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Merge branch 'master' into spinner-spinning
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commit
cd9896c35e
@ -1,12 +1,27 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Tests.Visual;
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namespace osu.Game.Rulesets.Osu.Tests
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{
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public abstract class OsuSkinnableTestScene : SkinnableTestScene
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{
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private Container content;
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protected override Container<Drawable> Content
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{
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get
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{
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if (content == null)
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base.Content.Add(content = new OsuInputManager(new RulesetInfo { ID = 0 }));
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return content;
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}
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}
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protected override Ruleset CreateRulesetForSkinProvider() => new OsuRuleset();
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}
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}
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@ -3,7 +3,6 @@
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using System.Collections.Generic;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Audio;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.ControlPoints;
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@ -26,19 +25,6 @@ namespace osu.Game.Rulesets.Osu.Tests
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[TestFixture]
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public class TestSceneSlider : OsuSkinnableTestScene
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{
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private Container content;
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protected override Container<Drawable> Content
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{
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get
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{
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if (content == null)
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base.Content.Add(content = new OsuInputManager(new RulesetInfo { ID = 0 }));
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return content;
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}
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}
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private int depthIndex;
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public TestSceneSlider()
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@ -19,8 +19,6 @@ namespace osu.Game.Rulesets.Osu.Tests
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public TestSceneSpinner()
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{
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// base.Content.Add(content = new OsuInputManager(new RulesetInfo { ID = 0 }));
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AddStep("Miss Big", () => SetContents(() => testSingle(2)));
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AddStep("Miss Medium", () => SetContents(() => testSingle(5)));
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AddStep("Miss Small", () => SetContents(() => testSingle(7)));
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@ -29,7 +29,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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private SpinnerTicks ticks;
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private int completeTick;
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private int wholeRotationCount;
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private SpinnerFill fill;
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private Container mainContainer;
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private SpinnerCentreLayer centre;
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@ -95,6 +96,33 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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drawableSpinner.State.BindValueChanged(updateStateTransforms, true);
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}
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protected override void Update()
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{
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base.Update();
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if (drawableSpinner.RotationTracker.Complete.Value)
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{
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if (checkNewRotationCount)
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{
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fill.FinishTransforms(false, nameof(Alpha));
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fill
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.FadeTo(tracking_alpha + 0.2f, 60, Easing.OutExpo)
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.Then()
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.FadeTo(tracking_alpha, 250, Easing.OutQuint);
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}
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}
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else
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{
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fill.Alpha = (float)Interpolation.Damp(fill.Alpha, drawableSpinner.RotationTracker.Tracking ? tracking_alpha : idle_alpha, 0.98f, (float)Math.Abs(Clock.ElapsedFrameTime));
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}
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const float initial_scale = 0.2f;
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float targetScale = initial_scale + (1 - initial_scale) * drawableSpinner.Progress;
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fill.Scale = new Vector2((float)Interpolation.Lerp(fill.Scale.X, targetScale, Math.Clamp(Math.Abs(Time.Elapsed) / 100, 0, 1)));
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mainContainer.Rotation = drawableSpinner.RotationTracker.Rotation;
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}
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private void updateStateTransforms(ValueChangedEvent<ArmedState> state)
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{
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centre.ScaleTo(0);
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@ -145,26 +173,17 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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centre.FadeAccent(colour, duration);
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}
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private bool updateCompleteTick() => completeTick != (completeTick = (int)(drawableSpinner.RotationTracker.CumulativeRotation / 360));
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protected override void Update()
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private bool checkNewRotationCount
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{
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base.Update();
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if (drawableSpinner.RotationTracker.Complete.Value && updateCompleteTick())
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get
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{
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fill.FinishTransforms(false, nameof(Alpha));
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fill
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.FadeTo(tracking_alpha + 0.2f, 60, Easing.OutExpo)
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.Then()
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.FadeTo(tracking_alpha, 250, Easing.OutQuint);
