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https://github.com/ppy/osu.git
synced 2025-02-12 22:32:57 +08:00
Merge branch 'master' into comments-buttons
This commit is contained in:
commit
4a480d8563
@ -15,6 +15,7 @@ using osu.Game.Rulesets.Catch;
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using osu.Framework.Allocation;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Overlays;
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using osu.Game.Overlays.Rankings;
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namespace osu.Game.Tests.Visual.Online
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{
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@ -105,7 +106,7 @@ namespace osu.Game.Tests.Visual.Online
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{
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onLoadStarted();
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request = new GetSpotlightRankingsRequest(ruleset, spotlight);
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request = new GetSpotlightRankingsRequest(ruleset, spotlight, RankingsSortCriteria.All);
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((GetSpotlightRankingsRequest)request).Success += rankings => Schedule(() =>
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{
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var table = new ScoresTable(1, rankings.Users);
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@ -2,6 +2,7 @@
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.IO.Network;
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using osu.Game.Overlays.Rankings;
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using osu.Game.Rulesets;
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namespace osu.Game.Online.API.Requests
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@ -9,11 +10,13 @@ namespace osu.Game.Online.API.Requests
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public class GetSpotlightRankingsRequest : GetRankingsRequest<GetSpotlightRankingsResponse>
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{
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private readonly int spotlight;
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private readonly RankingsSortCriteria sort;
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public GetSpotlightRankingsRequest(RulesetInfo ruleset, int spotlight)
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public GetSpotlightRankingsRequest(RulesetInfo ruleset, int spotlight, RankingsSortCriteria sort)
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: base(ruleset, 1)
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{
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this.spotlight = spotlight;
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this.sort = sort;
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}
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protected override WebRequest CreateWebRequest()
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@ -21,6 +24,7 @@ namespace osu.Game.Online.API.Requests
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var req = base.CreateWebRequest();
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req.AddParameter("spotlight", spotlight.ToString());
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req.AddParameter("filter", sort.ToString().ToLower());
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return req;
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}
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@ -573,7 +573,9 @@ namespace osu.Game
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Origin = Anchor.BottomLeft,
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Action = () =>
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{
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if ((ScreenStack.CurrentScreen as IOsuScreen)?.AllowBackButton == true)
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var currentScreen = ScreenStack.CurrentScreen as IOsuScreen;
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if (currentScreen?.AllowBackButton == true && !currentScreen.OnBackButton())
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ScreenStack.Exit();
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}
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},
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@ -19,6 +19,7 @@ using osu.Game.Graphics.Backgrounds;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Input.Bindings;
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using osu.Game.Overlays.Mods.Sections;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Screens;
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@ -403,6 +404,8 @@ namespace osu.Game.Overlays.Mods
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return base.OnKeyDown(e);
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}
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public override bool OnPressed(GlobalAction action) => false; // handled by back button
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private void availableModsChanged(ValueChangedEvent<Dictionary<ModType, IReadOnlyList<Mod>>> mods)
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{
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if (mods.NewValue == null) return;
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@ -22,10 +22,8 @@ namespace osu.Game.Overlays.Rankings
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{
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private const int duration = 300;
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private readonly Box background;
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private readonly SpotlightsDropdown dropdown;
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private readonly BindableWithCurrent<APISpotlight> current = new BindableWithCurrent<APISpotlight>();
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public readonly Bindable<RankingsSortCriteria> Sort = new Bindable<RankingsSortCriteria>();
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public Bindable<APISpotlight> Current
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{
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@ -41,19 +39,22 @@ namespace osu.Game.Overlays.Rankings
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protected override bool StartHidden => true;
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private readonly Box background;
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private readonly Container content;
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private readonly SpotlightsDropdown dropdown;
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private readonly InfoColumn startDateColumn;
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private readonly InfoColumn endDateColumn;
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private readonly InfoColumn mapCountColumn;
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private readonly InfoColumn participantsColumn;
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private readonly Container content;
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public SpotlightSelector()
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{
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RelativeSizeAxes = Axes.X;
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Height = 100;
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AutoSizeAxes = Axes.Y;
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Add(content = new Container
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{
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Children = new Drawable[]
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{
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background = new Box
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@ -62,31 +63,55 @@ namespace osu.Game.Overlays.Rankings
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},
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new Container
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{
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding { Horizontal = UserProfileOverlay.CONTENT_X_MARGIN, Vertical = 10 },
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Children = new Drawable[]
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Padding = new MarginPadding { Horizontal = UserProfileOverlay.CONTENT_X_MARGIN },
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Child = new FillFlowContainer
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{
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dropdown = new SpotlightsDropdown
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Vertical,
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Children = new Drawable[]
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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RelativeSizeAxes = Axes.X,
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Current = Current,
