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Fix beatmap carousel panels getting masked away when out of scroll bounds

Regressed in https://github.com/ppy/osu/pull/10973 due to removed masking specification.

Closes #11067.
This commit is contained in:
Dean Herbert 2020-12-03 13:26:28 +09:00
parent a5bb194cb8
commit 897f593b37

View File

@ -914,6 +914,9 @@ namespace osu.Game.Screens.Select
{
// size is determined by the carousel itself, due to not all content necessarily being loaded.
ScrollContent.AutoSizeAxes = Axes.None;
// the scroll container may get pushed off-screen by global screen changes, but we still want panels to display outside of the bounds.
Masking = false;
}
// ReSharper disable once OptionalParameterHierarchyMismatch 2020.3 EAP4 bug. (https://youtrack.jetbrains.com/issue/RSRP-481535?p=RIDER-51910)