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Avoid cross-pollution between tests of current playing state

This commit is contained in:
Dean Herbert 2020-10-28 23:13:42 +09:00
parent 7cc4a7cb5c
commit 6c2cee7b3f

View File

@ -57,6 +57,8 @@ namespace osu.Game.Tests.Visual.Gameplay
Remove(testSpectatorStreamingClient);
Add(testSpectatorStreamingClient);
});
finish();
}
private OsuFramedReplayInputHandler replayHandler =>
@ -212,6 +214,8 @@ namespace osu.Game.Tests.Visual.Gameplay
BeatmapID = beatmapId,
RulesetID = 0,
});
sentState = false;
}
private bool sentState;