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Depth = -float.MaxValue
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},
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new FillFlowContainer
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{
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Anchor = Anchor.BottomRight,
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Origin = Anchor.BottomRight,
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AutoSizeAxes = Axes.Both,
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Direction = FillDirection.Horizontal,
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Spacing = new Vector2(15, 0),
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Children = new Drawable[]
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new Container
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{
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startDateColumn = new InfoColumn(@"Start Date"),
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endDateColumn = new InfoColumn(@"End Date"),
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mapCountColumn = new InfoColumn(@"Map Count"),
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participantsColumn = new InfoColumn(@"Participants")
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Margin = new MarginPadding { Vertical = 20 },
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RelativeSizeAxes = Axes.X,
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Height = 40,
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Depth = -float.MaxValue,
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Child = dropdown = new SpotlightsDropdown
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{
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RelativeSizeAxes = Axes.X,
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Current = Current
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}
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},
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new Container
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Children = new Drawable[]
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{
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new FillFlowContainer
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{
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AutoSizeAxes = Axes.Both,
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Direction = FillDirection.Horizontal,
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Spacing = new Vector2(10, 0),
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Margin = new MarginPadding { Bottom = 5 },
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Children = new Drawable[]
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{
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startDateColumn = new InfoColumn(@"Start Date"),
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endDateColumn = new InfoColumn(@"End Date"),
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mapCountColumn = new InfoColumn(@"Map Count"),
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participantsColumn = new InfoColumn(@"Participants")
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}
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},
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new RankingsSortTabControl
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{
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Anchor = Anchor.CentreRight,
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Origin = Anchor.CentreRight,
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Current = Sort
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}
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}
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}
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}
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}
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@ -128,12 +153,13 @@ namespace osu.Game.Overlays.Rankings
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{
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AutoSizeAxes = Axes.Both;
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Direction = FillDirection.Vertical;
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Margin = new MarginPadding { Vertical = 10 };
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Children = new Drawable[]
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{
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new OsuSpriteText
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{
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Text = name,
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Font = OsuFont.GetFont(size: 10),
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Font = OsuFont.GetFont(size: 10, weight: FontWeight.Regular),
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},
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new Container
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{
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@ -143,7 +169,7 @@ namespace osu.Game.Overlays.Rankings
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{
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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Font = OsuFont.GetFont(size: 18, weight: FontWeight.Light),
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Font = OsuFont.GetFont(size: 20, weight: FontWeight.Light),
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}
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}
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};
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@ -24,6 +24,7 @@ namespace osu.Game.Overlays.Rankings
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public readonly Bindable<RulesetInfo> Ruleset = new Bindable<RulesetInfo>();
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private readonly Bindable<APISpotlight> selectedSpotlight = new Bindable<APISpotlight>();
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private readonly Bindable<RankingsSortCriteria> sort = new Bindable<RankingsSortCriteria>();
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[Resolved]
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private IAPIProvider api { get; set; }
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@ -72,6 +73,8 @@ namespace osu.Game.Overlays.Rankings
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}
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}
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};
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sort.BindTo(selector.Sort);
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}
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protected override void LoadComplete()
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@ -80,7 +83,8 @@ namespace osu.Game.Overlays.Rankings
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selector.Show();
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selectedSpotlight.BindValueChanged(onSpotlightChanged);
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selectedSpotlight.BindValueChanged(_ => onSpotlightChanged());
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sort.BindValueChanged(_ => onSpotlightChanged());
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Ruleset.BindValueChanged(onRulesetChanged);
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getSpotlights();
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@ -101,14 +105,14 @@ namespace osu.Game.Overlays.Rankings
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selectedSpotlight.TriggerChange();
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}
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private void onSpotlightChanged(ValueChangedEvent<APISpotlight> spotlight)
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private void onSpotlightChanged()
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{
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loading.Show();
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cancellationToken?.Cancel();
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getRankingsRequest?.Cancel();
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getRankingsRequest = new GetSpotlightRankingsRequest(Ruleset.Value, spotlight.NewValue.Id);
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getRankingsRequest = new GetSpotlightRankingsRequest(Ruleset.Value, selectedSpotlight.Value.Id, sort.Value);
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getRankingsRequest.Success += onSuccess;
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api.Queue(getRankingsRequest);
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}
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@ -56,5 +56,14 @@ namespace osu.Game.Screens
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/// Whether mod rate adjustments are allowed to be applied.
