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Fix editor background not being correctly cleaned up on forced exit

Closes #11214. Should be pretty obvious why.
This commit is contained in:
Dean Herbert 2020-12-21 17:49:10 +09:00
parent 1fa261ef38
commit 83f1350d7d

View File

@ -461,7 +461,7 @@ namespace osu.Game.Screens.Edit
if (dialogOverlay == null || dialogOverlay.CurrentDialog is PromptForSaveDialog)
{
confirmExit();
return false;
return base.OnExiting(next);
}
if (isNewBeatmap || HasUnsavedChanges)