mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 09:27:29 +08:00
Merge remote-tracking branch 'upstream/master' into catch-combo-counter
This commit is contained in:
commit
deb5cc752b
@ -16,7 +16,7 @@
|
||||
<EmbeddedResource Include="Resources\**\*.*" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Code Analysis">
|
||||
<PackageReference Include="Microsoft.CodeAnalysis.BannedApiAnalyzers" Version="3.0.0" PrivateAssets="All" />
|
||||
<PackageReference Include="Microsoft.CodeAnalysis.BannedApiAnalyzers" Version="3.3.0" PrivateAssets="All" />
|
||||
<AdditionalFiles Include="$(MSBuildThisFileDirectory)CodeAnalysis\BannedSymbols.txt" />
|
||||
<PackageReference Include="Microsoft.CodeAnalysis.FxCopAnalyzers" Version="3.0.0" PrivateAssets="All" />
|
||||
</ItemGroup>
|
||||
|
73
Gemfile.lock
73
Gemfile.lock
@ -6,35 +6,36 @@ GEM
|
||||
public_suffix (>= 2.0.2, < 5.0)
|
||||
atomos (0.1.3)
|
||||
aws-eventstream (1.1.0)
|
||||
aws-partitions (1.329.0)
|
||||
aws-sdk-core (3.99.2)
|
||||
aws-partitions (1.354.0)
|
||||
aws-sdk-core (3.104.3)
|
||||
aws-eventstream (~> 1, >= 1.0.2)
|
||||
aws-partitions (~> 1, >= 1.239.0)
|
||||
aws-sigv4 (~> 1.1)
|
||||
jmespath (~> 1.0)
|
||||
aws-sdk-kms (1.34.1)
|
||||
aws-sdk-kms (1.36.0)
|
||||
aws-sdk-core (~> 3, >= 3.99.0)
|
||||
aws-sigv4 (~> 1.1)
|
||||
aws-sdk-s3 (1.68.1)
|
||||
aws-sdk-core (~> 3, >= 3.99.0)
|
||||
aws-sdk-s3 (1.78.0)
|
||||
aws-sdk-core (~> 3, >= 3.104.3)
|
||||
aws-sdk-kms (~> 1)
|
||||
aws-sigv4 (~> 1.1)
|
||||
aws-sigv4 (1.1.4)
|
||||
aws-eventstream (~> 1.0, >= 1.0.2)
|
||||
aws-sigv4 (1.2.1)
|
||||
aws-eventstream (~> 1, >= 1.0.2)
|
||||
babosa (1.0.3)
|
||||
claide (1.0.3)
|
||||
colored (1.2)
|
||||
colored2 (3.1.2)
|
||||
commander-fastlane (4.4.6)
|
||||
highline (~> 1.7.2)
|
||||
declarative (0.0.10)
|
||||
declarative (0.0.20)
|
||||
declarative-option (0.1.0)
|
||||
digest-crc (0.5.1)
|
||||
digest-crc (0.6.1)
|
||||
rake (~> 13.0)
|
||||
domain_name (0.5.20190701)
|
||||
unf (>= 0.0.5, < 1.0.0)
|
||||
dotenv (2.7.5)
|
||||
emoji_regex (1.0.1)
|
||||
excon (0.74.0)
|
||||
dotenv (2.7.6)
|
||||
emoji_regex (3.0.0)
|
||||
excon (0.76.0)
|
||||
faraday (1.0.1)
|
||||
multipart-post (>= 1.2, < 3)
|
||||
faraday-cookie_jar (0.0.6)
|
||||
@ -42,34 +43,32 @@ GEM
|
||||
http-cookie (~> 1.0.0)
|
||||
faraday_middleware (1.0.0)
|
||||
faraday (~> 1.0)
|
||||
fastimage (2.1.7)
|
||||
fastlane (2.149.1)
|
||||
fastimage (2.2.0)
|
||||
fastlane (2.156.0)
|
||||
CFPropertyList (>= 2.3, < 4.0.0)
|
||||
addressable (>= 2.3, < 3.0.0)
|
||||
aws-sdk-s3 (~> 1.0)
|
||||
babosa (>= 1.0.2, < 2.0.0)
|
||||
babosa (>= 1.0.3, < 2.0.0)
|
||||
bundler (>= 1.12.0, < 3.0.0)
|
||||
colored
|
||||
commander-fastlane (>= 4.4.6, < 5.0.0)
|
||||
dotenv (>= 2.1.1, < 3.0.0)
|
||||
emoji_regex (>= 0.1, < 2.0)
|
||||
emoji_regex (>= 0.1, < 4.0)
|
||||
excon (>= 0.71.0, < 1.0.0)
|
||||
faraday (>= 0.17, < 2.0)
|
||||
faraday (~> 1.0)
|
||||
faraday-cookie_jar (~> 0.0.6)
|
||||
faraday_middleware (>= 0.13.1, < 2.0)
|
||||
faraday_middleware (~> 1.0)
|
||||
fastimage (>= 2.1.0, < 3.0.0)
|
||||
gh_inspector (>= 1.1.2, < 2.0.0)
|
||||
google-api-client (>= 0.37.0, < 0.39.0)
|
||||
google-cloud-storage (>= 1.15.0, < 2.0.0)
|
||||
highline (>= 1.7.2, < 2.0.0)
|
||||
json (< 3.0.0)
|
||||
jwt (~> 2.1.0)
|
||||
jwt (>= 2.1.0, < 3)
|
||||
mini_magick (>= 4.9.4, < 5.0.0)
|
||||
multi_xml (~> 0.5)
|
||||
multipart-post (~> 2.0.0)
|
||||
plist (>= 3.1.0, < 4.0.0)
|
||||
public_suffix (~> 2.0.0)
|
||||
rubyzip (>= 1.3.0, < 2.0.0)
|
||||
rubyzip (>= 2.0.0, < 3.0.0)
|
||||
security (= 0.1.3)
|
||||
simctl (~> 1.6.3)
|
||||
slack-notifier (>= 2.0.0, < 3.0.0)
|
||||
@ -97,17 +96,17 @@ GEM
|
||||
google-cloud-core (1.5.0)
|
||||
google-cloud-env (~> 1.0)
|
||||
google-cloud-errors (~> 1.0)
|
||||
google-cloud-env (1.3.2)
|
||||
google-cloud-env (1.3.3)
|
||||
faraday (>= 0.17.3, < 2.0)
|
||||
google-cloud-errors (1.0.1)
|
||||
google-cloud-storage (1.26.2)
|
||||
google-cloud-storage (1.27.0)
|
||||
addressable (~> 2.5)
|
||||
digest-crc (~> 0.4)
|
||||
google-api-client (~> 0.33)
|
||||
google-cloud-core (~> 1.2)
|
||||
googleauth (~> 0.9)
|
||||
mini_mime (~> 1.0)
|
||||
googleauth (0.12.0)
|
||||
googleauth (0.13.1)
|
||||
faraday (>= 0.17.3, < 2.0)
|
||||
jwt (>= 1.4, < 3.0)
|
||||
memoist (~> 0.16)
|
||||
@ -119,29 +118,29 @@ GEM
|
||||
domain_name (~> 0.5)
|
||||
httpclient (2.8.3)
|
||||
jmespath (1.4.0)
|
||||
json (2.3.0)
|
||||
jwt (2.1.0)
|
||||
json (2.3.1)
|
||||
jwt (2.2.1)
|
||||
memoist (0.16.2)
|
||||
mini_magick (4.10.1)
|
||||
mini_mime (1.0.2)
|
||||
mini_portile2 (2.4.0)
|
||||
multi_json (1.14.1)
|
||||
multi_xml (0.6.0)
|
||||
multi_json (1.15.0)
|
||||
multipart-post (2.0.0)
|
||||
nanaimo (0.2.6)
|
||||
nanaimo (0.3.0)
|
||||
naturally (2.2.0)
|
||||
nokogiri (1.10.7)
|
||||
nokogiri (1.10.10)
|
||||
mini_portile2 (~> 2.4.0)
|
||||
os (1.1.0)
|
||||
os (1.1.1)
|
||||
plist (3.5.0)
|
||||
public_suffix (2.0.5)
|
||||
public_suffix (4.0.5)
|
||||
rake (13.0.1)
|
||||
representable (3.0.4)
|
||||
declarative (< 0.1.0)
|
||||
declarative-option (< 0.2.0)
|
||||
uber (< 0.2.0)
|
||||
retriable (3.1.2)
|
||||
rouge (2.0.7)
|
||||
rubyzip (1.3.0)
|
||||
rubyzip (2.3.0)
|
||||
security (0.1.3)
|
||||
signet (0.14.0)
|
||||
addressable (~> 2.3)
|
||||
@ -160,7 +159,7 @@ GEM
|
||||
terminal-table (1.8.0)
|
||||
unicode-display_width (~> 1.1, >= 1.1.1)
|
||||
tty-cursor (0.7.1)
|
||||
tty-screen (0.8.0)
|
||||
tty-screen (0.8.1)
|
||||
tty-spinner (0.9.3)
|
||||
tty-cursor (~> 0.7)
|
||||
uber (0.1.0)
|
||||
@ -169,12 +168,12 @@ GEM
|
||||
unf_ext (0.0.7.7)
|
||||
unicode-display_width (1.7.0)
|
||||
word_wrap (1.0.0)
|
||||
xcodeproj (1.16.0)
|
||||
xcodeproj (1.18.0)
|
||||
CFPropertyList (>= 2.3.3, < 4.0)
|
||||
atomos (~> 0.1.3)
|
||||
claide (>= 1.0.2, < 2.0)
|
||||
colored2 (~> 3.1)
|
||||
nanaimo (~> 0.2.6)
|
||||
nanaimo (~> 0.3.0)
|
||||
xcpretty (0.3.0)
|
||||
rouge (~> 2.0.7)
|
||||
xcpretty-travis-formatter (1.0.0)
|
||||
|
@ -9,7 +9,9 @@
|
||||
[![CodeFactor](https://www.codefactor.io/repository/github/ppy/osu/badge)](https://www.codefactor.io/repository/github/ppy/osu)
|
||||
[![dev chat](https://discordapp.com/api/guilds/188630481301012481/widget.png?style=shield)](https://discord.gg/ppy)
|
||||
|
||||
Rhythm is just a *click* away. The future of [osu!](https://osu.ppy.sh) and the beginning of an open era! Commonly known by the codename *osu!lazer*. Pew pew.
|
||||
A free-to-win rhythm game. Rhythm is just a *click* away!
|
||||
|
||||
The future of [osu!](https://osu.ppy.sh) and the beginning of an open era! Commonly known by the codename *osu!lazer*. Pew pew.
|
||||
|
||||
## Status
|
||||
|
||||
|
@ -51,7 +51,7 @@
|
||||
<Reference Include="Java.Interop" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.731.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.730.1" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.812.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.814.0" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
@ -3,7 +3,7 @@
|
||||
<TargetFramework>netcoreapp3.1</TargetFramework>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<Description>click the circles. to the beat.</Description>
|
||||
<Description>A free-to-win rhythm game. Rhythm is just a *click* away!</Description>
|
||||
<AssemblyName>osu!</AssemblyName>
|
||||
<Title>osu!lazer</Title>
|
||||
<Product>osu!lazer</Product>
|
||||
|
@ -9,8 +9,7 @@
|
||||
<projectUrl>https://osu.ppy.sh/</projectUrl>
|
||||
<iconUrl>https://puu.sh/tYyXZ/9a01a5d1b0.ico</iconUrl>
|
||||
<requireLicenseAcceptance>false</requireLicenseAcceptance>
|
||||
<description>click the circles. to the beat.</description>
|
||||
<summary>click the circles.</summary>
|
||||
<description>A free-to-win rhythm game. Rhythm is just a *click* away!</description>
|
||||
<releaseNotes>testing</releaseNotes>
|
||||
<copyright>Copyright (c) 2020 ppy Pty Ltd</copyright>
|
||||
<language>en-AU</language>
|
||||
|
@ -2,7 +2,7 @@
|
||||
<Import Project="..\osu.TestProject.props" />
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.6.1" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.7.0" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
|
@ -2,7 +2,7 @@
|
||||
<Import Project="..\osu.TestProject.props" />
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.6.1" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.7.0" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
|
@ -31,12 +31,12 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
/// <summary>
|
||||
/// The minimum time range. This occurs at a <see cref="relativeTimeRange"/> of 40.
|
||||
/// </summary>
|
||||
public const double MIN_TIME_RANGE = 150;
|
||||
public const double MIN_TIME_RANGE = 340;
|
||||
|
||||
/// <summary>
|
||||
/// The maximum time range. This occurs at a <see cref="relativeTimeRange"/> of 1.
