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Add test for icon toggle
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@ -7,6 +7,9 @@ using osu.Framework.Allocation;
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using osu.Game.Overlays;
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using osu.Framework.Graphics.Containers;
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using osuTK;
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using NUnit.Framework;
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using System.Linq;
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using osu.Framework.Graphics.Sprites;
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namespace osu.Game.Tests.Visual.UserInterface
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{
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@ -15,6 +18,8 @@ namespace osu.Game.Tests.Visual.UserInterface
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[Cached]
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private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
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private readonly TestButton button;
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public TestSceneCommentRepliesButton()
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{
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Child = new FillFlowContainer
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@ -26,7 +31,7 @@ namespace osu.Game.Tests.Visual.UserInterface
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Spacing = new Vector2(0, 10),
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Children = new Drawable[]
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{
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new TestButton(),
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button = new TestButton(),
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new LoadRepliesButton(),
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new ShowRepliesButton(1),
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new ShowRepliesButton(2)
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@ -34,12 +39,25 @@ namespace osu.Game.Tests.Visual.UserInterface
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};
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}
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[Test]
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public void TestArrowRotation()
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{
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AddStep("Toggle icon up", () => button.ToggleIcon(true));
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AddAssert("Icon facing upwards", () => button.Icon.Scale.Y == -1);
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AddStep("Toggle icon down", () => button.ToggleIcon(false));
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AddAssert("Icon facing downwards", () => button.Icon.Scale.Y == 1);
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}
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private class TestButton : CommentRepliesButton
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{
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public SpriteIcon Icon => InternalChildren.OfType<CircularContainer>().First().Children.OfType<Container>().First().Children.OfType<FillFlowContainer>().First().Children.OfType<SpriteIcon>().First();
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public TestButton()
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{
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Text = "sample text";
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}
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public new void ToggleIcon(bool upwards) => base.ToggleIcon(upwards);
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}
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}
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}
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