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Adjust namespace
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@ -4,6 +4,7 @@
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using NUnit.Framework;
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using osu.Framework.IO.Stores;
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using osu.Game.Rulesets.Catch.Skinning;
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using osu.Game.Rulesets.Catch.Skinning.Legacy;
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using osu.Game.Skinning;
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using osuTK.Graphics;
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@ -13,6 +13,7 @@ using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Rulesets.Catch.Objects;
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using osu.Game.Rulesets.Catch.Objects.Drawables;
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using osu.Game.Rulesets.Catch.Skinning;
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using osu.Game.Rulesets.Catch.Skinning.Legacy;
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using osu.Game.Rulesets.Catch.UI;
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using osu.Game.Skinning;
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using osu.Game.Tests.Visual;
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@ -21,7 +21,7 @@ using osu.Game.Rulesets.Difficulty;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Scoring;
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using System;
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using osu.Game.Rulesets.Catch.Skinning;
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using osu.Game.Rulesets.Catch.Skinning.Legacy;
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using osu.Game.Skinning;
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namespace osu.Game.Rulesets.Catch
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@ -4,7 +4,7 @@
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using JetBrains.Annotations;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Game.Rulesets.Catch.Objects.Drawables.Pieces;
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using osu.Game.Rulesets.Catch.Skinning.Default;
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using osu.Game.Skinning;
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namespace osu.Game.Rulesets.Catch.Objects.Drawables
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@ -6,7 +6,7 @@ using JetBrains.Annotations;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Game.Rulesets.Catch.Objects.Drawables.Pieces;
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using osu.Game.Rulesets.Catch.Skinning.Default;
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using osu.Game.Skinning;
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namespace osu.Game.Rulesets.Catch.Objects.Drawables
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@ -4,7 +4,7 @@
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using osu.Framework.Graphics;
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using osuTK;
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namespace osu.Game.Rulesets.Catch.Objects.Drawables.Pieces
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namespace osu.Game.Rulesets.Catch.Skinning.Default
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{
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public class BananaPiece : PulpFormation
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{
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@ -3,10 +3,11 @@
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Rulesets.Catch.Objects;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Rulesets.Catch.Objects.Drawables.Pieces
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namespace osu.Game.Rulesets.Catch.Skinning.Default
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{
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public class BorderPiece : Circle
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{
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@ -5,10 +5,11 @@ using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Rulesets.Catch.Objects;
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using osu.Game.Rulesets.Objects.Drawables;
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using osuTK;
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namespace osu.Game.Rulesets.Catch.Objects.Drawables.Pieces
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namespace osu.Game.Rulesets.Catch.Skinning.Default
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{
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public class DropletPiece : CompositeDrawable
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{
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@ -7,9 +7,10 @@ using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Rulesets.Catch.Objects.Drawables;
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using osu.Game.Rulesets.Objects.Drawables;
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namespace osu.Game.Rulesets.Catch.Objects.Drawables.Pieces
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namespace osu.Game.Rulesets.Catch.Skinning.Default
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{
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internal class FruitPiece : CompositeDrawable
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{
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@ -4,7 +4,7 @@
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using osu.Framework.Graphics;
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using osuTK;
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namespace osu.Game.Rulesets.Catch.Objects.Drawables.Pieces
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namespace osu.Game.Rulesets.Catch.Skinning.Default
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{
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public class GrapePiece : PulpFormation
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{
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@ -4,7 +4,7 @@
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using osu.Framework.Graphics;
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using osu.Game.Rulesets.Catch.UI;
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namespace osu.Game.Rulesets.Catch.Objects.Drawables.Pieces
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namespace osu.Game.Rulesets.Catch.Skinning.Default
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{
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public class HyperBorderPiece : BorderPiece
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{
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@ -1,7 +1,7 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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namespace osu.Game.Rulesets.Catch.Objects.Drawables.Pieces
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namespace osu.Game.Rulesets.Catch.Skinning.Default
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{
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public class HyperDropletBorderPiece : HyperBorderPiece
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{
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@ -4,7 +4,7 @@
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using osu.Framework.Graphics;
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using osuTK;
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namespace osu.Game.Rulesets.Catch.Objects.Drawables.Pieces
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namespace osu.Game.Rulesets.Catch.Skinning.Default
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{
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public class PearPiece : PulpFormation
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{
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@ -4,7 +4,7 @@
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using osu.Framework.Graphics;
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using osuTK;
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namespace osu.Game.Rulesets.Catch.Objects.Drawables.Pieces
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namespace osu.Game.Rulesets.Catch.Skinning.Default
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{
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public class PineapplePiece : PulpFormation
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{
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@ -8,7 +8,7 @@ using osu.Framework.Graphics.Effects;
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using osu.Framework.Graphics.Shapes;
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using osuTK.Graphics;
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namespace osu.Game.Rulesets.Catch.Objects.Drawables.Pieces
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namespace osu.Game.Rulesets.Catch.Skinning.Default
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{
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public class Pulp : Circle
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{
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@ -6,11 +6,12 @@ using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Rulesets.Catch.Objects.Drawables;
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using osu.Game.Rulesets.Objects.Drawables;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Rulesets.Catch.Objects.Drawables.Pieces
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namespace osu.Game.Rulesets.Catch.Skinning.Default
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{
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public abstract class PulpFormation : CompositeDrawable
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{
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@ -4,7 +4,7 @@
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using osu.Framework.Graphics;
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using osuTK;
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namespace osu.Game.Rulesets.Catch.Objects.Drawables.Pieces
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namespace osu.Game.Rulesets.Catch.Skinning.Default
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{
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public class RaspberryPiece : PulpFormation
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{
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@ -9,7 +9,7 @@ using osuTK;
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using osuTK.Graphics;
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using static osu.Game.Skinning.LegacySkinConfiguration;
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namespace osu.Game.Rulesets.Catch.Skinning
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namespace osu.Game.Rulesets.Catch.Skinning.Legacy
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{
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public class CatchLegacySkinTransformer : LegacySkinTransformer
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{
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@ -9,7 +9,7 @@ using osuTK;
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using osuTK.Graphics;
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using static osu.Game.Skinning.LegacySkinConfiguration;
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namespace osu.Game.Rulesets.Catch.Skinning
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namespace osu.Game.Rulesets.Catch.Skinning.Legacy
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{
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/// <summary>
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/// A combo counter implementation that visually behaves almost similar to stable's osu!catch combo counter.
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@ -13,7 +13,7 @@ using osu.Game.Skinning;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Rulesets.Catch.Skinning
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namespace osu.Game.Rulesets.Catch.Skinning.Legacy
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{
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internal class LegacyFruitPiece : CompositeDrawable
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{
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