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Merge pull request #9563 from EVAST9919/rankings-spotlights-filter
Add filtering by friends to spotlights in RankingsOverlay
This commit is contained in:
commit
ed38b589bb
@ -15,6 +15,7 @@ using osu.Game.Rulesets.Catch;
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using osu.Framework.Allocation;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Overlays;
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using osu.Game.Overlays.Rankings;
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namespace osu.Game.Tests.Visual.Online
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{
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@ -105,7 +106,7 @@ namespace osu.Game.Tests.Visual.Online
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{
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onLoadStarted();
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request = new GetSpotlightRankingsRequest(ruleset, spotlight);
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request = new GetSpotlightRankingsRequest(ruleset, spotlight, RankingsSortCriteria.All);
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((GetSpotlightRankingsRequest)request).Success += rankings => Schedule(() =>
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{
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var table = new ScoresTable(1, rankings.Users);
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@ -2,6 +2,7 @@
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.IO.Network;
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using osu.Game.Overlays.Rankings;
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using osu.Game.Rulesets;
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namespace osu.Game.Online.API.Requests
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@ -9,11 +10,13 @@ namespace osu.Game.Online.API.Requests
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public class GetSpotlightRankingsRequest : GetRankingsRequest<GetSpotlightRankingsResponse>
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{
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private readonly int spotlight;
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private readonly RankingsSortCriteria sort;
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public GetSpotlightRankingsRequest(RulesetInfo ruleset, int spotlight)
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public GetSpotlightRankingsRequest(RulesetInfo ruleset, int spotlight, RankingsSortCriteria sort)
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: base(ruleset, 1)
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{
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this.spotlight = spotlight;
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this.sort = sort;
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}
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protected override WebRequest CreateWebRequest()
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@ -21,6 +24,7 @@ namespace osu.Game.Online.API.Requests
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var req = base.CreateWebRequest();
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req.AddParameter("spotlight", spotlight.ToString());
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req.AddParameter("filter", sort.ToString().ToLower());
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return req;
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}
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@ -22,10 +22,8 @@ namespace osu.Game.Overlays.Rankings
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{
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private const int duration = 300;
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private readonly Box background;
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private readonly SpotlightsDropdown dropdown;
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private readonly BindableWithCurrent<APISpotlight> current = new BindableWithCurrent<APISpotlight>();
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public readonly Bindable<RankingsSortCriteria> Sort = new Bindable<RankingsSortCriteria>();
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public Bindable<APISpotlight> Current
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{
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@ -41,19 +39,22 @@ namespace osu.Game.Overlays.Rankings
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protected override bool StartHidden => true;
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private readonly Box background;
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private readonly Container content;
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private readonly SpotlightsDropdown dropdown;
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private readonly InfoColumn startDateColumn;
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private readonly InfoColumn endDateColumn;
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private readonly InfoColumn mapCountColumn;
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private readonly InfoColumn participantsColumn;
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private readonly Container content;
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public SpotlightSelector()
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{
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RelativeSizeAxes = Axes.X;
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Height = 100;
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AutoSizeAxes = Axes.Y;
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Add(content = new Container
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{
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Children = new Drawable[]
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{
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background = new Box
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@ -62,31 +63,55 @@ namespace osu.Game.Overlays.Rankings
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},
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new Container
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{
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding { Horizontal = UserProfileOverlay.CONTENT_X_MARGIN, Vertical = 10 },
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Children = new Drawable[]
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Padding = new MarginPadding { Horizontal = UserProfileOverlay.CONTENT_X_MARGIN },
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Child = new FillFlowContainer
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{
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dropdown = new SpotlightsDropdown
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Vertical,
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Children = new Drawable[]
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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RelativeSizeAxes = Axes.X,
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Current = Current,
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Depth = -float.MaxValue
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},
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new FillFlowContainer
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{
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Anchor = Anchor.BottomRight,
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Origin = Anchor.BottomRight,
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AutoSizeAxes = Axes.Both,
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Direction = FillDirection.Horizontal,
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Spacing = new Vector2(15, 0),
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Children = new Drawable[]
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new Container