|
||||
/// </summary>
|
||||
public const double MAX_TIME_RANGE = 6000;
|
||||
public const double MAX_TIME_RANGE = 13720;
|
||||
|
||||
protected new ManiaPlayfield Playfield => (ManiaPlayfield)base.Playfield;
|
||||
|
||||
|
65
osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModSpunOut.cs
Normal file
65
osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModSpunOut.cs
Normal file
@ -0,0 +1,65 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Tests.Mods
|
||||
{
|
||||
public class TestSceneOsuModSpunOut : OsuModTestScene
|
||||
{
|
||||
protected override bool AllowFail => true;
|
||||
|
||||
[Test]
|
||||
public void TestSpinnerAutoCompleted() => CreateModTest(new ModTestData
|
||||
{
|
||||
Mod = new OsuModSpunOut(),
|
||||
Autoplay = false,
|
||||
Beatmap = singleSpinnerBeatmap,
|
||||
PassCondition = () => Player.ChildrenOfType<DrawableSpinner>().Single().Progress >= 1
|
||||
});
|
||||
|
||||
[TestCase(null)]
|
||||
[TestCase(typeof(OsuModDoubleTime))]
|
||||
[TestCase(typeof(OsuModHalfTime))]
|
||||
public void TestSpinRateUnaffectedByMods(Type additionalModType)
|
||||
{
|
||||
var mods = new List<Mod> { new OsuModSpunOut() };
|
||||
if (additionalModType != null)
|
||||
mods.Add((Mod)Activator.CreateInstance(additionalModType));
|
||||
|
||||
CreateModTest(new ModTestData
|
||||
{
|
||||
Mods = mods,
|
||||
Autoplay = false,
|
||||
Beatmap = singleSpinnerBeatmap,
|
||||
PassCondition = () => Precision.AlmostEquals(Player.ChildrenOfType<SpinnerSpmCounter>().Single().SpinsPerMinute, 286, 1)
|
||||
});
|
||||
}
|
||||
|
||||
private Beatmap singleSpinnerBeatmap => new Beatmap
|
||||
{
|
||||
HitObjects = new List<HitObject>
|
||||
{
|
||||
new Spinner
|
||||
{
|
||||
Position = new Vector2(256, 192),
|
||||
StartTime = 500,
|
||||
Duration = 2000
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
@ -17,32 +17,58 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
{
|
||||
private int depthIndex;
|
||||
|
||||
public TestSceneSpinner()
|
||||
private TestDrawableSpinner drawableSpinner;
|
||||
|
||||
[TestCase(false)]
|
||||
[TestCase(true)]
|
||||
public void TestVariousSpinners(bool autoplay)
|
||||
{
|
||||
AddStep("Miss Big", () => SetContents(() => testSingle(2)));
|
||||
AddStep("Miss Medium", () => SetContents(() => testSingle(5)));
|
||||
AddStep("Miss Small", () => SetContents(() => testSingle(7)));
|
||||
AddStep("Hit Big", () => SetContents(() => testSingle(2, true)));
|
||||
AddStep("Hit Medium", () => SetContents(() => testSingle(5, true)));
|
||||
AddStep("Hit Small", () => SetContents(() => testSingle(7, true)));
|
||||
string term = autoplay ? "Hit" : "Miss";
|
||||
AddStep($"{term} Big", () => SetContents(() => testSingle(2, autoplay)));
|
||||
AddStep($"{term} Medium", () => SetContents(() => testSingle(5, autoplay)));
|
||||
AddStep($"{term} Small", () => SetContents(() => testSingle(7, autoplay)));
|
||||
}
|
||||
|
||||
private Drawable testSingle(float circleSize, bool auto = false)
|
||||
[TestCase(false)]
|
||||
[TestCase(true)]
|
||||
public void TestLongSpinner(bool autoplay)
|
||||
{
|
||||
var spinner = new Spinner { StartTime = Time.Current + 2000, EndTime = Time.Current + 5000 };
|
||||
AddStep("Very short spinner", () => SetContents(() => testSingle(5, autoplay, 2000)));
|
||||
AddUntilStep("Wait for completion", () => drawableSpinner.Result.HasResult);
|
||||
AddUntilStep("Check correct progress", () => drawableSpinner.Progress == (autoplay ? 1 : 0));
|
||||
}
|
||||
|
||||
[TestCase(false)]
|
||||
[TestCase(true)]
|
||||
public void TestSuperShortSpinner(bool autoplay)
|
||||
{
|
||||
AddStep("Very short spinner", () => SetContents(() => testSingle(5, autoplay, 200)));
|
||||
AddUntilStep("Wait for completion", () => drawableSpinner.Result.HasResult);
|
||||
AddUntilStep("Short spinner implicitly completes", () => drawableSpinner.Progress == 1);
|
||||
}
|
||||
|
||||
private Drawable testSingle(float circleSize, bool auto = false, double length = 3000)
|
||||
{
|
||||
const double delay = 2000;
|
||||
|
||||
var spinner = new Spinner
|
||||
{
|
||||
StartTime = Time.Current + delay,
|
||||
EndTime = Time.Current + delay + length
|
||||
};
|
||||
|
||||
spinner.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty { CircleSize = circleSize });
|
||||
|
||||
var drawable = new TestDrawableSpinner(spinner, auto)
|
||||
drawableSpinner = new TestDrawableSpinner(spinner, auto)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Depth = depthIndex++
|
||||
};
|
||||
|
||||
foreach (var mod in SelectedMods.Value.OfType<IApplicableToDrawableHitObjects>())
|
||||
mod.ApplyToDrawableHitObjects(new[] { drawable });
|
||||
mod.ApplyToDrawableHitObjects(new[] { drawableSpinner });
|
||||
|
||||
return drawable;
|
||||
return drawableSpinner;
|
||||
}
|
||||
|
||||
private class TestDrawableSpinner : DrawableSpinner
|
||||
|
@ -7,6 +7,7 @@ using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Timing;
|
||||
@ -69,11 +70,11 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
trackerRotationTolerance = Math.Abs(drawableSpinner.RotationTracker.Rotation * 0.1f);
|
||||
});
|
||||
AddAssert("is disc rotation not almost 0", () => !Precision.AlmostEquals(drawableSpinner.RotationTracker.Rotation, 0, 100));
|
||||
AddAssert("is disc rotation absolute not almost 0", () => !Precision.AlmostEquals(drawableSpinner.RotationTracker.CumulativeRotation, 0, 100));
|
||||
AddAssert("is disc rotation absolute not almost 0", () => !Precision.AlmostEquals(drawableSpinner.RotationTracker.RateAdjustedRotation, 0, 100));
|
||||
|
||||
addSeekStep(0);
|
||||
AddAssert("is disc rotation almost 0", () => Precision.AlmostEquals(drawableSpinner.RotationTracker.Rotation, 0, trackerRotationTolerance));
|
||||
AddAssert("is disc rotation absolute almost 0", () => Precision.AlmostEquals(drawableSpinner.RotationTracker.CumulativeRotation, 0, 100));
|
||||
AddAssert("is disc rotation absolute almost 0", () => Precision.AlmostEquals(drawableSpinner.RotationTracker.RateAdjustedRotation, 0, 100));
|
||||
}
|
||||
|
||||
[Test]
|
||||
@ -94,7 +95,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
finalSpinnerSymbolRotation = spinnerSymbol.Rotation;
|
||||
spinnerSymbolRotationTolerance = Math.Abs(finalSpinnerSymbolRotation * 0.05f);
|
||||
});
|
||||
AddStep("retrieve cumulative disc rotation", () => finalCumulativeTrackerRotation = drawableSpinner.RotationTracker.CumulativeRotation);
|
||||
AddStep("retrieve cumulative disc rotation", () => finalCumulativeTrackerRotation = drawableSpinner.RotationTracker.RateAdjustedRotation);
|
||||
|
||||
addSeekStep(2500);
|
||||
AddAssert("disc rotation rewound",
|
||||
@ -106,7 +107,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
() => Precision.AlmostEquals(spinnerSymbol.Rotation, finalSpinnerSymbolRotation / 2, spinnerSymbolRotationTolerance));
|
||||
AddAssert("is cumulative rotation rewound",
|
||||
// cumulative rotation is not damped, so we're treating it as the "ground truth" and allowing a comparatively smaller margin of error.
|
||||
() => Precision.AlmostEquals(drawableSpinner.RotationTracker.CumulativeRotation, finalCumulativeTrackerRotation / 2, 100));
|
||||
() => Precision.AlmostEquals(drawableSpinner.RotationTracker.RateAdjustedRotation, finalCumulativeTrackerRotation / 2, 100));
|
||||
|
||||
addSeekStep(5000);
|
||||
AddAssert("is disc rotation almost same",
|
||||
@ -114,26 +115,14 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
AddAssert("is symbol rotation almost same",
|
||||
() => Precision.AlmostEquals(spinnerSymbol.Rotation, finalSpinnerSymbolRotation, spinnerSymbolRotationTolerance));
|
||||
AddAssert("is cumulative rotation almost same",
|
||||
() => Precision.AlmostEquals(drawableSpinner.RotationTracker.CumulativeRotation, finalCumulativeTrackerRotation, 100));
|
||||
() => Precision.AlmostEquals(drawableSpinner.RotationTracker.RateAdjustedRotation, finalCumulativeTrackerRotation, 100));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestRotationDirection([Values(true, false)] bool clockwise)
|
||||
{
|
||||
if (clockwise)
|
||||
{
|
||||
AddStep("flip replay", () =>
|
||||
{
|
||||
var drawableRuleset = this.ChildrenOfType<DrawableOsuRuleset>().Single();
|
||||
var score = drawableRuleset.ReplayScore;
|
||||
var scoreWithFlippedReplay = new Score
|
||||
{
|
||||
ScoreInfo = score.ScoreInfo,
|
||||
Replay = flipReplay(score.Replay)
|
||||
};
|
||||
drawableRuleset.SetReplayScore(scoreWithFlippedReplay);
|
||||
});
|
||||
}
|
||||
transformReplay(flip);
|
||||
|
||||
addSeekStep(5000);
|
||||
|
||||
@ -141,7 +130,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
AddAssert("spinner symbol direction correct", () => clockwise ? spinnerSymbol.Rotation > 0 : spinnerSymbol.Rotation < 0);
|
||||
}
|
||||
|
||||
private Replay flipReplay(Replay scoreReplay) => new Replay
|
||||
private Replay flip(Replay scoreReplay) => new Replay
|
||||
{
|
||||
Frames = scoreReplay
|
||||
.Frames
|
||||
@ -164,7 +153,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
{
|
||||
// multipled by 2 to nullify the score multiplier. (autoplay mod selected)
|
||||
var totalScore = ((ScoreExposedPlayer)Player).ScoreProcessor.TotalScore.Value * 2;
|
||||
return totalScore == (int)(drawableSpinner.RotationTracker.CumulativeRotation / 360) * SpinnerTick.SCORE_PER_TICK;
|
||||
return totalScore == (int)(drawableSpinner.RotationTracker.RateAdjustedRotation / 360) * SpinnerTick.SCORE_PER_TICK;
|
||||
});
|
||||
|
||||
addSeekStep(0);
|
||||
@ -196,6 +185,49 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
AddAssert("spm still valid", () => Precision.AlmostEquals(drawableSpinner.SpmCounter.SpinsPerMinute, estimatedSpm, 1.0));
|
||||
}
|
||||
|
||||
[TestCase(0.5)]
|
||||
[TestCase(2.0)]
|
||||
public void TestSpinUnaffectedByClockRate(double rate)
|
||||
{
|
||||
double expectedProgress = 0;
|
||||
double expectedSpm = 0;
|
||||
|
||||
addSeekStep(1000);
|
||||
AddStep("retrieve spinner state", () =>
|
||||
{
|
||||
expectedProgress = drawableSpinner.Progress;
|
||||
expectedSpm = drawableSpinner.SpmCounter.SpinsPerMinute;
|
||||
});
|
||||
|
||||
addSeekStep(0);
|
||||
|
||||
AddStep("adjust track rate", () => track.AddAdjustment(AdjustableProperty.Tempo, new BindableDouble(rate)));
|
||||
// autoplay replay frames use track time;
|
||||
// if a spin takes 1000ms in track time and we're playing with a 2x rate adjustment, the spin will take 500ms of *real* time.
|
||||
// therefore we need to apply the rate adjustment to the replay itself to change from track time to real time,
|
||||
// as real time is what we care about for spinners
|
||||
// (so we're making the spin take 1000ms in real time *always*, regardless of the track clock's rate).
|
||||
transformReplay(replay => applyRateAdjustment(replay, rate));
|
||||
|
||||
addSeekStep(1000);
|
||||
AddAssert("progress almost same", () => Precision.AlmostEquals(expectedProgress, drawableSpinner.Progress, 0.05));
|
||||
AddAssert("spm almost same", () => Precision.AlmostEquals(expectedSpm, drawableSpinner.SpmCounter.SpinsPerMinute, 2.0));
|
||||
}
|
||||
|
||||
private Replay applyRateAdjustment(Replay scoreReplay, double rate) => new Replay
|
||||
{
|
||||
Frames = scoreReplay
|
||||
.Frames
|
||||
.Cast<OsuReplayFrame>()
|
||||
.Select(replayFrame =>
|
||||
{
|
||||
var adjustedTime = replayFrame.Time * rate;
|
||||
return new OsuReplayFrame(adjustedTime, replayFrame.Position, replayFrame.Actions.ToArray());
|
||||
})
|
||||
.Cast<ReplayFrame>()
|
||||
.ToList()
|
||||
};
|
||||
|
||||
private void addSeekStep(double time)
|
||||
{
|
||||
AddStep($"seek to {time}", () => track.Seek(time));
|
||||
@ -203,6 +235,18 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
AddUntilStep("wait for seek to finish", () => Precision.AlmostEquals(time, Player.DrawableRuleset.FrameStableClock.CurrentTime, 100));
|
||||
}
|
||||
|
||||
private void transformReplay(Func<Replay, Replay> replayTransformation) => AddStep("set replay", () =>
|
||||
{
|
||||
var drawableRuleset = this.ChildrenOfType<DrawableOsuRuleset>().Single();
|
||||
var score = drawableRuleset.ReplayScore;
|
||||
var transformedScore = new Score
|
||||
{
|
||||
ScoreInfo = score.ScoreInfo,
|
||||
Replay = replayTransformation.Invoke(score.Replay)
|
||||
};
|
||||
drawableRuleset.SetReplayScore(transformedScore);
|
||||
});
|
||||
|
||||
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset) => new Beatmap
|
||||
{
|
||||
HitObjects = new List<HitObject>
|
||||
|
@ -1,59 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
||||
using osu.Game.Tests.Visual;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestSceneSpinnerSpunOut : OsuTestScene
|
||||
{
|
||||
[SetUp]
|
||||
public void SetUp() => Schedule(() =>
|
||||
{
|
||||
SelectedMods.Value = new[] { new OsuModSpunOut() };
|
||||
});
|
||||
|
||||
[Test]
|
||||
public void TestSpunOut()
|
||||
{
|
||||
DrawableSpinner spinner = null;
|
||||
|
||||
AddStep("create spinner", () => spinner = createSpinner());
|
||||
|
||||
AddUntilStep("wait for end", () => Time.Current > spinner.LifetimeEnd);
|
||||
|
||||
AddAssert("spinner is completed", () => spinner.Progress >= 1);
|
||||
}
|
||||
|
||||
private DrawableSpinner createSpinner()
|
||||
{
|
||||
var spinner = new Spinner
|
||||
{
|
||||
StartTime = Time.Current + 500,
|
||||
EndTime = Time.Current + 2500
|
||||
};
|
||||
spinner.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
|
||||
|
||||
var drawableSpinner = new DrawableSpinner(spinner)
|
||||
{
|
||||
Anchor = Anchor.Centre
|
||||
};
|
||||
|
||||
foreach (var mod in SelectedMods.Value.OfType<IApplicableToDrawableHitObjects>())
|
||||
mod.ApplyToDrawableHitObjects(new[] { drawableSpinner });
|
||||
|
||||
Add(drawableSpinner);
|
||||
return drawableSpinner;
|
||||
}
|
||||
}
|
||||
}
|
@ -2,7 +2,7 @@
|
||||
<Import Project="..\osu.TestProject.props" />
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.6.1" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.7.0" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
|
@ -41,7 +41,16 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
var spinner = (DrawableSpinner)drawable;
|
||||
|
||||
spinner.RotationTracker.Tracking = true;
|
||||
spinner.RotationTracker.AddRotation(MathUtils.RadiansToDegrees((float)spinner.Clock.ElapsedFrameTime * 0.03f));
|
||||
|
||||
// early-return if we were paused to avoid division-by-zero in the subsequent calculations.
|
||||
if (Precision.AlmostEquals(spinner.Clock.Rate, 0))
|
||||
return;
|
||||
|
||||
// because the spinner is under the gameplay clock, it is affected by rate adjustments on the track;
|
||||
// for that reason using ElapsedFrameTime directly leads to fewer SPM with Half Time and more SPM with Double Time.