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int rotations = (int)(drawableSpinner.RotationTracker.CumulativeRotation / 360);
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if (wholeRotationCount == rotations) return false;
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wholeRotationCount = rotations;
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return true;
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}
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const float initial_scale = 0.2f;
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float targetScale = initial_scale + (1 - initial_scale) * drawableSpinner.Progress;
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fill.Scale = new Vector2((float)Interpolation.Lerp(fill.Scale.X, targetScale, Math.Clamp(Math.Abs(Time.Elapsed) / 100, 0, 1)));
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mainContainer.Rotation = drawableSpinner.RotationTracker.Rotation;
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}
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}
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}
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@ -93,8 +93,7 @@ namespace osu.Game.Rulesets.Osu.Skinning
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spinningMiddle.Rotation = discTop.Rotation = drawableSpinner.RotationTracker.Rotation;
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discBottom.Rotation = discTop.Rotation / 3;
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Scale = new Vector2(final_scale * 0.8f
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+ (float)Interpolation.ApplyEasing(Easing.Out, drawableSpinner.Progress) * (final_scale * 0.2f));
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Scale = new Vector2(final_scale * (0.8f + (float)Interpolation.ApplyEasing(Easing.Out, drawableSpinner.Progress) * 0.2f));
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}
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}
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}
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@ -104,9 +104,11 @@ namespace osu.Game.Rulesets.Osu.Skinning
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};
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case OsuSkinComponents.SpinnerBody:
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if (Source.GetTexture("spinner-top") != null)
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bool hasBackground = Source.GetTexture("spinner-background") != null;
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if (Source.GetTexture("spinner-top") != null && !hasBackground)
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return new LegacyNewStyleSpinner();
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else if (Source.GetTexture("spinner-background") != null)
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else if (hasBackground)
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return new LegacyOldStyleSpinner();
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return null;
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@ -244,6 +244,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
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EndedAt = userScore.Date,
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Passed = userScore.Passed,
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Rank = userScore.Rank,
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Position = 200,
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MaxCombo = userScore.MaxCombo,
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TotalScore = userScore.TotalScore,
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User = userScore.User,
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@ -80,7 +80,8 @@ namespace osu.Game.Online.Multiplayer
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Date = EndedAt,
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Hash = string.Empty, // todo: temporary?
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Rank = Rank,
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Mods = Mods?.Select(m => m.ToMod(rulesetInstance)).ToArray() ?? Array.Empty<Mod>()
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Mods = Mods?.Select(m => m.ToMod(rulesetInstance)).ToArray() ?? Array.Empty<Mod>(),
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Position = Position,
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};
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return scoreInfo;
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@ -179,6 +179,13 @@ namespace osu.Game.Scoring
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[JsonIgnore]
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public bool DeletePending { get; set; }
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/// <summary>
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/// The position of this score, starting at 1.
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/// </summary>
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[NotMapped]
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[JsonProperty("position")]
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public int? Position { get; set; }
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[Serializable]
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protected class DeserializedMod : IMod
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{
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@ -84,12 +84,18 @@ namespace osu.Game.Screens.Multi.Ranking
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{
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allScores.AddRange(userScore.ScoresAround.Higher.Scores);
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higherScores = userScore.ScoresAround.Higher;
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Debug.Assert(userScore.Position != null);
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setPositions(higherScores, userScore.Position.Value, -1);
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}
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if (userScore.ScoresAround?.Lower != null)
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{
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allScores.AddRange(userScore.ScoresAround.Lower.Scores);
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lowerScores = userScore.ScoresAround.Lower;
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Debug.Assert(userScore.Position != null);
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setPositions(lowerScores, userScore.Position.Value, 1);
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}
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performSuccessCallback(scoresCallback, allScores);
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@ -134,9 +140,15 @@ namespace osu.Game.Screens.Multi.Ranking
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indexReq.Success += r =>
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{
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if (pivot == lowerScores)
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{
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lowerScores = r;
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setPositions(r, pivot, 1);
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}
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else
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{
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higherScores = r;
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setPositions(r, pivot, -1);
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}
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performSuccessCallback(scoresCallback, r.Scores, r);
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};
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@ -183,6 +195,30 @@ namespace osu.Game.Screens.Multi.Ranking
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LeftSpinner.Hide();
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}
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/// <summary>
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/// Applies positions to all <see cref="MultiplayerScore"/>s referenced to a given pivot.
