mirror of
https://github.com/ppy/osu.git
synced 2025-01-28 04:42:58 +08:00
Fix beatmap carousel panels getting masked away when out of scroll bounds
Regressed in https://github.com/ppy/osu/pull/10973 due to removed masking specification. Closes #11067.
This commit is contained in:
parent
a5bb194cb8
commit
897f593b37
@ -914,6 +914,9 @@ namespace osu.Game.Screens.Select
|
||||
{
|
||||
// size is determined by the carousel itself, due to not all content necessarily being loaded.
|
||||
ScrollContent.AutoSizeAxes = Axes.None;
|
||||
|
||||
// the scroll container may get pushed off-screen by global screen changes, but we still want panels to display outside of the bounds.
|
||||
Masking = false;
|
||||
}
|
||||
|
||||
// ReSharper disable once OptionalParameterHierarchyMismatch 2020.3 EAP4 bug. (https://youtrack.jetbrains.com/issue/RSRP-481535?p=RIDER-51910)
|
||||
|
Loading…
Reference in New Issue
Block a user