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/// </summary>
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bool AllowRateAdjustments { get; }
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/// <summary>
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/// Invoked when the back button has been pressed to close any overlays before exiting this <see cref="IOsuScreen"/>.
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/// </summary>
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/// <remarks>
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/// Return <c>true</c> to block this <see cref="IOsuScreen"/> from being exited after closing an overlay.
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/// Return <c>false</c> if this <see cref="IOsuScreen"/> should continue exiting.
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/// </remarks>
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bool OnBackButton();
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}
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}
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@ -250,12 +250,6 @@ namespace osu.Game.Screens.Multi
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{
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roomManager.PartRoom();
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if (screenStack.CurrentScreen != null && !(screenStack.CurrentScreen is LoungeSubScreen))
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{
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screenStack.Exit();
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return true;
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}
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waves.Hide();
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this.Delay(WaveContainer.DISAPPEAR_DURATION).FadeOut();
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@ -269,6 +263,20 @@ namespace osu.Game.Screens.Multi
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return false;
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}
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public override bool OnBackButton()
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{
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if ((screenStack.CurrentScreen as IMultiplayerSubScreen)?.OnBackButton() == true)
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return true;
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if (screenStack.CurrentScreen != null && !(screenStack.CurrentScreen is LoungeSubScreen))
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{
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screenStack.Exit();
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return true;
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}
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return false;
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}
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protected override void LogoExiting(OsuLogo logo)
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{
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base.LogoExiting(logo);
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@ -258,5 +258,7 @@ namespace osu.Game.Screens
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/// Note that the instance created may not be the used instance if it matches the BackgroundMode equality clause.
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/// </summary>
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protected virtual BackgroundScreen CreateBackground() => null;
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public virtual bool OnBackButton() => false;
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}
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}
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@ -77,11 +77,10 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy
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Origin = Anchor.Centre,
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BlurSigma = new Vector2(35),
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BypassAutoSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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Size = new Vector2(200),
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CacheDrawnFrameBuffer = true,
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Blending = BlendingParameters.Additive,
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Alpha = 0,
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Size = new Vector2(2f), // increase buffer size to allow for scale
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Scale = new Vector2(1.8f),
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Children = new[]
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{
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@ -122,15 +121,18 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy
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}
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flash.Colour = OsuColour.ForRank(rank);
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flash.FadeIn().Then().FadeOut(1200, Easing.OutQuint);
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if (rank >= ScoreRank.S)
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rankText.ScaleTo(1.05f).ScaleTo(1, 3000, Easing.OutQuint);
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if (rank >= ScoreRank.X)
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{
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flash.FadeIn().Then().FadeOut(3000);
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superFlash.FadeIn().Then().FadeOut(800, Easing.OutQuint);
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flash.FadeOutFromOne(3000);
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superFlash.FadeOutFromOne(800, Easing.OutQuint);
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}
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else
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{
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flash.FadeOutFromOne(1200, Easing.OutQuint);
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}
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}
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}
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@ -194,6 +194,13 @@ namespace osu.Game.Screens.Ranking
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}
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public override bool OnExiting(IScreen next)
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{
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Background.FadeTo(1, 250);
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return base.OnExiting(next);
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}
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public override bool OnBackButton()
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{
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if (statisticsPanel.State.Value == Visibility.Visible)
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{
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@ -201,9 +208,7 @@ namespace osu.Game.Screens.Ranking
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return true;
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}
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Background.FadeTo(1, 250);
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return base.OnExiting(next);
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return false;
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}
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private void addScore(ScoreInfo score)
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@ -599,12 +599,6 @@ namespace osu.Game.Screens.Select
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public override bool OnExiting(IScreen next)
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{
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if (ModSelect.State.Value == Visibility.Visible)
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{
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ModSelect.Hide();
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return true;
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}
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if (base.OnExiting(next))
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return true;
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@ -620,6 +614,17 @@ namespace osu.Game.Screens.Select
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return false;
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}
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public override bool OnBackButton()
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{
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if (ModSelect.State.Value == Visibility.Visible)
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{
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ModSelect.Hide();
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return true;
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}
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return false;
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}
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protected override void Dispose(bool isDisposing)
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{
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base.Dispose(isDisposing);
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Block a user