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Fix possibly setting null track
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08820c62ec
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@ -59,7 +59,7 @@ namespace osu.Game.Tests.Visual.Online
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{
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AddStep("Set activity", () => API.Activity.Value = new UserActivity.InLobby());
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AddStep("Set beatmap", () => Beatmap.Value = new DummyWorkingBeatmap(null, null)
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AddStep("Set beatmap", () => Beatmap.Value = new DummyWorkingBeatmap(Audio, null)
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{
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BeatmapInfo = { OnlineBeatmapID = hasOnlineId ? 1234 : (int?)null }
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});
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@ -3,6 +3,7 @@
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using System;
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using System.Collections.Generic;
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using JetBrains.Annotations;
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using osu.Framework.Audio;
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using osu.Framework.Audio.Track;
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using osu.Framework.Extensions.IEnumerableExtensions;
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@ -19,7 +20,7 @@ namespace osu.Game.Beatmaps
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{
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private readonly TextureStore textures;
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public DummyWorkingBeatmap(AudioManager audio, TextureStore textures)
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public DummyWorkingBeatmap([NotNull] AudioManager audio, TextureStore textures)
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: base(new BeatmapInfo
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{
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Metadata = new BeatmapMetadata
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@ -321,15 +321,13 @@ namespace osu.Game.Overlays
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private void changeTrack()
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{
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CurrentTrack.Expire();
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CurrentTrack = null;
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CurrentTrack = new DrawableTrack(new TrackVirtual(1000));
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if (current != null)
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{
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CurrentTrack = new DrawableTrack(current.GetRealTrack());
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CurrentTrack.Completed += () => onTrackCompleted(current);
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AddInternal(CurrentTrack);
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}
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CurrentTrack.Completed += () => onTrackCompleted(current);
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AddInternal(CurrentTrack);
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}
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private void onTrackCompleted(WorkingBeatmap workingBeatmap)
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