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Unmark todo for now
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@ -604,7 +604,7 @@ namespace osu.Game.Screens.Select
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// remove but only if too far off-screen
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if (panel.Y < visibleUpperBound - distance_offscreen_before_unload || panel.Y > visibleBottomBound + distance_offscreen_before_unload)
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{
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// todo: may want a fade effect here (could be seen if a huge change happens, like a set with 20 difficulties becomes selected).
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// may want a fade effect here (could be seen if a huge change happens, like a set with 20 difficulties becomes selected).
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panel.ClearTransforms();
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panel.Expire();
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}
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