|
||||
// for spinners we want the real (wall clock) elapsed time; to achieve that, unapply the clock rate locally here.
|
||||
var rateIndependentElapsedTime = spinner.Clock.ElapsedFrameTime / spinner.Clock.Rate;
|
||||
spinner.RotationTracker.AddRotation(MathUtils.RadiansToDegrees((float)rateIndependentElapsedTime * 0.03f));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -14,8 +14,8 @@ using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Osu.Judgements;
|
||||
using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osuTK;
|
||||
using osu.Game.Skinning;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
{
|
||||
|
@ -4,6 +4,7 @@
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
@ -11,6 +12,7 @@ using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces;
|
||||
using osu.Game.Rulesets.Osu.Skinning;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Screens.Ranking;
|
||||
using osu.Game.Skinning;
|
||||
@ -30,6 +32,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
|
||||
private readonly IBindable<Vector2> positionBindable = new Bindable<Vector2>();
|
||||
|
||||
private bool spinnerFrequencyModulate;
|
||||
|
||||
public DrawableSpinner(Spinner s)
|
||||
: base(s)
|
||||
{
|
||||
@ -81,8 +85,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
}
|
||||
|
||||
private SkinnableSound spinningSample;
|
||||
|
||||
private const float minimum_volume = 0.0001f;
|
||||
private const float spinning_sample_initial_frequency = 1.0f;
|
||||
private const float spinning_sample_modulated_base_frequency = 0.5f;
|
||||
|
||||
protected override void LoadSamples()
|
||||
{
|
||||
@ -100,8 +104,9 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
|
||||
AddInternal(spinningSample = new SkinnableSound(clone)
|
||||
{
|
||||
Volume = { Value = minimum_volume },
|
||||
Volume = { Value = 0 },
|
||||
Looping = true,
|
||||
Frequency = { Value = spinning_sample_initial_frequency }
|
||||
});
|
||||
}
|
||||
}
|
||||
@ -118,7 +123,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
}
|
||||
else
|
||||
{
|
||||
spinningSample?.VolumeTo(minimum_volume, 200).Finally(_ => spinningSample.Stop());
|
||||
spinningSample?.VolumeTo(0, 200).Finally(_ => spinningSample.Stop());
|
||||
}
|
||||
}
|
||||
|
||||
@ -172,10 +177,27 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
positionBindable.BindTo(HitObject.PositionBindable);
|
||||
}
|
||||
|
||||
protected override void ApplySkin(ISkinSource skin, bool allowFallback)
|
||||
{
|
||||
base.ApplySkin(skin, allowFallback);
|
||||
spinnerFrequencyModulate = skin.GetConfig<OsuSkinConfiguration, bool>(OsuSkinConfiguration.SpinnerFrequencyModulate)?.Value ?? true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The completion progress of this spinner from 0..1 (clamped).
|
||||
/// </summary>
|
||||
public float Progress => Math.Clamp(RotationTracker.CumulativeRotation / 360 / Spinner.SpinsRequired, 0, 1);
|
||||
public float Progress
|
||||
{
|
||||
get
|
||||
{
|
||||
if (Spinner.SpinsRequired == 0)
|
||||
// some spinners are so short they can't require an integer spin count.
|
||||
// these become implicitly hit.
|
||||
return 1;
|
||||
|
||||
return Math.Clamp(RotationTracker.RateAdjustedRotation / 360 / Spinner.SpinsRequired, 0, 1);
|
||||
}
|
||||
}
|
||||
|
||||
protected override void CheckForResult(bool userTriggered, double timeOffset)
|
||||
{
|
||||
@ -210,9 +232,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
if (HandleUserInput)
|
||||
RotationTracker.Tracking = !Result.HasResult && (OsuActionInputManager?.PressedActions.Any(x => x == OsuAction.LeftButton || x == OsuAction.RightButton) ?? false);
|
||||
|
||||
if (spinningSample != null)
|
||||
// todo: implement SpinnerFrequencyModulate
|
||||
spinningSample.Frequency.Value = 0.5f + Progress;
|
||||
if (spinningSample != null && spinnerFrequencyModulate)
|
||||
spinningSample.Frequency.Value = spinning_sample_modulated_base_frequency + Progress;
|
||||
}
|
||||
|
||||
protected override void UpdateAfterChildren()
|
||||
@ -221,7 +242,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
|
||||
if (!SpmCounter.IsPresent && RotationTracker.Tracking)
|
||||
SpmCounter.FadeIn(HitObject.TimeFadeIn);
|
||||
SpmCounter.SetRotation(RotationTracker.CumulativeRotation);
|
||||
SpmCounter.SetRotation(RotationTracker.RateAdjustedRotation);
|
||||
|
||||
updateBonusScore();
|
||||
}
|
||||
@ -233,7 +254,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
if (ticks.Count == 0)
|
||||
return;
|
||||
|
||||
int spins = (int)(RotationTracker.CumulativeRotation / 360);
|
||||
int spins = (int)(RotationTracker.RateAdjustedRotation / 360);
|
||||
|
||||
if (spins < wholeSpins)
|
||||
{
|
||||
|
@ -177,7 +177,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
{
|
||||
get
|
||||
{
|
||||
int rotations = (int)(drawableSpinner.RotationTracker.CumulativeRotation / 360);
|
||||
int rotations = (int)(drawableSpinner.RotationTracker.RateAdjustedRotation / 360);
|
||||
|
||||
if (wholeRotationCount == rotations) return false;
|
||||
|
||||
|
@ -31,17 +31,28 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
public readonly BindableBool Complete = new BindableBool();
|
||||
|
||||
/// <summary>
|
||||
/// The total rotation performed on the spinner disc, disregarding the spin direction.
|
||||
/// The total rotation performed on the spinner disc, disregarding the spin direction,
|
||||
/// adjusted for the track's playback rate.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// <para>
|
||||
/// This value is always non-negative and is monotonically increasing with time
|
||||
/// (i.e. will only increase if time is passing forward, but can decrease during rewind).
|
||||
/// </para>
|
||||
/// <para>
|
||||
/// The rotation from each frame is multiplied by the clock's current playback rate.
|
||||
/// The reason this is done is to ensure that spinners give the same score and require the same number of spins
|
||||
/// regardless of whether speed-modifying mods are applied.
|
||||
/// </para>
|
||||
/// </remarks>
|
||||
/// <example>
|
||||
/// If the spinner is spun 360 degrees clockwise and then 360 degrees counter-clockwise,
|
||||
/// Assuming no speed-modifying mods are active,
|
||||
/// if the spinner is spun 360 degrees clockwise and then 360 degrees counter-clockwise,
|
||||
/// this property will return the value of 720 (as opposed to 0 for <see cref="Drawable.Rotation"/>).
|
||||
/// If Double Time is active instead (with a speed multiplier of 1.5x),
|
||||
/// in the same scenario the property will return 720 * 1.5 = 1080.
|
||||
/// </example>
|
||||
public float CumulativeRotation { get; private set; }
|
||||
public float RateAdjustedRotation { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Whether the spinning is spinning at a reasonable speed to be considered visually spinning.
|
||||
@ -113,7 +124,9 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
}
|
||||
|
||||
currentRotation += angle;
|
||||
CumulativeRotation += Math.Abs(angle) * Math.Sign(Clock.ElapsedFrameTime);
|
||||
// rate has to be applied each frame, because it's not guaranteed to be constant throughout playback
|
||||
// (see: ModTimeRamp)
|
||||
RateAdjustedRotation += (float)(Math.Abs(angle) * Clock.Rate);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,7 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
@ -45,7 +44,7 @@ namespace osu.Game.Rulesets.Osu.Objects
|
||||
|
||||
double minimumRotationsPerSecond = stable_matching_fudge * BeatmapDifficulty.DifficultyRange(difficulty.OverallDifficulty, 3, 5, 7.5);
|
||||
|
||||
SpinsRequired = (int)Math.Max(1, (secondsDuration * minimumRotationsPerSecond));
|
||||
SpinsRequired = (int)(secondsDuration * minimumRotationsPerSecond);
|
||||
MaximumBonusSpins = (int)((maximum_rotations_per_second - minimumRotationsPerSecond) * secondsDuration);
|
||||
}
|
||||
|
||||
|
@ -14,6 +14,7 @@ using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Skinning;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
using static osu.Game.Skinning.LegacySkinConfiguration;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Skinning
|
||||
{
|
||||
@ -28,53 +29,67 @@ namespace osu.Game.Rulesets.Osu.Skinning
|
||||
Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
|
||||
}
|
||||
|
||||
private Container<Sprite> circleSprites;
|
||||
private Sprite hitCircleSprite;
|
||||
private Sprite hitCircleOverlay;
|
||||
|
||||
private SkinnableSpriteText hitCircleText;
|
||||
|
||||
private readonly IBindable<ArmedState> state = new Bindable<ArmedState>();
|
||||
private readonly Bindable<Color4> accentColour = new Bindable<Color4>();
|
||||
private readonly IBindable<int> indexInCurrentCombo = new Bindable<int>();
|
||||
|
||||
[Resolved]
|
||||
private ISkinSource skin { get; set; }
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(DrawableHitObject drawableObject, ISkinSource skin)
|
||||
private void load(DrawableHitObject drawableObject)
|
||||
{
|
||||
OsuHitObject osuObject = (OsuHitObject)drawableObject.HitObject;
|
||||
|
||||
Sprite hitCircleSprite;
|
||||
SkinnableSpriteText hitCircleText;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
hitCircleSprite = new Sprite
|
||||
circleSprites = new Container<Sprite>
|
||||
{
|
||||
Texture = getTextureWithFallback(string.Empty),
|
||||
Colour = drawableObject.AccentColour.Value,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new[]
|
||||
{
|
||||
hitCircleSprite = new Sprite
|
||||
{
|
||||
Texture = getTextureWithFallback(string.Empty),
|
||||
Colour = drawableObject.AccentColour.Value,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
},
|
||||
hitCircleOverlay = new Sprite
|
||||
{
|
||||
Texture = getTextureWithFallback("overlay"),
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
}
|
||||
}
|
||||
},
|
||||
hitCircleText = new SkinnableSpriteText(new OsuSkinComponent(OsuSkinComponents.HitCircleText), _ => new OsuSpriteText
|
||||
{
|
||||
Font = OsuFont.Numeric.With(size: 40),
|
||||
UseFullGlyphHeight = false,
|
||||
}, confineMode: ConfineMode.NoScaling),
|
||||
new Sprite
|
||||
}, confineMode: ConfineMode.NoScaling)
|
||||
{
|
||||
Texture = getTextureWithFallback("overlay"),
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
}
|
||||
},
|
||||
};
|
||||
|
||||
bool overlayAboveNumber = skin.GetConfig<OsuSkinConfiguration, bool>(OsuSkinConfiguration.HitCircleOverlayAboveNumber)?.Value ?? true;
|
||||
|
||||
if (!overlayAboveNumber)
|
||||
ChangeInternalChildDepth(hitCircleText, -float.MaxValue);
|
||||
if (overlayAboveNumber)
|
||||
AddInternal(hitCircleOverlay.CreateProxy());
|
||||
|
||||
state.BindTo(drawableObject.State);
|
||||
state.BindValueChanged(updateState, true);
|
||||
|
||||
accentColour.BindTo(drawableObject.AccentColour);
|
||||
accentColour.BindValueChanged(colour => hitCircleSprite.Colour = colour.NewValue, true);
|
||||
|
||||
indexInCurrentCombo.BindTo(osuObject.IndexInCurrentComboBindable);
|
||||
indexInCurrentCombo.BindValueChanged(index => hitCircleText.Text = (index.NewValue + 1).ToString(), true);
|
||||
|
||||
Texture getTextureWithFallback(string name)
|
||||
{
|
||||
@ -87,6 +102,15 @@ namespace osu.Game.Rulesets.Osu.Skinning
|
||||
}
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
state.BindValueChanged(updateState, true);
|
||||
accentColour.BindValueChanged(colour => hitCircleSprite.Colour = colour.NewValue, true);
|
||||
indexInCurrentCombo.BindValueChanged(index => hitCircleText.Text = (index.NewValue + 1).ToString(), true);
|
||||
}
|
||||
|
||||
private void updateState(ValueChangedEvent<ArmedState> state)
|
||||
{
|
||||
const double legacy_fade_duration = 240;
|
||||
@ -94,8 +118,21 @@ namespace osu.Game.Rulesets.Osu.Skinning
|
||||
switch (state.NewValue)
|
||||
{
|
||||
case ArmedState.Hit:
|
||||
this.FadeOut(legacy_fade_duration, Easing.Out);
|
||||
this.ScaleTo(1.4f, legacy_fade_duration, Easing.Out);
|
||||
circleSprites.FadeOut(legacy_fade_duration, Easing.Out);
|
||||
circleSprites.ScaleTo(1.4f, legacy_fade_duration, Easing.Out);
|
||||
|
||||
var legacyVersion = skin.GetConfig<LegacySetting, decimal>(LegacySetting.Version)?.Value;
|
||||
|
||||
if (legacyVersion >= 2.0m)
|
||||
// legacy skins of version 2.0 and newer only apply very short fade out to the number piece.
|
||||
hitCircleText.FadeOut(legacy_fade_duration / 4, Easing.Out);
|
||||
else
|
||||
{
|
||||
// old skins scale and fade it normally along other pieces.
