ID { get; set; }
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@ -9,7 +9,7 @@ using osu.Game.Scoring;
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namespace osu.Game.Online.Multiplayer
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{
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public class SubmitRoomScoreRequest : APIRequest<RoomScore>
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public class SubmitRoomScoreRequest : APIRequest<MultiplayerScore>
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{
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private readonly int scoreId;
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private readonly int roomId;
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