1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-14 06:12:56 +08:00

Fix score displays using non-matching zero padding depending on user score display mode

This commit is contained in:
Dean Herbert 2020-10-19 14:05:28 +09:00
parent 408183fdf9
commit cb1784a846
4 changed files with 54 additions and 10 deletions

View File

@ -56,8 +56,7 @@ namespace osu.Game.Graphics.UserInterface
return;
displayedCount = value;
if (displayedCountSpriteText != null)
displayedCountSpriteText.Text = FormatCount(value);
UpdateDisplay();
}
}
@ -73,10 +72,17 @@ namespace osu.Game.Graphics.UserInterface
private void load()
{
displayedCountSpriteText = CreateSpriteText();
displayedCountSpriteText.Text = FormatCount(DisplayedCount);
UpdateDisplay();
Child = displayedCountSpriteText;
}
protected void UpdateDisplay()
{
if (displayedCountSpriteText != null)
displayedCountSpriteText.Text = FormatCount(DisplayedCount);
}
protected override void LoadComplete()
{
base.LoadComplete();

View File

@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Screens.Play.HUD;
@ -17,20 +18,19 @@ namespace osu.Game.Graphics.UserInterface
/// </summary>
public bool UseCommaSeparator { get; }
/// <summary>
/// How many leading zeroes the counter has.
/// </summary>
public uint LeadingZeroes { get; }
public Bindable<int> RequiredDisplayDigits { get; } = new Bindable<int>();
/// <summary>
/// Displays score.
/// </summary>
/// <param name="leading">How many leading zeroes the counter will have.</param>
/// <param name="useCommaSeparator">Whether comma separators should be displayed.</param>
protected ScoreCounter(uint leading = 0, bool useCommaSeparator = false)
protected ScoreCounter(int leading = 0, bool useCommaSeparator = false)
{
UseCommaSeparator = useCommaSeparator;
LeadingZeroes = leading;
RequiredDisplayDigits.Value = leading;
RequiredDisplayDigits.BindValueChanged(_ => UpdateDisplay());
}
protected override double GetProportionalDuration(double currentValue, double newValue)
@ -40,7 +40,7 @@ namespace osu.Game.Graphics.UserInterface
protected override string FormatCount(double count)
{
string format = new string('0', (int)LeadingZeroes);
string format = new string('0', RequiredDisplayDigits.Value);
if (UseCommaSeparator)
{

View File

@ -15,5 +15,11 @@ namespace osu.Game.Screens.Play.HUD
/// The current score to be displayed.
/// </summary>
Bindable<double> Current { get; }
/// <summary>
/// The number of digits required to display most sane scores.
/// This may be exceeded in very rare cases, but is useful to pad or space the display to avoid it jumping around.
/// </summary>
Bindable<int> RequiredDisplayDigits { get; }
}
}

View File

@ -1,7 +1,11 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Game.Configuration;
using osu.Game.Rulesets.Scoring;
using osu.Game.Skinning;
namespace osu.Game.Screens.Play.HUD
@ -10,12 +14,38 @@ namespace osu.Game.Screens.Play.HUD
{
public Bindable<double> Current { get; } = new Bindable<double>();
private Bindable<ScoringMode> scoreDisplayMode;
public Bindable<int> RequiredDisplayDigits { get; } = new Bindable<int>();
public SkinnableScoreCounter()
: base(new HUDSkinComponent(HUDSkinComponents.ScoreCounter), _ => new DefaultScoreCounter())
{
CentreComponent = false;
}
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
scoreDisplayMode = config.GetBindable<ScoringMode>(OsuSetting.ScoreDisplayMode);
scoreDisplayMode.BindValueChanged(scoreMode =>
{
switch (scoreMode.NewValue)
{
case ScoringMode.Standardised:
RequiredDisplayDigits.Value = 6;
break;
case ScoringMode.Classic:
RequiredDisplayDigits.Value = 8;
break;
default:
throw new ArgumentOutOfRangeException(nameof(scoreMode));
}
}, true);
}
private IScoreCounter skinnedCounter;
protected override void SkinChanged(ISkinSource skin, bool allowFallback)
@ -23,7 +53,9 @@ namespace osu.Game.Screens.Play.HUD
base.SkinChanged(skin, allowFallback);
skinnedCounter = Drawable as IScoreCounter;
skinnedCounter?.Current.BindTo(Current);
skinnedCounter?.RequiredDisplayDigits.BindTo(RequiredDisplayDigits);
}
}
}