|
||||
hitCircleText.FadeOut(legacy_fade_duration, Easing.Out);
|
||||
hitCircleText.ScaleTo(1.4f, legacy_fade_duration, Easing.Out);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -79,8 +79,8 @@ namespace osu.Game.Rulesets.Osu.Skinning
|
||||
{
|
||||
var spinner = (Spinner)drawableSpinner.HitObject;
|
||||
|
||||
using (BeginAbsoluteSequence(spinner.StartTime - spinner.TimePreempt / 2, true))
|
||||
this.FadeInFromZero(spinner.TimePreempt / 2);
|
||||
using (BeginAbsoluteSequence(spinner.StartTime - spinner.TimeFadeIn / 2, true))
|
||||
this.FadeInFromZero(spinner.TimeFadeIn / 2);
|
||||
|
||||
fixedMiddle.FadeColour(Color4.White);
|
||||
using (BeginAbsoluteSequence(spinner.StartTime, true))
|
||||
|
@ -85,8 +85,8 @@ namespace osu.Game.Rulesets.Osu.Skinning
|
||||
{
|
||||
var spinner = drawableSpinner.HitObject;
|
||||
|
||||
using (BeginAbsoluteSequence(spinner.StartTime - spinner.TimePreempt / 2, true))
|
||||
this.FadeInFromZero(spinner.TimePreempt / 2);
|
||||
using (BeginAbsoluteSequence(spinner.StartTime - spinner.TimeFadeIn / 2, true))
|
||||
this.FadeInFromZero(spinner.TimeFadeIn / 2);
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
|
@ -13,6 +13,7 @@ namespace osu.Game.Rulesets.Osu.Skinning
|
||||
CursorExpand,
|
||||
CursorRotate,
|
||||
HitCircleOverlayAboveNumber,
|
||||
HitCircleOverlayAboveNumer // Some old skins will have this typo
|
||||
HitCircleOverlayAboveNumer, // Some old skins will have this typo
|
||||
SpinnerFrequencyModulate
|
||||
}
|
||||
}
|
||||
|
@ -35,7 +35,7 @@ namespace osu.Game.Rulesets.Osu.UI
|
||||
|
||||
protected override PassThroughInputManager CreateInputManager() => new OsuInputManager(Ruleset.RulesetInfo);
|
||||
|
||||
public override PlayfieldAdjustmentContainer CreatePlayfieldAdjustmentContainer() => new OsuPlayfieldAdjustmentContainer();
|
||||
public override PlayfieldAdjustmentContainer CreatePlayfieldAdjustmentContainer() => new OsuPlayfieldAdjustmentContainer { AlignWithStoryboard = true };
|
||||
|
||||
protected override ResumeOverlay CreateResumeOverlay() => new OsuResumeOverlay();
|
||||
|
||||
|
@ -23,7 +23,8 @@ namespace osu.Game.Rulesets.Osu.UI
|
||||
{
|
||||
public class OsuPlayfield : Playfield
|
||||
{
|
||||
private readonly ApproachCircleProxyContainer approachCircles;
|
||||
private readonly ProxyContainer approachCircles;
|
||||
private readonly ProxyContainer spinnerProxies;
|
||||
private readonly JudgementContainer<DrawableOsuJudgement> judgementLayer;
|
||||
private readonly FollowPointRenderer followPoints;
|
||||
private readonly OrderedHitPolicy hitPolicy;
|
||||
@ -38,6 +39,10 @@ namespace osu.Game.Rulesets.Osu.UI
|
||||
{
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
spinnerProxies = new ProxyContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both
|
||||
},
|
||||
followPoints = new FollowPointRenderer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
@ -54,7 +59,7 @@ namespace osu.Game.Rulesets.Osu.UI
|
||||
{
|
||||
Child = HitObjectContainer,
|
||||
},
|
||||
approachCircles = new ApproachCircleProxyContainer
|
||||
approachCircles = new ProxyContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Depth = -1,
|
||||
@ -76,6 +81,9 @@ namespace osu.Game.Rulesets.Osu.UI
|
||||
h.OnNewResult += onNewResult;
|
||||
h.OnLoadComplete += d =>
|
||||
{
|
||||
if (d is DrawableSpinner)
|
||||
spinnerProxies.Add(d.CreateProxy());
|
||||
|
||||
if (d is IDrawableHitObjectWithProxiedApproach c)
|
||||
approachCircles.Add(c.ProxiedLayer.CreateProxy());
|
||||
};
|
||||
@ -113,9 +121,9 @@ namespace osu.Game.Rulesets.Osu.UI
|
||||
|
||||
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => HitObjectContainer.ReceivePositionalInputAt(screenSpacePos);
|
||||
|
||||
private class ApproachCircleProxyContainer : LifetimeManagementContainer
|
||||
private class ProxyContainer : LifetimeManagementContainer
|
||||
{
|
||||
public void Add(Drawable approachCircleProxy) => AddInternal(approachCircleProxy);
|
||||
public void Add(Drawable proxy) => AddInternal(proxy);
|
||||
}
|
||||
|
||||
private class DrawableJudgementPool : DrawablePool<DrawableOsuJudgement>
|
||||
|
@ -11,10 +11,19 @@ namespace osu.Game.Rulesets.Osu.UI
|
||||
public class OsuPlayfieldAdjustmentContainer : PlayfieldAdjustmentContainer
|
||||
{
|
||||
protected override Container<Drawable> Content => content;
|
||||
private readonly Container content;
|
||||
private readonly ScalingContainer content;
|
||||
|
||||
private const float playfield_size_adjust = 0.8f;
|
||||
|
||||
/// <summary>
|
||||
/// When true, an offset is applied to allow alignment with historical storyboards displayed in the same parent space.
|
||||
/// This will shift the playfield downwards slightly.
|
||||
/// </summary>
|
||||
public bool AlignWithStoryboard
|
||||
{
|
||||
set => content.PlayfieldShift = value;
|
||||
}
|
||||
|
||||
public OsuPlayfieldAdjustmentContainer()
|
||||
{
|
||||
Anchor = Anchor.Centre;
|
||||
@ -39,6 +48,8 @@ namespace osu.Game.Rulesets.Osu.UI
|
||||
/// </summary>
|
||||
private class ScalingContainer : Container
|
||||
{
|
||||
internal bool PlayfieldShift { get; set; }
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
@ -55,6 +66,7 @@ namespace osu.Game.Rulesets.Osu.UI
|
||||
// Scale = 819.2 / 512
|
||||
// Scale = 1.6
|
||||
Scale = new Vector2(Parent.ChildSize.X / OsuPlayfield.BASE_SIZE.X);
|
||||
Position = new Vector2(0, (PlayfieldShift ? 8f : 0f) * Scale.X);
|
||||
// Size = 0.625
|
||||
Size = Vector2.Divide(Vector2.One, Scale);
|
||||
}
|
||||
|
@ -2,7 +2,7 @@
|
||||
<Import Project="..\osu.TestProject.props" />
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.6.1" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.7.0" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
|
@ -272,7 +272,21 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
AddAssert("Overlay is closed", () => pauseOverlay.State.Value == Visibility.Hidden);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestSelectionResetOnVisibilityChange()
|
||||
{
|
||||
showOverlay();
|
||||
AddStep("Select last button", () => InputManager.Key(Key.Up));
|
||||
|
||||
hideOverlay();
|
||||
showOverlay();
|
||||
|
||||
AddAssert("No button selected",
|
||||
() => pauseOverlay.Buttons.All(button => !button.Selected.Value));
|
||||
}
|
||||
|
||||
private void showOverlay() => AddStep("Show overlay", () => pauseOverlay.Show());
|
||||
private void hideOverlay() => AddStep("Hide overlay", () => pauseOverlay.Hide());
|
||||
|
||||
private DialogButton getButton(int index) => pauseOverlay.Buttons.Skip(index).First();
|
||||
|
||||
|
@ -46,25 +46,36 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
/// </summary>
|
||||
/// <param name="interactive">If the test player should behave like the production one.</param>
|
||||
/// <param name="beforeLoadAction">An action to run before player load but after bindable leases are returned.</param>
|
||||
/// <param name="afterLoadAction">An action to run after container load.</param>
|
||||
public void ResetPlayer(bool interactive, Action beforeLoadAction = null, Action afterLoadAction = null)
|
||||
public void ResetPlayer(bool interactive, Action beforeLoadAction = null)
|
||||
{
|
||||
player = null;
|
||||
|
||||
audioManager.Volume.SetDefault();
|
||||
|
||||
InputManager.Clear();
|
||||
|
||||
container = new TestPlayerLoaderContainer(loader = new TestPlayerLoader(() => player = new TestPlayer(interactive, interactive)));
|
||||
|
||||
beforeLoadAction?.Invoke();
|
||||
|
||||
Beatmap.Value = CreateWorkingBeatmap(new OsuRuleset().RulesetInfo);
|
||||
|
||||
foreach (var mod in SelectedMods.Value.OfType<IApplicableToTrack>())
|
||||
mod.ApplyToTrack(Beatmap.Value.Track);
|
||||
|
||||
InputManager.Child = container = new TestPlayerLoaderContainer(
|
||||
loader = new TestPlayerLoader(() =>
|
||||
{
|
||||
afterLoadAction?.Invoke();
|
||||
return player = new TestPlayer(interactive, interactive);
|
||||
}));
|
||||
InputManager.Child = container;
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestEarlyExitBeforePlayerConstruction()
|
||||
{
|
||||
AddStep("load dummy beatmap", () => ResetPlayer(false, () => SelectedMods.Value = new[] { new OsuModNightcore() }));
|
||||
AddUntilStep("wait for current", () => loader.IsCurrentScreen());
|
||||
AddStep("exit loader", () => loader.Exit());
|
||||
AddUntilStep("wait for not current", () => !loader.IsCurrentScreen());
|
||||
AddAssert("player did not load", () => player == null);
|
||||
AddUntilStep("player disposed", () => loader.DisposalTask == null);
|
||||
AddAssert("mod rate still applied", () => Beatmap.Value.Track.Rate != 1);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -73,11 +84,12 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
/// speed adjustments were undone too late, causing cross-screen pollution.
|
||||
/// </summary>
|
||||
[Test]
|
||||
public void TestEarlyExit()
|
||||
public void TestEarlyExitAfterPlayerConstruction()
|
||||
{
|
||||
AddStep("load dummy beatmap", () => ResetPlayer(false, () => SelectedMods.Value = new[] { new OsuModNightcore() }));
|
||||
AddUntilStep("wait for current", () => loader.IsCurrentScreen());
|
||||
AddAssert("mod rate applied", () => Beatmap.Value.Track.Rate != 1);
|
||||
AddUntilStep("wait for non-null player", () => player != null);
|
||||
AddStep("exit loader", () => loader.Exit());
|
||||
AddUntilStep("wait for not current", () => !loader.IsCurrentScreen());
|
||||
AddAssert("player did not load", () => !player.IsLoaded);
|
||||
@ -94,7 +106,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
AddUntilStep("wait for load ready", () =>
|
||||
{
|
||||
moveMouse();
|
||||
return player.LoadState == LoadState.Ready;
|
||||
return player?.LoadState == LoadState.Ready;
|
||||
});
|
||||
AddRepeatStep("move mouse", moveMouse, 20);
|
||||
|
||||
@ -195,19 +207,19 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
[Test]
|
||||
public void TestMutedNotificationMasterVolume()
|
||||
{
|
||||
addVolumeSteps("master volume", () => audioManager.Volume.Value = 0, null, () => audioManager.Volume.IsDefault);
|
||||
addVolumeSteps("master volume", () => audioManager.Volume.Value = 0, () => audioManager.Volume.IsDefault);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestMutedNotificationTrackVolume()
|
||||
{
|
||||
addVolumeSteps("music volume", () => audioManager.VolumeTrack.Value = 0, null, () => audioManager.VolumeTrack.IsDefault);
|
||||
addVolumeSteps("music volume", () => audioManager.VolumeTrack.Value = 0, () => audioManager.VolumeTrack.IsDefault);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestMutedNotificationMuteButton()
|
||||
{
|
||||
addVolumeSteps("mute button", null, () => container.VolumeOverlay.IsMuted.Value = true, () => !container.VolumeOverlay.IsMuted.Value);
|
||||
addVolumeSteps("mute button", () => container.VolumeOverlay.IsMuted.Value = true, () => !container.VolumeOverlay.IsMuted.Value);
|
||||
}
|
||||
|
||||
/// <remarks>
|
||||
@ -215,14 +227,13 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
/// </remarks>
|
||||
/// <param name="volumeName">What part of the volume system is checked</param>
|
||||
/// <param name="beforeLoad">The action to be invoked to set the volume before loading</param>
|
||||
/// <param name="afterLoad">The action to be invoked to set the volume after loading</param>
|
||||
/// <param name="assert">The function to be invoked and checked</param>
|
||||
private void addVolumeSteps(string volumeName, Action beforeLoad, Action afterLoad, Func<bool> assert)
|
||||
private void addVolumeSteps(string volumeName, Action beforeLoad, Func<bool> assert)
|
||||
{
|
||||
AddStep("reset notification lock", () => sessionStatics.GetBindable<bool>(Static.MutedAudioNotificationShownOnce).Value = false);
|
||||
|
||||
AddStep("load player", () => ResetPlayer(false, beforeLoad, afterLoad));
|
||||
AddUntilStep("wait for player", () => player.LoadState == LoadState.Ready);
|
||||
AddStep("load player", () => ResetPlayer(false, beforeLoad));
|
||||
AddUntilStep("wait for player", () => player?.LoadState == LoadState.Ready);
|
||||
|
||||
AddAssert("check for notification", () => container.NotificationOverlay.UnreadCount.Value == 1);
|
||||
AddStep("click notification", () =>
|
||||
|
@ -16,7 +16,9 @@ using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Screens.Multi.Components;
|
||||
using osu.Game.Screens.Select;
|
||||
|
||||
@ -145,6 +147,21 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
AddAssert("new item has id 2", () => Room.Playlist.Last().ID == 2);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Tests that the same <see cref="Mod"/> instances are not shared between two playlist items.