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/// </summary>
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/// <param name="scores">The <see cref="MultiplayerScores"/> to set positions on.</param>
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/// <param name="pivot">The pivot.</param>
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/// <param name="increment">The amount to increment the pivot position by for each <see cref="MultiplayerScore"/> in <paramref name="scores"/>.</param>
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private void setPositions([NotNull] MultiplayerScores scores, [CanBeNull] MultiplayerScores pivot, int increment)
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=> setPositions(scores, pivot?.Scores[^1].Position ?? 0, increment);
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/// <summary>
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/// Applies positions to all <see cref="MultiplayerScore"/>s referenced to a given pivot.
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/// </summary>
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/// <param name="scores">The <see cref="MultiplayerScores"/> to set positions on.</param>
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/// <param name="pivotPosition">The pivot position.</param>
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/// <param name="increment">The amount to increment the pivot position by for each <see cref="MultiplayerScore"/> in <paramref name="scores"/>.</param>
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private void setPositions([NotNull] MultiplayerScores scores, int pivotPosition, int increment)
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{
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foreach (var s in scores.Scores)
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{
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pivotPosition += increment;
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s.Position = pivotPosition;
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}
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}
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private class PanelListLoadingSpinner : LoadingSpinner
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{
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private readonly ScorePanelList list;
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@ -0,0 +1,37 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Scoring;
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namespace osu.Game.Screens.Ranking.Contracted
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{
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public class ContractedPanelTopContent : CompositeDrawable
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{
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private readonly ScoreInfo score;
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public ContractedPanelTopContent(ScoreInfo score)
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{
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this.score = score;
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RelativeSizeAxes = Axes.Both;
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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InternalChild = new OsuSpriteText
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Y = 6,
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Text = score.Position != null ? $"#{score.Position}" : string.Empty,
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Font = OsuFont.GetFont(size: 18, weight: FontWeight.Bold)
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};
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}
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}
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}
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@ -203,8 +203,8 @@ namespace osu.Game.Screens.Ranking
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topLayerBackground.FadeColour(expanded_top_layer_colour, resize_duration, Easing.OutQuint);
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middleLayerBackground.FadeColour(expanded_middle_layer_colour, resize_duration, Easing.OutQuint);
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topLayerContentContainer.Add(middleLayerContent = new ExpandedPanelTopContent(Score.User).With(d => d.Alpha = 0));
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middleLayerContentContainer.Add(topLayerContent = new ExpandedPanelMiddleContent(Score).With(d => d.Alpha = 0));
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topLayerContentContainer.Add(topLayerContent = new ExpandedPanelTopContent(Score.User).With(d => d.Alpha = 0));
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middleLayerContentContainer.Add(middleLayerContent = new ExpandedPanelMiddleContent(Score).With(d => d.Alpha = 0));
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break;
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case PanelState.Contracted:
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@ -213,7 +213,8 @@ namespace osu.Game.Screens.Ranking
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topLayerBackground.FadeColour(contracted_top_layer_colour, resize_duration, Easing.OutQuint);
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middleLayerBackground.FadeColour(contracted_middle_layer_colour, resize_duration, Easing.OutQuint);
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middleLayerContentContainer.Add(topLayerContent = new ContractedPanelMiddleContent(Score).With(d => d.Alpha = 0));
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topLayerContentContainer.Add(topLayerContent = new ContractedPanelTopContent(Score).With(d => d.Alpha = 0));
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middleLayerContentContainer.Add(middleLayerContent = new ContractedPanelMiddleContent(Score).With(d => d.Alpha = 0));
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break;
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}
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@ -37,6 +37,8 @@ namespace osu.Game.Tests
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Statistics[HitResult.Meh] = 50;
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Statistics[HitResult.Good] = 100;
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Statistics[HitResult.Great] = 300;
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Position = 1;
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}
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private class TestModHardRock : ModHardRock
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