mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 18:27:26 +08:00
Fix summary timeline not updating to new track length correctly
This commit is contained in:
parent
833ff1c1d7
commit
cc9ae32811
@ -3,6 +3,7 @@
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Bindables;
|
||||
using osuTK;
|
||||
using osu.Framework.Graphics;
|
||||
@ -22,6 +23,8 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts
|
||||
{
|
||||
protected readonly IBindable<WorkingBeatmap> Beatmap = new Bindable<WorkingBeatmap>();
|
||||
|
||||
protected readonly IBindable<Track> Track = new Bindable<Track>();
|
||||
|
||||
private readonly Container<T> content;
|
||||
|
||||
protected override Container<T> Content => content;
|
||||
@ -35,12 +38,15 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts
|
||||
updateRelativeChildSize();
|
||||
LoadBeatmap(b.NewValue);
|
||||
};
|
||||
|
||||
Track.ValueChanged += _ => updateRelativeChildSize();
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(IBindable<WorkingBeatmap> beatmap)
|
||||
private void load(IBindable<WorkingBeatmap> beatmap, EditorClock clock)
|
||||
{
|
||||
Beatmap.BindTo(beatmap);
|
||||
Track.BindTo(clock.Track);
|
||||
}
|
||||
|
||||
private void updateRelativeChildSize()
|
||||
|
Loading…
Reference in New Issue
Block a user