|
||||
/// </summary>
|
||||
[Test]
|
||||
public void TestNewItemHasNewModInstances()
|
||||
{
|
||||
AddStep("set dt mod", () => SelectedMods.Value = new[] { new OsuModDoubleTime() });
|
||||
AddStep("create item", () => songSelect.BeatmapDetails.CreateNewItem());
|
||||
AddStep("change mod rate", () => ((OsuModDoubleTime)SelectedMods.Value[0]).SpeedChange.Value = 2);
|
||||
AddStep("create item", () => songSelect.BeatmapDetails.CreateNewItem());
|
||||
|
||||
AddAssert("item 1 has rate 1.5", () => Precision.AlmostEquals(1.5, ((OsuModDoubleTime)Room.Playlist.First().RequiredMods[0]).SpeedChange.Value));
|
||||
AddAssert("item 2 has rate 2", () => Precision.AlmostEquals(2, ((OsuModDoubleTime)Room.Playlist.Last().RequiredMods[0]).SpeedChange.Value));
|
||||
}
|
||||
|
||||
private class TestMatchSongSelect : MatchSongSelect
|
||||
{
|
||||
public new MatchBeatmapDetailArea BeatmapDetails => (MatchBeatmapDetailArea)base.BeatmapDetails;
|
||||
|
61
osu.Game.Tests/Visual/Online/TestSceneHomeNewsPanel.cs
Normal file
61
osu.Game.Tests/Visual/Online/TestSceneHomeNewsPanel.cs
Normal file
@ -0,0 +1,61 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Overlays;
|
||||
using System;
|
||||
using osu.Game.Overlays.Dashboard.Home.News;
|
||||
using osuTK;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
public class TestSceneHomeNewsPanel : OsuTestScene
|
||||
{
|
||||
[Cached]
|
||||
private readonly OverlayColourProvider overlayColour = new OverlayColourProvider(OverlayColourScheme.Purple);
|
||||
|
||||
public TestSceneHomeNewsPanel()
|
||||
{
|
||||
Add(new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Width = 500,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(0, 5),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new FeaturedNewsItemPanel(new APINewsPost
|
||||
{
|
||||
Title = "This post has an image which starts with \"/\" and has many authors!",
|
||||
Preview = "Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua.",
|
||||
FirstImage = "/help/wiki/shared/news/banners/monthly-beatmapping-contest.png",
|
||||
PublishedAt = DateTimeOffset.Now,
|
||||
Slug = "2020-07-16-summer-theme-park-2020-voting-open"
|
||||
}),
|
||||
new NewsItemGroupPanel(new List<APINewsPost>
|
||||
{
|
||||
new APINewsPost
|
||||
{
|
||||
Title = "Title 1",
|
||||
Slug = "2020-07-16-summer-theme-park-2020-voting-open",
|
||||
PublishedAt = DateTimeOffset.Now,
|
||||
},
|
||||
new APINewsPost
|
||||
{
|
||||
Title = "Title of this post is Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua.",
|
||||
Slug = "2020-07-16-summer-theme-park-2020-voting-open",
|
||||
PublishedAt = DateTimeOffset.Now,
|
||||
}
|
||||
}),
|
||||
new ShowMoreNewsPanel()
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
@ -64,5 +64,77 @@ namespace osu.Game.Tests.Visual.Settings
|
||||
}, 0, true);
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestClearButtonOnBindings()
|
||||
{
|
||||
KeyBindingRow backBindingRow = null;
|
||||
|
||||
AddStep("click back binding row", () =>
|
||||
{
|
||||
backBindingRow = panel.ChildrenOfType<KeyBindingRow>().ElementAt(10);
|
||||
InputManager.MoveMouseTo(backBindingRow);
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
clickClearButton();
|
||||
|
||||
AddAssert("first binding cleared", () => string.IsNullOrEmpty(backBindingRow.ChildrenOfType<KeyBindingRow.KeyButton>().First().Text.Text));
|
||||
|
||||
AddStep("click second binding", () =>
|
||||
{
|
||||
var target = backBindingRow.ChildrenOfType<KeyBindingRow.KeyButton>().ElementAt(1);
|
||||
|
||||
InputManager.MoveMouseTo(target);
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
clickClearButton();
|
||||
|
||||
AddAssert("second binding cleared", () => string.IsNullOrEmpty(backBindingRow.ChildrenOfType<KeyBindingRow.KeyButton>().ElementAt(1).Text.Text));
|
||||
|
||||
void clickClearButton()
|
||||
{
|
||||
AddStep("click clear button", () =>
|
||||
{
|
||||
var clearButton = backBindingRow.ChildrenOfType<KeyBindingRow.ClearButton>().Single();
|
||||
|
||||
InputManager.MoveMouseTo(clearButton);
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestClickRowSelectsFirstBinding()
|
||||
{
|
||||
KeyBindingRow backBindingRow = null;
|
||||
|
||||
AddStep("click back binding row", () =>
|
||||
{
|
||||
backBindingRow = panel.ChildrenOfType<KeyBindingRow>().ElementAt(10);
|
||||
InputManager.MoveMouseTo(backBindingRow);
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
AddAssert("first binding selected", () => backBindingRow.ChildrenOfType<KeyBindingRow.KeyButton>().First().IsBinding);
|
||||
|
||||
AddStep("click second binding", () =>
|
||||
{
|
||||
var target = backBindingRow.ChildrenOfType<KeyBindingRow.KeyButton>().ElementAt(1);
|
||||
|
||||
InputManager.MoveMouseTo(target);
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
AddStep("click back binding row", () =>
|
||||
{
|
||||
backBindingRow = panel.ChildrenOfType<KeyBindingRow>().ElementAt(10);
|
||||
InputManager.MoveMouseTo(backBindingRow);
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
AddAssert("first binding selected", () => backBindingRow.ChildrenOfType<KeyBindingRow.KeyButton>().First().IsBinding);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -2,6 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
@ -263,7 +264,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
|
||||
private void moveLogoFacade()
|
||||
{
|
||||
if (logoFacade?.Transforms.Count == 0 && transferContainer?.Transforms.Count == 0)
|
||||
if (!(logoFacade?.Transforms).Any() && !(transferContainer?.Transforms).Any())
|
||||
{
|
||||
Random random = new Random();
|
||||
trackingContainer.Delay(500).MoveTo(new Vector2(random.Next(0, (int)logo.Parent.DrawWidth), random.Next(0, (int)logo.Parent.DrawHeight)), 300);
|
||||
|
@ -8,6 +8,7 @@ using NUnit.Framework;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
@ -15,6 +16,7 @@ using osu.Game.Overlays.Mods;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Difficulty;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Rulesets.UI;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
@ -75,6 +77,24 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
AddAssert("Customisation closed", () => modSelect.ModSettingsContainer.Alpha == 0);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestModSettingsUnboundWhenCopied()
|
||||
{
|
||||
OsuModDoubleTime original = null;
|
||||
OsuModDoubleTime copy = null;
|
||||
|
||||
AddStep("create mods", () =>
|
||||
{
|
||||
original = new OsuModDoubleTime();
|
||||
copy = (OsuModDoubleTime)original.CreateCopy();
|
||||
});
|
||||
|
||||
AddStep("change property", () => original.SpeedChange.Value = 2);
|
||||
|
||||
AddAssert("original has new value", () => Precision.AlmostEquals(2.0, original.SpeedChange.Value));
|
||||
AddAssert("copy has original value", () => Precision.AlmostEquals(1.5, copy.SpeedChange.Value));
|
||||
}
|
||||
|
||||
private void createModSelect()
|
||||
{
|
||||
AddStep("create mod select", () =>
|
||||
|
@ -3,7 +3,7 @@
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="DeepEqual" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.6.1" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.7.0" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
|
@ -5,7 +5,7 @@
|
||||
</PropertyGroup>
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.6.1" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.7.0" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
|
||||
</ItemGroup>
|
||||
|
@ -67,19 +67,18 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
|
||||
if (beatmapSet != null)
|
||||
{
|
||||
BeatmapSetCover cover;
|
||||
|
||||
Add(displayedCover = new DelayedLoadWrapper(
|
||||
cover = new BeatmapSetCover(beatmapSet, coverType)
|
||||
Add(displayedCover = new DelayedLoadUnloadWrapper(() =>
|
||||
{
|
||||
var cover = new BeatmapSetCover(beatmapSet, coverType)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
FillMode = FillMode.Fill,
|
||||
})
|
||||
);
|
||||
|
||||
cover.OnLoadComplete += d => d.FadeInFromZero(400, Easing.Out);
|
||||
};
|
||||
cover.OnLoadComplete += d => d.FadeInFromZero(400, Easing.Out);
|
||||
return cover;
|
||||
}));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -20,7 +20,7 @@ namespace osu.Game.Graphics.Backgrounds
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(TextureStore textures)
|
||||
private void load(LargeTextureStore textures)
|
||||
{
|
||||
Sprite.Texture = Beatmap?.Background ?? textures.Get(fallbackTextureName);
|
||||
}
|
||||
|
@ -53,6 +53,7 @@ namespace osu.Game.Input.Bindings
|
||||
public IEnumerable<KeyBinding> InGameKeyBindings => new[]
|
||||
{
|
||||
new KeyBinding(InputKey.Space, GlobalAction.SkipCutscene),
|
||||
new KeyBinding(InputKey.ExtraMouseButton2, GlobalAction.SkipCutscene),
|
||||
new KeyBinding(InputKey.Tilde, GlobalAction.QuickRetry),
|
||||
new KeyBinding(new[] { InputKey.Control, InputKey.Tilde }, GlobalAction.QuickExit),
|
||||
new KeyBinding(new[] { InputKey.Control, InputKey.Plus }, GlobalAction.IncreaseScrollSpeed),
|
||||
|
@ -82,20 +82,10 @@ namespace osu.Game.Online.Leaderboards
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
new RankLabel(rank)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Width = rank_width,
|
||||
Children = new[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Font = OsuFont.GetFont(size: 20, italics: true),
|
||||
Text = rank == null ? "-" : rank.Value.ToMetric(decimals: rank < 100000 ? 1 : 0),
|
||||
},
|
||||
},
|
||||
},
|
||||
content = new Container
|
||||
{
|
||||
@ -356,6 +346,25 @@ namespace osu.Game.Online.Leaderboards
|
||||
}
|
||||
}
|
||||
|
||||
private class RankLabel : Container, IHasTooltip
|
||||
{
|
||||
public RankLabel(int? rank)
|
||||
{
|
||||
if (rank >= 1000)
|
||||
TooltipText = $"#{rank:N0}";
|
||||
|
||||
Child = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Font = OsuFont.GetFont(size: 20, italics: true),
|
||||
Text = rank == null ? "-" : rank.Value.ToMetric(decimals: rank < 100000 ? 1 : 0),
|
||||
};
|
||||
}
|
||||
|
||||
public string TooltipText { get; }
|
||||
}
|
||||
|
||||
public class LeaderboardScoreStatistic
|
||||
{
|
||||
public IconUsage Icon;
|
||||
|
@ -67,8 +67,6 @@ namespace osu.Game
|
||||
[NotNull]
|
||||
private readonly NotificationOverlay notifications = new NotificationOverlay();
|
||||
|
||||
private NowPlayingOverlay nowPlaying;
|
||||
|
||||
private BeatmapListingOverlay beatmapListing;
|
||||
|
||||
private DashboardOverlay dashboard;
|
||||
@ -650,7 +648,7 @@ namespace osu.Game
|
||||
Origin = Anchor.TopRight,
|
||||
}, rightFloatingOverlayContent.Add, true);
|
||||
|
||||
loadComponentSingleFile(nowPlaying = new NowPlayingOverlay
|
||||
loadComponentSingleFile(new NowPlayingOverlay
|
||||
{
|
||||
GetToolbarHeight = () => ToolbarOffset,
|
||||
Anchor = Anchor.TopRight,
|
||||
@ -685,9 +683,8 @@ namespace osu.Game
|
||||
{
|
||||
overlay.State.ValueChanged += state =>
|
||||
{
|
||||
if (state.NewValue == Visibility.Hidden) return;
|
||||
|
||||
informationalOverlays.Where(o => o != overlay).ForEach(o => o.Hide());
|
||||
if (state.NewValue != Visibility.Hidden)
|
||||
showOverlayAboveOthers(overlay, informationalOverlays);
|
||||
};
|
||||
}
|
||||
|
||||
@ -701,9 +698,8 @@ namespace osu.Game
|
||||
// informational overlays should be dismissed on a show or hide of a full overlay.
|
||||
informationalOverlays.ForEach(o => o.Hide());
|
||||
|
||||
if (state.NewValue == Visibility.Hidden) return;
|
||||
|
||||
singleDisplayOverlays.Where(o => o != overlay).ForEach(o => o.Hide());
|
||||
if (state.NewValue != Visibility.Hidden)
|
||||
showOverlayAboveOthers(overlay, singleDisplayOverlays);
|
||||
};
|
||||
}
|
||||
|
||||
@ -728,6 +724,15 @@ namespace osu.Game
|
||||
notifications.State.ValueChanged += _ => updateScreenOffset();
|
||||
}
|
||||
|
||||
private void showOverlayAboveOthers(OverlayContainer overlay, OverlayContainer[] otherOverlays)
|
||||
{
|
||||
otherOverlays.Where(o => o != overlay).ForEach(o => o.Hide());
|
||||
|
||||
// show above others if not visible at all, else leave at current depth.
