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Fix collection names not updating in dropdown
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commit
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@ -87,18 +87,47 @@ namespace osu.Game.Screens.Select
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protected override string GenerateItemText(FilterControl.CollectionFilter item) => item.Collection?.Name.Value ?? "All beatmaps";
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protected override DropdownHeader CreateHeader() => new CollectionDropdownHeader();
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protected override DropdownHeader CreateHeader() => new CollectionDropdownHeader
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{
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SelectedItem = { BindTarget = Current }
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};
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protected override DropdownMenu CreateMenu() => new CollectionDropdownMenu();
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private class CollectionDropdownHeader : OsuDropdownHeader
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{
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public readonly Bindable<FilterControl.CollectionFilter> SelectedItem = new Bindable<FilterControl.CollectionFilter>();
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private readonly Bindable<string> collectionName = new Bindable<string>();
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protected override string Label
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{
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get => base.Label;
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set { } // See updateText().
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}
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public CollectionDropdownHeader()
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{
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Height = 25;
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Icon.Size = new Vector2(16);
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Foreground.Padding = new MarginPadding { Top = 4, Bottom = 4, Left = 8, Right = 4 };
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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SelectedItem.BindValueChanged(_ => updateBindable(), true);
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}
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private void updateBindable()
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{
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collectionName.UnbindAll();
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collectionName.BindTo(SelectedItem.Value.Collection?.Name ?? new Bindable<string>("All beatmaps"));
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collectionName.BindValueChanged(_ => updateText(), true);
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}
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// Dropdowns don't bind to value changes, so the real name is copied directly from the selected item here.
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private void updateText() => base.Label = collectionName.Value;
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}
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private class CollectionDropdownMenu : OsuDropdownMenu
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@ -113,6 +142,9 @@ namespace osu.Game.Screens.Select
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private class CollectionDropdownMenuItem : OsuDropdownMenu.DrawableOsuDropdownMenuItem
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{
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[NotNull]
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protected new FilterControl.CollectionFilter Item => ((DropdownMenuItem<FilterControl.CollectionFilter>)base.Item).Value;
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[Resolved]
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private OsuColour colours { get; set; }
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@ -122,12 +154,17 @@ namespace osu.Game.Screens.Select
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[CanBeNull]
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private readonly BindableList<BeatmapInfo> collectionBeatmaps;
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[NotNull]
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private readonly Bindable<string> collectionName;
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private IconButton addOrRemoveButton;
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private Content content;
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public CollectionDropdownMenuItem(MenuItem item)
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: base(item)
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{
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collectionBeatmaps = ((DropdownMenuItem<FilterControl.CollectionFilter>)item).Value.Collection?.Beatmaps.GetBoundCopy();
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collectionBeatmaps = Item.Collection?.Beatmaps.GetBoundCopy();
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collectionName = Item.Collection?.Name.GetBoundCopy() ?? new Bindable<string>("All beatmaps");
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}
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[BackgroundDependencyLoader]
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@ -156,6 +193,10 @@ namespace osu.Game.Screens.Select
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collectionBeatmaps.CollectionChanged += (_, __) => collectionChanged();
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beatmap.BindValueChanged(_ => collectionChanged(), true);
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}
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// Although the DrawableMenuItem binds to value changes of the item's text, the item is an internal implementation detail of Dropdown that has no knowledge
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// of the underlying CollectionFilter value and its accompanying name, so the real name has to be copied here. Without this, the collection name wouldn't update when changed.
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collectionName.BindValueChanged(name => content.Text = name.NewValue, true);
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}
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private void collectionChanged()
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@ -183,6 +224,8 @@ namespace osu.Game.Screens.Select
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if (!collectionBeatmaps.Remove(beatmap.Value.BeatmapInfo))
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collectionBeatmaps.Add(beatmap.Value.BeatmapInfo);
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}
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protected override Drawable CreateContent() => content = (Content)base.CreateContent();
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}
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}
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}
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