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{
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startDateColumn = new InfoColumn(@"Start Date"),
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endDateColumn = new InfoColumn(@"End Date"),
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mapCountColumn = new InfoColumn(@"Map Count"),
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participantsColumn = new InfoColumn(@"Participants")
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Margin = new MarginPadding { Vertical = 20 },
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RelativeSizeAxes = Axes.X,
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Height = 40,
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Depth = -float.MaxValue,
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Child = dropdown = new SpotlightsDropdown
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{
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RelativeSizeAxes = Axes.X,
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Current = Current
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}
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},
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new Container
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Children = new Drawable[]
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{
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new FillFlowContainer
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{
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AutoSizeAxes = Axes.Both,
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Direction = FillDirection.Horizontal,
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Spacing = new Vector2(10, 0),
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Margin = new MarginPadding { Bottom = 5 },
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Children = new Drawable[]
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{
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startDateColumn = new InfoColumn(@"Start Date"),
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endDateColumn = new InfoColumn(@"End Date"),
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mapCountColumn = new InfoColumn(@"Map Count"),
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participantsColumn = new InfoColumn(@"Participants")
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}
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},
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new RankingsSortTabControl
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{
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Anchor = Anchor.CentreRight,
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Origin = Anchor.CentreRight,
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Current = Sort
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}
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}
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}
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}
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}
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@ -128,12 +153,13 @@ namespace osu.Game.Overlays.Rankings
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{
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AutoSizeAxes = Axes.Both;
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Direction = FillDirection.Vertical;
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Margin = new MarginPadding { Vertical = 10 };
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Children = new Drawable[]
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{
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new OsuSpriteText
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{
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Text = name,
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Font = OsuFont.GetFont(size: 10),
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Font = OsuFont.GetFont(size: 10, weight: FontWeight.Regular),
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},
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new Container
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{
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@ -143,7 +169,7 @@ namespace osu.Game.Overlays.Rankings
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{
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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Font = OsuFont.GetFont(size: 18, weight: FontWeight.Light),
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Font = OsuFont.GetFont(size: 20, weight: FontWeight.Light),
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}
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}
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};
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@ -24,6 +24,7 @@ namespace osu.Game.Overlays.Rankings
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public readonly Bindable<RulesetInfo> Ruleset = new Bindable<RulesetInfo>();
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private readonly Bindable<APISpotlight> selectedSpotlight = new Bindable<APISpotlight>();
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private readonly Bindable<RankingsSortCriteria> sort = new Bindable<RankingsSortCriteria>();
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[Resolved]
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private IAPIProvider api { get; set; }
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@ -72,6 +73,8 @@ namespace osu.Game.Overlays.Rankings
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}
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}
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};
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sort.BindTo(selector.Sort);
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}
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protected override void LoadComplete()
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@ -80,7 +83,8 @@ namespace osu.Game.Overlays.Rankings
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selector.Show();
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selectedSpotlight.BindValueChanged(onSpotlightChanged);
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selectedSpotlight.BindValueChanged(_ => onSpotlightChanged());
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sort.BindValueChanged(_ => onSpotlightChanged());
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Ruleset.BindValueChanged(onRulesetChanged);
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getSpotlights();
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@ -101,14 +105,14 @@ namespace osu.Game.Overlays.Rankings
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selectedSpotlight.TriggerChange();
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}
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private void onSpotlightChanged(ValueChangedEvent<APISpotlight> spotlight)
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private void onSpotlightChanged()
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{
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loading.Show();
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cancellationToken?.Cancel();
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getRankingsRequest?.Cancel();
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getRankingsRequest = new GetSpotlightRankingsRequest(Ruleset.Value, spotlight.NewValue.Id);
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getRankingsRequest = new GetSpotlightRankingsRequest(Ruleset.Value, selectedSpotlight.Value.Id, sort.Value);
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getRankingsRequest.Success += onSuccess;
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api.Queue(getRankingsRequest);
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}
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