|
||||
if (!overlay.IsPresent)
|
||||
overlayContent.ChangeChildDepth(overlay, (float)-Clock.CurrentTime);
|
||||
}
|
||||
|
||||
public class GameIdleTracker : IdleTracker
|
||||
{
|
||||
private InputManager inputManager;
|
||||
@ -862,18 +867,6 @@ namespace osu.Game
|
||||
|
||||
switch (action)
|
||||
{
|
||||
case GlobalAction.ToggleNowPlaying:
|
||||
nowPlaying.ToggleVisibility();
|
||||
return true;
|
||||
|
||||
case GlobalAction.ToggleChat:
|
||||
chatOverlay.ToggleVisibility();
|
||||
return true;
|
||||
|
||||
case GlobalAction.ToggleSocial:
|
||||
dashboard.ToggleVisibility();
|
||||
return true;
|
||||
|
||||
case GlobalAction.ResetInputSettings:
|
||||
var sensitivity = frameworkConfig.GetBindable<double>(FrameworkSetting.CursorSensitivity);
|
||||
|
||||
@ -889,18 +882,6 @@ namespace osu.Game
|
||||
Toolbar.ToggleVisibility();
|
||||
return true;
|
||||
|
||||
case GlobalAction.ToggleSettings:
|
||||
Settings.ToggleVisibility();
|
||||
return true;
|
||||
|
||||
case GlobalAction.ToggleDirect:
|
||||
beatmapListing.ToggleVisibility();
|
||||
return true;
|
||||
|
||||
case GlobalAction.ToggleNotifications:
|
||||
notifications.ToggleVisibility();
|
||||
return true;
|
||||
|
||||
case GlobalAction.ToggleGameplayMouseButtons:
|
||||
LocalConfig.Set(OsuSetting.MouseDisableButtons, !LocalConfig.Get<bool>(OsuSetting.MouseDisableButtons));
|
||||
return true;
|
||||
|
55
osu.Game/Overlays/Dashboard/Home/HomePanel.cs
Normal file
55
osu.Game/Overlays/Dashboard/Home/HomePanel.cs
Normal file
@ -0,0 +1,55 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Effects;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays.Dashboard.Home
|
||||
{
|
||||
public class HomePanel : Container
|
||||
{
|
||||
protected override Container<Drawable> Content => content;
|
||||
|
||||
private readonly Container content;
|
||||
private readonly Box background;
|
||||
|
||||
public HomePanel()
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
Masking = true;
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Colour = Color4.Black.Opacity(0.25f),
|
||||
Type = EdgeEffectType.Shadow,
|
||||
Radius = 3,
|
||||
Offset = new Vector2(0, 1)
|
||||
};
|
||||
|
||||
AddRangeInternal(new Drawable[]
|
||||
{
|
||||
background = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both
|
||||
},
|
||||
content = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
background.Colour = colourProvider.Background4;
|
||||
}
|
||||
}
|
||||
}
|
195
osu.Game/Overlays/Dashboard/Home/News/FeaturedNewsItemPanel.cs
Normal file
195
osu.Game/Overlays/Dashboard/Home/News/FeaturedNewsItemPanel.cs
Normal file
@ -0,0 +1,195 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Overlays.News;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays.Dashboard.Home.News
|
||||
{
|
||||
public class FeaturedNewsItemPanel : HomePanel
|
||||
{
|
||||
private readonly APINewsPost post;
|
||||
|
||||
public FeaturedNewsItemPanel(APINewsPost post)
|
||||
{
|
||||
this.post = post;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new ClickableNewsBackground(post),
|
||||
new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
RowDimensions = new[]
|
||||
{
|
||||
new Dimension(GridSizeMode.AutoSize)
|
||||
},
|
||||
ColumnDimensions = new[]
|
||||
{
|
||||
new Dimension(GridSizeMode.Absolute, size: 60),
|
||||
new Dimension(GridSizeMode.Absolute, size: 20),
|
||||
new Dimension()
|
||||
},
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
new Date(post.PublishedAt),
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Vertical = 10 },
|
||||
Child = new Box
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopRight,
|
||||
Width = 1,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Colour = colourProvider.Light1
|
||||
}
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Margin = new MarginPadding { Top = 5, Bottom = 10 },
|
||||
Padding = new MarginPadding { Right = 10 },
|
||||
Spacing = new Vector2(0, 10),
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new NewsTitleLink(post),
|
||||
new TextFlowContainer(f =>
|
||||
{
|
||||
f.Font = OsuFont.GetFont(size: 12, weight: FontWeight.Regular);
|
||||
})
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Text = post.Preview
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private class ClickableNewsBackground : OsuHoverContainer
|
||||
{
|
||||
private readonly APINewsPost post;
|
||||
|
||||
public ClickableNewsBackground(APINewsPost post)
|
||||
{
|
||||
this.post = post;
|
||||
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Height = 130;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(GameHost host)
|
||||
{
|
||||
NewsPostBackground bg;
|
||||
|
||||
Child = new DelayedLoadWrapper(bg = new NewsPostBackground(post.FirstImage)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
FillMode = FillMode.Fill,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Alpha = 0
|
||||
})
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both
|
||||
};
|
||||
|
||||
bg.OnLoadComplete += d => d.FadeIn(250, Easing.In);
|
||||
|
||||
TooltipText = "view in browser";
|
||||
Action = () => host.OpenUrlExternally("https://osu.ppy.sh/home/news/" + post.Slug);
|
||||
|
||||
HoverColour = Color4.White;
|
||||
}
|
||||
}
|
||||
|
||||
private class Date : CompositeDrawable, IHasCustomTooltip
|
||||
{
|
||||
public ITooltip GetCustomTooltip() => new DateTooltip();
|
||||
|
||||
public object TooltipContent => date;
|
||||
|
||||
private readonly DateTimeOffset date;
|
||||
|
||||
public Date(DateTimeOffset date)
|
||||
{
|
||||
this.date = date;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
Anchor = Anchor.TopRight;
|
||||
Origin = Anchor.TopRight;
|
||||
Margin = new MarginPadding { Top = 10 };
|
||||
InternalChild = new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Vertical,
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
Font = OsuFont.GetFont(weight: FontWeight.Bold), // using Bold since there is no 800 weight alternative
|
||||
Colour = colourProvider.Light1,
|
||||
Text = $"{date:dd}"
|
||||
},
|
||||
new TextFlowContainer(f =>
|
||||
{
|
||||
f.Font = OsuFont.GetFont(size: 11, weight: FontWeight.Regular);
|
||||
f.Colour = colourProvider.Light1;
|
||||
})
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Text = $"{date:MMM yyyy}"
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
115
osu.Game/Overlays/Dashboard/Home/News/NewsGroupItem.cs
Normal file
115
osu.Game/Overlays/Dashboard/Home/News/NewsGroupItem.cs
Normal file
@ -0,0 +1,115 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
|
||||
namespace osu.Game.Overlays.Dashboard.Home.News
|
||||
{
|
||||
public class NewsGroupItem : CompositeDrawable
|
||||
{
|
||||
private readonly APINewsPost post;
|
||||
|
||||
public NewsGroupItem(APINewsPost post)
|
||||
{
|
||||
this.post = post;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
InternalChild = new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
RowDimensions = new[]
|
||||
{
|
||||
new Dimension(GridSizeMode.AutoSize)
|
||||
},
|
||||
ColumnDimensions = new[]
|
||||
{
|
||||
new Dimension(GridSizeMode.Absolute, size: 60),
|
||||
new Dimension(GridSizeMode.Absolute, size: 20),
|
||||
new Dimension()
|
||||
},
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
new Date(post.PublishedAt),
|
||||
new Box
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopRight,
|
||||
Width = 1,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Colour = colourProvider.Light1
|
||||
},
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Padding = new MarginPadding { Right = 10 },
|
||||
Child = new NewsTitleLink(post)
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private class Date : CompositeDrawable, IHasCustomTooltip
|
||||
{
|
||||
public ITooltip GetCustomTooltip() => new DateTooltip();
|
||||
|
||||
public object TooltipContent => date;
|
||||
|
||||
private readonly DateTimeOffset date;
|
||||
|
||||
public Date(DateTimeOffset date)
|
||||
{
|
||||
this.date = date;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
TextFlowContainer textFlow;
|
||||
|
||||
AutoSizeAxes = Axes.Both;
|
||||
Anchor = Anchor.TopRight;
|
||||
Origin = Anchor.TopRight;
|
||||
InternalChild = textFlow = new TextFlowContainer(t =>
|
||||
{
|
||||
t.Colour = colourProvider.Light1;
|
||||
})
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Margin = new MarginPadding { Vertical = 5 }
|
||||
};
|
||||
|
||||
textFlow.AddText($"{date:dd}", t =>
|
||||
{
|
||||
t.Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold);
|
||||
});
|
||||
|
||||
textFlow.AddText($"{date: MMM}", t =>
|
||||
{
|
||||
t.Font = OsuFont.GetFont(size: 14, weight: FontWeight.Regular);
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
36
osu.Game/Overlays/Dashboard/Home/News/NewsItemGroupPanel.cs
Normal file
36
osu.Game/Overlays/Dashboard/Home/News/NewsItemGroupPanel.cs
Normal file
@ -0,0 +1,36 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
|
||||
namespace osu.Game.Overlays.Dashboard.Home.News
|
||||
{
|
||||
public class NewsItemGroupPanel : HomePanel
|
||||
{
|
||||
private readonly List<APINewsPost> posts;
|
||||
|
||||
public NewsItemGroupPanel(List<APINewsPost> posts)
|
||||
{
|
||||
this.posts = posts;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
Content.Padding = new MarginPadding { Vertical = 5 };
|
||||
|
||||
Child = new FillFlowContainer<NewsGroupItem>
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = posts.Select(p => new NewsGroupItem(p)).ToArray()
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
45
osu.Game/Overlays/Dashboard/Home/News/NewsTitleLink.cs
Normal file
45
osu.Game/Overlays/Dashboard/Home/News/NewsTitleLink.cs
Normal file
@ -0,0 +1,45 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
|
||||
namespace osu.Game.Overlays.Dashboard.Home.News
|
||||
{
|
||||
public class NewsTitleLink : OsuHoverContainer
|
||||
{
|
||||
private readonly APINewsPost post;
|
||||
|
||||
public NewsTitleLink(APINewsPost post)
|
||||
{
|
||||
this.post = post;
|
||||
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(GameHost host, OverlayColourProvider colourProvider)
|
||||
{
|
||||
Child = new TextFlowContainer(t =>
|
||||
{
|
||||
t.Font = OsuFont.GetFont(weight: FontWeight.Bold);
|
||||
})
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Text = post.Title
|
||||
};
|
||||
|
||||
HoverColour = colourProvider.Light1;
|
||||
|
||||
TooltipText = "view in browser";
|
||||
Action = () => host.OpenUrlExternally("https://osu.ppy.sh/home/news/" + post.Slug);
|
||||
}
|
||||
}
|
||||
}
|
51
osu.Game/Overlays/Dashboard/Home/News/ShowMoreNewsPanel.cs
Normal file
51
osu.Game/Overlays/Dashboard/Home/News/ShowMoreNewsPanel.cs
Normal file
@ -0,0 +1,51 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays.Dashboard.Home.News
|
||||
{
|
||||
public class ShowMoreNewsPanel : OsuHoverContainer
|
||||
{
|
||||
protected override IEnumerable<Drawable> EffectTargets => new[] { text };
|
||||
|
||||
[Resolved(canBeNull: true)]
|
||||
private NewsOverlay overlay { get; set; }
|
||||
|
||||
private OsuSpriteText text;
|
||||
|
||||
public ShowMoreNewsPanel()
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
Child = new HomePanel
|
||||
{
|
||||
Child = text = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Margin = new MarginPadding { Vertical = 20 },
|
||||
Text = "see more"
|
||||
}
|
||||
};
|
||||
|
||||
IdleColour = colourProvider.Light1;
|
||||
HoverColour = Color4.White;
|
||||
|
||||
Action = () =>
|
||||
{
|
||||
overlay?.ShowFrontPage();
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
@ -48,8 +48,7 @@ namespace osu.Game.Overlays.KeyBinding
|
||||
public bool FilteringActive { get; set; }
|
||||
|
||||
private OsuSpriteText text;
|
||||
private Drawable pressAKey;
|
||||
|
||||
private FillFlowContainer cancelAndClearButtons;
|
||||
private FillFlowContainer<KeyButton> buttons;
|
||||
|
||||
public IEnumerable<string> FilterTerms => bindings.Select(b => b.KeyCombination.ReadableString()).Prepend((string)text.Text);
|
||||
@ -80,7 +79,7 @@ namespace osu.Game.Overlays.KeyBinding
|
||||
Hollow = true,
|
||||
};
|
||||
|
||||
Children = new[]
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
@ -99,7 +98,7 @@ namespace osu.Game.Overlays.KeyBinding
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight
|
||||
},
|
||||
pressAKey = new FillFlowContainer
|
||||
cancelAndClearButtons = new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding(padding) { Top = height + padding * 2 },
|
||||
@ -187,7 +186,8 @@ namespace osu.Game.Overlays.KeyBinding
|
||||
|
||||
if (bindTarget.IsHovered)
|
||||
finalise();
|
||||
else
|
||||
// prevent updating bind target before clear button's action
|
||||
else if (!cancelAndClearButtons.Any(b => b.IsHovered))
|
||||
updateBindTarget();
|
||||
}
|
||||
|
||||
@ -298,8 +298,8 @@ namespace osu.Game.Overlays.KeyBinding
|
||||
if (HasFocus)
|
||||
GetContainingInputManager().ChangeFocus(null);
|
||||
|
||||
pressAKey.FadeOut(300, Easing.OutQuint);
|
||||
pressAKey.BypassAutoSizeAxes |= Axes.Y;
|
||||
cancelAndClearButtons.FadeOut(300, Easing.OutQuint);
|
||||
cancelAndClearButtons.BypassAutoSizeAxes |= Axes.Y;
|
||||
}
|
||||
|
||||
protected override void OnFocus(FocusEvent e)
|
||||
@ -307,8 +307,8 @@ namespace osu.Game.Overlays.KeyBinding
|
||||
AutoSizeDuration = 500;
|
||||
AutoSizeEasing = Easing.OutQuint;
|
||||
|
||||
pressAKey.FadeIn(300, Easing.OutQuint);
|
||||
pressAKey.BypassAutoSizeAxes &= ~Axes.Y;
|
||||
cancelAndClearButtons.FadeIn(300, Easing.OutQuint);
|
||||
cancelAndClearButtons.BypassAutoSizeAxes &= ~Axes.Y;
|
||||
|
||||
updateBindTarget();
|
||||
base.OnFocus(e);
|
||||
@ -320,6 +320,9 @@ namespace osu.Game.Overlays.KeyBinding
|
||||
base.OnFocusLost(e);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Updates the bind target to the currently hovered key button or the first if clicked anywhere else.
|
||||
/// </summary>
|
||||
private void updateBindTarget()
|
||||
{
|
||||
if (bindTarget != null) bindTarget.IsBinding = false;
|
||||
@ -354,7 +357,7 @@ namespace osu.Game.Overlays.KeyBinding
|
||||
}
|
||||
}
|
||||
|
||||
private class KeyButton : Container
|
||||
public class KeyButton : Container
|
||||
{
|
||||
public readonly Framework.Input.Bindings.KeyBinding KeyBinding;
|
||||
|
||||
|
@ -9,8 +9,6 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.Graphics;
|
||||
@ -48,7 +46,7 @@ namespace osu.Game.Overlays.News
|
||||
Action = () => host.OpenUrlExternally("https://osu.ppy.sh/home/news/" + post.Slug);
|
||||
}
|
||||
|
||||
NewsBackground bg;
|
||||
NewsPostBackground bg;
|
||||
AddRange(new Drawable[]
|
||||
{
|
||||
background = new Box
|
||||
@ -70,7 +68,7 @@ namespace osu.Game.Overlays.News
|
||||
CornerRadius = 6,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new DelayedLoadWrapper(bg = new NewsBackground(post.FirstImage)
|
||||
new DelayedLoadWrapper(bg = new NewsPostBackground(post.FirstImage)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
FillMode = FillMode.Fill,
|
||||
@ -123,34 +121,6 @@ namespace osu.Game.Overlays.News
|
||||
main.AddText(post.Author, t => t.Font = OsuFont.GetFont(size: 12, weight: FontWeight.SemiBold));
|
||||
}
|
||||
|
||||
[LongRunningLoad]
|
||||
private class NewsBackground : Sprite
|
||||
{
|
||||
private readonly string sourceUrl;
|
||||
|
||||
public NewsBackground(string sourceUrl)
|
||||
{
|
||||
this.sourceUrl = sourceUrl;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(LargeTextureStore store)
|
||||
{
|
||||
Texture = store.Get(createUrl(sourceUrl));
|
||||
}
|
||||
|
||||
private string createUrl(string source)
|
||||
{
|
||||
if (string.IsNullOrEmpty(source))
|
||||
return "Headers/news";
|
||||
|
||||
if (source.StartsWith('/'))
|
||||
return "https://osu.ppy.sh" + source;
|
||||
|
||||
return source;
|
||||
}
|
||||
}
|
||||
|
||||
private class DateContainer : CircularContainer, IHasCustomTooltip
|
||||
{
|
||||
public ITooltip GetCustomTooltip() => new DateTooltip();
|
||||
|
37
osu.Game/Overlays/News/NewsPostBackground.cs
Normal file
37
osu.Game/Overlays/News/NewsPostBackground.cs
Normal file
@ -0,0 +1,37 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
|
||||
namespace osu.Game.Overlays.News
|
||||
{
|
||||
[LongRunningLoad]
|
||||
public class NewsPostBackground : Sprite
|
||||
{
|
||||
private readonly string sourceUrl;
|
||||
|
||||
public NewsPostBackground(string sourceUrl)
|
||||
{
|
||||
this.sourceUrl = sourceUrl;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(LargeTextureStore store)
|
||||
{
|
||||
Texture = store.Get(createUrl(sourceUrl));
|
||||
}
|
||||
|
||||
private string createUrl(string source)
|
||||
{
|
||||
if (string.IsNullOrEmpty(source))
|
||||
return "Headers/news";
|
||||
|
||||
if (source.StartsWith('/'))
|
||||
return "https://osu.ppy.sh" + source;
|
||||
|
||||
return source;
|
||||
}
|
||||
}
|
||||
}
|
@ -67,7 +67,28 @@ namespace osu.Game.Overlays
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
article.BindValueChanged(onArticleChanged, true);
|
||||
|
||||
// should not be run until first pop-in to avoid requesting data before user views.
