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localUser -> localOrReplayPlayer

This commit is contained in:
Salman Ahmed 2020-12-18 03:37:24 +03:00
parent a8abefcd66
commit 92bf74ba29

View File

@ -50,12 +50,17 @@ namespace osu.Game.Screens.Play.HUD
public User User { get; }
private readonly bool localUser;
private readonly bool localOrReplayPlayer;
public GameplayLeaderboardScore(User user, bool localUser)
/// <summary>
/// Creates a new <see cref="GameplayLeaderboardScore"/>.
/// </summary>
/// <param name="user">The score's player.</param>
/// <param name="localOrReplayPlayer">Whether the player is the local user or a replay player.</param>
public GameplayLeaderboardScore(User user, bool localOrReplayPlayer)
{
User = user;
this.localUser = localUser;
this.localOrReplayPlayer = localOrReplayPlayer;
AutoSizeAxes = Axes.Both;
@ -72,7 +77,7 @@ namespace osu.Game.Screens.Play.HUD
Color4 panelColour, textColour;
float panelWidth;
if (localUser)
if (localOrReplayPlayer)
{
panelWidth = extended_width;
panelColour = Color4Extensions.FromHex("7fcc33");