|
||||
article.BindValueChanged(onArticleChanged);
|
||||
}
|
||||
|
||||
private bool displayUpdateRequired = true;
|
||||
|
||||
protected override void PopIn()
|
||||
{
|
||||
base.PopIn();
|
||||
|
||||
if (displayUpdateRequired)
|
||||
{
|
||||
article.TriggerChange();
|
||||
displayUpdateRequired = false;
|
||||
}
|
||||
}
|
||||
|
||||
protected override void PopOutComplete()
|
||||
{
|
||||
base.PopOutComplete();
|
||||
displayUpdateRequired = true;
|
||||
}
|
||||
|
||||
public void ShowFrontPage()
|
||||
|
@ -118,9 +118,9 @@ namespace osu.Game.Overlays.Toolbar
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Alpha = 0,
|
||||
Height = 90,
|
||||
Height = 100,
|
||||
Colour = ColourInfo.GradientVertical(
|
||||
OsuColour.Gray(0.1f).Opacity(0.5f), OsuColour.Gray(0.1f).Opacity(0)),
|
||||
OsuColour.Gray(0).Opacity(0.9f), OsuColour.Gray(0).Opacity(0)),
|
||||
},
|
||||
};
|
||||
}
|
||||
|
@ -3,6 +3,7 @@
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Input.Bindings;
|
||||
|
||||
namespace osu.Game.Overlays.Toolbar
|
||||
{
|
||||
@ -11,6 +12,10 @@ namespace osu.Game.Overlays.Toolbar
|
||||
public ToolbarBeatmapListingButton()
|
||||
{
|
||||
SetIcon(OsuIcon.ChevronDownCircle);
|
||||
TooltipMain = "Beatmap listing";
|
||||
TooltipSub = "Browse for new beatmaps";
|
||||
|
||||
Hotkey = GlobalAction.ToggleDirect;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
||||
|
@ -1,27 +1,34 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Caching;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Effects;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Backgrounds;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Input;
|
||||
using osu.Game.Input.Bindings;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
|
||||
namespace osu.Game.Overlays.Toolbar
|
||||
{
|
||||
public class ToolbarButton : OsuClickableContainer
|
||||
public abstract class ToolbarButton : OsuClickableContainer, IKeyBindingHandler<GlobalAction>
|
||||
{
|
||||
public const float WIDTH = Toolbar.HEIGHT * 1.4f;
|
||||
|
||||
protected GlobalAction? Hotkey { get; set; }
|
||||
|
||||
public void SetIcon(Drawable icon)
|
||||
{
|
||||
IconContainer.Icon = icon;
|
||||
@ -66,9 +73,13 @@ namespace osu.Game.Overlays.Toolbar
|
||||
private readonly FillFlowContainer tooltipContainer;
|
||||
private readonly SpriteText tooltip1;
|
||||
private readonly SpriteText tooltip2;
|
||||
private readonly SpriteText keyBindingTooltip;
|
||||
protected FillFlowContainer Flow;
|
||||
|
||||
public ToolbarButton()
|
||||
[Resolved]
|
||||
private KeyBindingStore keyBindings { get; set; }
|
||||
|
||||
protected ToolbarButton()
|
||||
: base(HoverSampleSet.Loud)
|
||||
{
|
||||
Width = WIDTH;
|
||||
@ -123,7 +134,7 @@ namespace osu.Game.Overlays.Toolbar
|
||||
Origin = TooltipAnchor,
|
||||
Position = new Vector2(TooltipAnchor.HasFlag(Anchor.x0) ? 5 : -5, 5),
|
||||
Alpha = 0,
|
||||
Children = new[]
|
||||
Children = new Drawable[]
|
||||
{
|
||||
tooltip1 = new OsuSpriteText
|
||||
{
|
||||
@ -132,17 +143,44 @@ namespace osu.Game.Overlays.Toolbar
|
||||
Shadow = true,
|
||||
Font = OsuFont.GetFont(size: 22, weight: FontWeight.Bold),
|
||||
},
|
||||
tooltip2 = new OsuSpriteText
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Anchor = TooltipAnchor,
|
||||
Origin = TooltipAnchor,
|
||||
Shadow = true,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Children = new[]
|
||||
{
|
||||
tooltip2 = new OsuSpriteText { Shadow = true },
|
||||
keyBindingTooltip = new OsuSpriteText { Shadow = true }
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private readonly Cached tooltipKeyBinding = new Cached();
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
keyBindings.KeyBindingChanged += () => tooltipKeyBinding.Invalidate();
|
||||
updateKeyBindingTooltip();
|
||||
}
|
||||
|
||||
private void updateKeyBindingTooltip()
|
||||
{
|
||||
if (tooltipKeyBinding.IsValid)
|
||||
return;
|
||||
|
||||
var binding = keyBindings.Query().Find(b => (GlobalAction)b.Action == Hotkey);
|
||||
var keyBindingString = binding?.KeyCombination.ReadableString();
|
||||
keyBindingTooltip.Text = !string.IsNullOrEmpty(keyBindingString) ? $" ({keyBindingString})" : string.Empty;
|
||||
|
||||
tooltipKeyBinding.Validate();
|
||||
}
|
||||
|
||||
protected override bool OnMouseDown(MouseDownEvent e) => true;
|
||||
|
||||
protected override bool OnClick(ClickEvent e)
|
||||
@ -154,6 +192,8 @@ namespace osu.Game.Overlays.Toolbar
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
updateKeyBindingTooltip();
|
||||
|
||||
HoverBackground.FadeIn(200);
|
||||
tooltipContainer.FadeIn(100);
|
||||
return base.OnHover(e);
|
||||
@ -164,6 +204,21 @@ namespace osu.Game.Overlays.Toolbar
|
||||
HoverBackground.FadeOut(200);
|
||||
tooltipContainer.FadeOut(100);
|
||||
}
|
||||
|
||||
public bool OnPressed(GlobalAction action)
|
||||
{
|
||||
if (action == Hotkey)
|
||||
{
|
||||
Click();
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public void OnReleased(GlobalAction action)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
public class OpaqueBackground : Container
|
||||
|
@ -11,6 +11,8 @@ namespace osu.Game.Overlays.Toolbar
|
||||
public ToolbarChangelogButton()
|
||||
{
|
||||
SetIcon(FontAwesome.Solid.Bullhorn);
|
||||
TooltipMain = "Changelog";
|
||||
TooltipSub = "Track recent dev updates in the osu! ecosystem";
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
||||
|
@ -3,6 +3,7 @@
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Input.Bindings;
|
||||
|
||||
namespace osu.Game.Overlays.Toolbar
|
||||
{
|
||||
@ -11,6 +12,10 @@ namespace osu.Game.Overlays.Toolbar
|
||||
public ToolbarChatButton()
|
||||
{
|
||||
SetIcon(FontAwesome.Solid.Comments);
|
||||
TooltipMain = "Chat";
|
||||
TooltipSub = "Join the real-time discussion";
|
||||
|
||||
Hotkey = GlobalAction.ToggleChat;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
||||
|
@ -2,33 +2,19 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Game.Input.Bindings;
|
||||
|
||||
namespace osu.Game.Overlays.Toolbar
|
||||
{
|
||||
public class ToolbarHomeButton : ToolbarButton, IKeyBindingHandler<GlobalAction>
|
||||
public class ToolbarHomeButton : ToolbarButton
|
||||
{
|
||||
public ToolbarHomeButton()
|
||||
{
|
||||
Icon = FontAwesome.Solid.Home;
|
||||
TooltipMain = "Home";
|
||||
TooltipSub = "Return to the main menu";
|
||||
}
|
||||
|
||||
public bool OnPressed(GlobalAction action)
|
||||
{
|
||||
if (action == GlobalAction.Home)
|
||||
{
|
||||
Click();
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public void OnReleased(GlobalAction action)
|
||||
{
|
||||
Hotkey = GlobalAction.Home;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -2,15 +2,23 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Input.Bindings;
|
||||
|
||||
namespace osu.Game.Overlays.Toolbar
|
||||
{
|
||||
public class ToolbarMusicButton : ToolbarOverlayToggleButton
|
||||
{
|
||||
protected override Anchor TooltipAnchor => Anchor.TopRight;
|
||||
|
||||
public ToolbarMusicButton()
|
||||
{
|
||||
Icon = FontAwesome.Solid.Music;
|
||||
TooltipMain = "Now playing";
|
||||
TooltipSub = "Manage the currently playing track";
|
||||
|
||||
Hotkey = GlobalAction.ToggleNowPlaying;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
||||
|
@ -11,6 +11,8 @@ namespace osu.Game.Overlays.Toolbar
|
||||
public ToolbarNewsButton()
|
||||
{
|
||||
Icon = FontAwesome.Solid.Newspaper;
|
||||
TooltipMain = "News";
|
||||
TooltipSub = "Get up-to-date on community happenings";
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
||||
|
@ -9,6 +9,7 @@ using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Input.Bindings;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
@ -28,6 +29,8 @@ namespace osu.Game.Overlays.Toolbar
|
||||
TooltipMain = "Notifications";
|
||||
TooltipSub = "Waiting for 'ya";
|
||||
|
||||
Hotkey = GlobalAction.ToggleNotifications;
|
||||
|
||||
Add(countDisplay = new CountCircle
|
||||
{
|
||||
Alpha = 0,
|
||||
|
@ -11,6 +11,8 @@ namespace osu.Game.Overlays.Toolbar
|
||||
public ToolbarRankingsButton()
|
||||
{
|
||||
SetIcon(FontAwesome.Regular.ChartBar);
|
||||
TooltipMain = "Ranking";
|
||||
TooltipSub = "Find out who's the best right now";
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
||||
|
@ -3,6 +3,7 @@
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Input.Bindings;
|
||||
|
||||
namespace osu.Game.Overlays.Toolbar
|
||||
{
|
||||
@ -13,6 +14,8 @@ namespace osu.Game.Overlays.Toolbar
|
||||
Icon = FontAwesome.Solid.Cog;
|
||||
TooltipMain = "Settings";
|
||||
TooltipSub = "Change your settings";
|
||||
|
||||
Hotkey = GlobalAction.ToggleSettings;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
||||
|
@ -3,6 +3,7 @@
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Input.Bindings;
|
||||
|
||||
namespace osu.Game.Overlays.Toolbar
|
||||
{
|
||||
@ -11,6 +12,10 @@ namespace osu.Game.Overlays.Toolbar
|
||||
public ToolbarSocialButton()
|
||||
{
|
||||
Icon = FontAwesome.Solid.Users;
|
||||
TooltipMain = "Friends";
|
||||
TooltipSub = "Interact with those close to you";
|
||||
|
||||
Hotkey = GlobalAction.ToggleSocial;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
||||
|
@ -3,6 +3,7 @@
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using Newtonsoft.Json;
|
||||
@ -126,7 +127,25 @@ namespace osu.Game.Rulesets.Mods
|
||||
/// <summary>
|
||||
/// Creates a copy of this <see cref="Mod"/> initialised to a default state.
|
||||
/// </summary>
|
||||
public virtual Mod CreateCopy() => (Mod)MemberwiseClone();
|
||||
public virtual Mod CreateCopy()
|
||||
{
|
||||
var copy = (Mod)Activator.CreateInstance(GetType());
|
||||
|
||||
// Copy bindable values across
|
||||
foreach (var (_, prop) in this.GetSettingsSourceProperties())
|
||||
{
|
||||
var origBindable = prop.GetValue(this);
|
||||
var copyBindable = prop.GetValue(copy);
|
||||
|
||||
// The bindables themselves are readonly, so the value must be transferred through the Bindable<T>.Value property.
|
||||
var valueProperty = origBindable.GetType().GetProperty(nameof(Bindable<object>.Value), BindingFlags.Public | BindingFlags.Instance);
|
||||
Debug.Assert(valueProperty != null);
|
||||
|
||||
valueProperty.SetValue(copyBindable, valueProperty.GetValue(origBindable));
|
||||
}
|
||||
|
||||
return copy;
|
||||
}
|
||||
|
||||
public bool Equals(IMod other) => GetType() == other?.GetType();
|
||||
}
|
||||
|
@ -191,6 +191,11 @@ namespace osu.Game.Rulesets
|
||||
if (loadedAssemblies.ContainsKey(assembly))
|
||||
return;
|
||||
|
||||
// the same assembly may be loaded twice in the same AppDomain (currently a thing in certain Rider versions https://youtrack.jetbrains.com/issue/RIDER-48799).
|
||||
// as a failsafe, also compare by FullName.
|
||||
if (loadedAssemblies.Any(a => a.Key.FullName == assembly.FullName))
|
||||
return;
|
||||
|
||||
try
|
||||
{
|
||||
loadedAssemblies[assembly] = assembly.GetTypes().First(t => t.IsPublic && t.IsSubclassOf(typeof(Ruleset)));
|
||||
|
@ -117,6 +117,8 @@ namespace osu.Game.Rulesets.UI
|
||||
|
||||
public void RemoveAdjustment(AdjustableProperty type, BindableNumber<double> adjustBindable) => throw new NotSupportedException();
|
||||
|
||||
public void RemoveAllAdjustments(AdjustableProperty type) => throw new NotSupportedException();
|
||||
|
||||
public BindableNumber<double> Volume => throw new NotSupportedException();
|
||||
|
||||
public BindableNumber<double> Balance => throw new NotSupportedException();
|
||||
|
@ -7,6 +7,7 @@ using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Screens.Edit.Compose.Components;
|
||||
using osu.Game.Screens.Edit.Compose.Components.Timeline;
|
||||
using osuTK.Graphics;
|
||||
@ -32,6 +33,8 @@ namespace osu.Game.Screens.Edit
|
||||
|
||||
Container mainContent;
|
||||
|
||||
LoadingSpinner spinner;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
mainContent = new Container
|
||||
@ -44,6 +47,10 @@ namespace osu.Game.Screens.Edit
|
||||
Top = vertical_margins + timeline_height,
|
||||
Bottom = vertical_margins
|
||||
},
|
||||
Child = spinner = new LoadingSpinner(true)
|
||||
{
|
||||
State = { Value = Visibility.Visible },
|
||||
},
|
||||
},
|
||||
new Container
|
||||
{
|
||||
@ -87,9 +94,10 @@ namespace osu.Game.Screens.Edit
|
||||
}
|
||||
},
|
||||
};
|
||||
|
||||
LoadComponentAsync(CreateMainContent(), content =>
|
||||
{
|
||||
spinner.State.Value = Visibility.Hidden;
|
||||
|
||||
mainContent.Add(content);
|
||||
content.FadeInFromZero(300, Easing.OutQuint);
|
||||
|
||||
|
@ -324,10 +324,9 @@ namespace osu.Game.Screens.Menu
|
||||
|
||||
bool impact = logo.Scale.X > 0.6f;
|
||||
|
||||
if (lastState == ButtonSystemState.Initial)
|
||||
logo.ScaleTo(0.5f, 200, Easing.In);
|
||||
logo.ScaleTo(0.5f, 200, Easing.In);
|
||||
|
||||
logoTrackingContainer.StartTracking(logo, lastState == ButtonSystemState.EnteringMode ? 0 : 200, Easing.In);
|
||||
logoTrackingContainer.StartTracking(logo, 200, Easing.In);
|
||||
|
||||
logoDelayedAction?.Cancel();
|
||||
logoDelayedAction = Scheduler.AddDelayed(() =>
|
||||
|
@ -17,6 +17,7 @@ using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Input;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Screens.Menu;
|
||||
using osu.Game.Screens.Multi.Components;
|
||||
using osu.Game.Screens.Multi.Lounge;
|
||||
@ -50,6 +51,9 @@ namespace osu.Game.Screens.Multi
|
||||
[Cached]
|
||||
private readonly Bindable<FilterCriteria> currentFilter = new Bindable<FilterCriteria>(new FilterCriteria());
|
||||
|
||||
[Resolved]
|
||||
private MusicController music { get; set; }
|
||||
|
||||
[Cached(Type = typeof(IRoomManager))]
|
||||
private RoomManager roomManager;
|
||||
|
||||
@ -346,8 +350,7 @@ namespace osu.Game.Screens.Multi
|
||||
track.RestartPoint = Beatmap.Value.Metadata.PreviewTime;
|
||||
track.Looping = true;
|
||||
|
||||
if (!track.IsRunning)
|
||||
track.Restart();
|
||||
music.EnsurePlayingSomething();
|
||||
}
|
||||
}
|
||||
else
|
||||
|
@ -64,7 +64,7 @@ namespace osu.Game.Screens.Multi.Play
|
||||
{
|
||||
failed = true;
|
||||
|
||||
Logger.Error(e, "Failed to retrieve a score submission token.");
|
||||
Logger.Error(e, "Failed to retrieve a score submission token.\n\nThis may happen if you are running an old or non-official release of osu! (ie. you are self-compiling).");
|
||||
|
||||
Schedule(() =>
|
||||
{
|
||||
|
@ -50,7 +50,7 @@ namespace osu.Game.Screens.Play
|
||||
|
||||
public abstract string Description { get; }
|
||||
|
||||
protected internal FillFlowContainer<DialogButton> InternalButtons;
|
||||
protected ButtonContainer InternalButtons;
|
||||
public IReadOnlyList<DialogButton> Buttons => InternalButtons;
|
||||
|
||||
private FillFlowContainer retryCounterContainer;
|
||||
@ -59,7 +59,7 @@ namespace osu.Game.Screens.Play
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
State.ValueChanged += s => selectionIndex = -1;
|
||||
State.ValueChanged += s => InternalButtons.Deselect();
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
@ -114,7 +114,7 @@ namespace osu.Game.Screens.Play
|
||||
}
|
||||
}
|
||||
},
|
||||
InternalButtons = new FillFlowContainer<DialogButton>
|
||||
InternalButtons = new ButtonContainer
|
||||
{
|
||||
Origin = Anchor.TopCentre,
|
||||
Anchor = Anchor.TopCentre,
|
||||
@ -186,40 +186,16 @@ namespace osu.Game.Screens.Play
|
||||
InternalButtons.Add(button);
|
||||
}
|
||||
|
||||
private int selectionIndex = -1;
|
||||
|
||||
private void setSelected(int value)
|
||||
{
|
||||
if (selectionIndex == value)
|
||||
return;
|
||||
|
||||
// Deselect the previously-selected button
|
||||
if (selectionIndex != -1)
|
||||
InternalButtons[selectionIndex].Selected.Value = false;
|
||||
|
||||
selectionIndex = value;
|
||||
|
||||
// Select the newly-selected button
|
||||
if (selectionIndex != -1)
|
||||
InternalButtons[selectionIndex].Selected.Value = true;
|
||||
}
|
||||
|
||||
public bool OnPressed(GlobalAction action)
|
||||
{
|
||||
switch (action)
|
||||
{
|
||||
case GlobalAction.SelectPrevious:
|
||||
if (selectionIndex == -1 || selectionIndex == 0)
|
||||
setSelected(InternalButtons.Count - 1);
|
||||
else
|
||||
setSelected(selectionIndex - 1);
|
||||
InternalButtons.SelectPrevious();
|
||||
return true;
|
||||
|
||||
case GlobalAction.SelectNext:
|
||||
if (selectionIndex == -1 || selectionIndex == InternalButtons.Count - 1)
|
||||
setSelected(0);
|
||||
else
|
||||
setSelected(selectionIndex + 1);
|
||||
InternalButtons.SelectNext();
|
||||
return true;
|
||||
|
||||
case GlobalAction.Back:
|
||||
@ -241,9 +217,9 @@ namespace osu.Game.Screens.Play
|
||||
private void buttonSelectionChanged(DialogButton button, bool isSelected)
|
||||
{
|
||||
if (!isSelected)
|
||||
setSelected(-1);
|
||||
InternalButtons.Deselect();
|
||||
else
|
||||
setSelected(InternalButtons.IndexOf(button));
|
||||
InternalButtons.Select(button);
|
||||
}
|
||||
|
||||
private void updateRetryCount()
|
||||
@ -277,6 +253,46 @@ namespace osu.Game.Screens.Play
|
||||
};
|
||||
}
|
||||
|
||||
protected class ButtonContainer : FillFlowContainer<DialogButton>
|
||||
{
|
||||
private int selectedIndex = -1;
|
||||
|
||||
private void setSelected(int value)
|
||||
{
|
||||
if (selectedIndex == value)
|
||||
return;
|
||||
|
||||
// Deselect the previously-selected button
|
||||
if (selectedIndex != -1)
|
||||
this[selectedIndex].Selected.Value = false;
|
||||
|
||||
selectedIndex = value;
|
||||
|
||||
// Select the newly-selected button
|
||||
if (selectedIndex != -1)
|
||||
this[selectedIndex].Selected.Value = true;
|
||||
}
|
||||
|
||||
public void SelectNext()
|
||||
{
|
||||
if (selectedIndex == -1 || selectedIndex == Count - 1)
|
||||
setSelected(0);
|
||||
else
|
||||
setSelected(selectedIndex + 1);
|
||||
}
|
||||
|
||||
public void SelectPrevious()
|
||||
{
|
||||
if (selectedIndex == -1 || selectedIndex == 0)
|
||||
setSelected(Count - 1);
|
||||
else
|
||||
setSelected(selectedIndex - 1);
|
||||
}
|
||||
|
||||
public void Deselect() => setSelected(-1);
|
||||
public void Select(DialogButton button) => setSelected(IndexOf(button));
|
||||
}
|
||||
|
||||
private class Button : DialogButton
|
||||
{
|
||||
// required to ensure keyboard navigation always starts from an extremity (unless the cursor is moved)
|
||||
|
@ -4,6 +4,7 @@
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Audio;
|
||||
using osu.Game.Graphics;
|
||||
@ -25,8 +26,6 @@ namespace osu.Game.Screens.Play
|
||||
|
||||
protected override Action BackAction => () => InternalButtons.Children.First().Click();
|
||||
|
||||
private const float minimum_volume = 0.0001f;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
@ -37,10 +36,8 @@ namespace osu.Game.Screens.Play
|
||||
AddInternal(pauseLoop = new SkinnableSound(new SampleInfo("pause-loop"))
|
||||
{
|
||||
Looping = true,
|
||||
Volume = { Value = 0 }
|
||||
});
|
||||
|
||||
// SkinnableSound only plays a sound if its aggregate volume is > 0, so the volume must be turned up before playing it
|
||||
pauseLoop.VolumeTo(minimum_volume);
|
||||
}
|
||||
|
||||
protected override void PopIn()
|
||||
@ -55,7 +52,7 @@ namespace osu.Game.Screens.Play
|
||||
{
|
||||
base.PopOut();
|
||||
|
||||
pauseLoop.VolumeTo(minimum_volume, TRANSITION_DURATION, Easing.OutQuad).Finally(_ => pauseLoop.Stop());
|
||||
pauseLoop.VolumeTo(0, TRANSITION_DURATION, Easing.OutQuad).Finally(_ => pauseLoop.Stop());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -68,7 +68,7 @@ namespace osu.Game.Screens.Play
|
||||
|
||||
private bool readyForPush =>
|
||||
// don't push unless the player is completely loaded
|
||||
player.LoadState == LoadState.Ready
|
||||
player?.LoadState == LoadState.Ready
|
||||
// don't push if the user is hovering one of the panes, unless they are idle.
|
||||
&& (IsHovered || idleTracker.IsIdle.Value)
|
||||
// don't push if the user is dragging a slider or otherwise.
|
||||
@ -153,8 +153,6 @@ namespace osu.Game.Screens.Play
|
||||
{
|
||||
base.OnEntering(last);
|
||||
|
||||
prepareNewPlayer();
|
||||
|
||||
content.ScaleTo(0.7f);
|
||||
Background?.FadeColour(Color4.White, 800, Easing.OutQuint);
|
||||
|
||||
@ -172,11 +170,6 @@ namespace osu.Game.Screens.Play
|
||||
|
||||
contentIn();
|
||||
|
||||
MetadataInfo.Loading = true;
|
||||
|
||||
// we will only be resumed if the player has requested a re-run (see restartRequested).
|
||||
prepareNewPlayer();
|
||||
|
||||
this.Delay(400).Schedule(pushWhenLoaded);
|
||||
}
|
||||
|
||||
@ -257,6 +250,9 @@ namespace osu.Game.Screens.Play
|
||||
|
||||
private void prepareNewPlayer()
|
||||
{
|
||||
if (!this.IsCurrentScreen())
|
||||
return;
|
||||
|
||||
var restartCount = player?.RestartCount + 1 ?? 0;
|
||||
|
||||
player = createPlayer();
|
||||
@ -274,8 +270,10 @@ namespace osu.Game.Screens.Play
|
||||
|
||||
private void contentIn()
|
||||
{
|
||||
content.ScaleTo(1, 650, Easing.OutQuint);
|
||||
MetadataInfo.Loading = true;
|
||||
|
||||
content.FadeInFromZero(400);
|
||||
content.ScaleTo(1, 650, Easing.OutQuint).Then().Schedule(prepareNewPlayer);
|
||||
}
|
||||
|
||||
private void contentOut()
|
||||
|
@ -77,6 +77,8 @@ namespace osu.Game.Screens.Select
|
||||
|
||||
item.RequiredMods.Clear();
|
||||
item.RequiredMods.AddRange(Mods.Value);
|
||||
|
||||
Mods.Value = Mods.Value.Select(m => m.CreateCopy()).ToArray();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -4,19 +4,18 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Audio;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Game.Audio;
|
||||
using osu.Game.Screens.Play;
|
||||
|
||||
namespace osu.Game.Skinning
|
||||
{
|
||||
public class SkinnableSound : SkinReloadableDrawable
|
||||
public class SkinnableSound : SkinReloadableDrawable, IAdjustableAudioComponent
|
||||
{
|
||||
private readonly ISampleInfo[] hitSamples;
|
||||
|
||||
@ -28,6 +27,16 @@ namespace osu.Game.Skinning
|
||||
public override bool RemoveWhenNotAlive => false;
|
||||
public override bool RemoveCompletedTransforms => false;
|
||||
|
||||
/// <summary>
|
||||
/// Whether to play the underlying sample when aggregate volume is zero.
|
||||
/// Note that this is checked at the point of calling <see cref="Play"/>; changing the volume post-play will not begin playback.
|
||||
/// Defaults to false unless <see cref="Looping"/>.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Can serve as an optimisation if it is known ahead-of-time that this behaviour is allowed in a given use case.
|
||||
/// </remarks>
|
||||
protected bool PlayWhenZeroVolume => Looping;
|
||||
|
||||
private readonly AudioContainer<DrawableSample> samplesContainer;
|
||||
|
||||
public SkinnableSound(ISampleInfo hitSamples)
|
||||
@ -87,7 +96,7 @@ namespace osu.Game.Skinning
|
||||
{
|
||||
samplesContainer.ForEach(c =>
|
||||
{
|
||||
if (c.AggregateVolume.Value > 0)
|
||||
if (PlayWhenZeroVolume || c.AggregateVolume.Value > 0)
|
||||
c.Play();
|
||||
});
|
||||
}
|
||||
@ -143,36 +152,17 @@ namespace osu.Game.Skinning
|
||||
|
||||
public BindableNumber<double> Tempo => samplesContainer.Tempo;
|
||||
|
||||
public void AddAdjustment(AdjustableProperty type, BindableNumber<double> adjustBindable)
|
||||
=> samplesContainer.AddAdjustment(type, adjustBindable);
|
||||
|
||||
public void RemoveAdjustment(AdjustableProperty type, BindableNumber<double> adjustBindable)
|
||||
=> samplesContainer.RemoveAdjustment(type, adjustBindable);
|
||||
|
||||
public void RemoveAllAdjustments(AdjustableProperty type)
|
||||
=> samplesContainer.RemoveAllAdjustments(type);
|
||||
|
||||
public bool IsPlaying => samplesContainer.Any(s => s.Playing);
|
||||
|
||||
/// <summary>
|
||||
/// Smoothly adjusts <see cref="Volume"/> over time.
|
||||
/// </summary>
|
||||
/// <returns>A <see cref="TransformSequence{T}"/> to which further transforms can be added.</returns>
|
||||
public TransformSequence<DrawableAudioWrapper> VolumeTo(double newVolume, double duration = 0, Easing easing = Easing.None) =>
|
||||
samplesContainer.VolumeTo(newVolume, duration, easing);
|
||||
|
||||
/// <summary>
|
||||
/// Smoothly adjusts <see cref="Balance"/> over time.
|
||||
/// </summary>
|
||||
/// <returns>A <see cref="TransformSequence{T}"/> to which further transforms can be added.</returns>
|
||||
public TransformSequence<DrawableAudioWrapper> BalanceTo(double newBalance, double duration = 0, Easing easing = Easing.None) =>
|
||||
samplesContainer.BalanceTo(newBalance, duration, easing);
|
||||
|
||||
/// <summary>
|
||||
/// Smoothly adjusts <see cref="Frequency"/> over time.
|
||||
/// </summary>
|
||||
/// <returns>A <see cref="TransformSequence{T}"/> to which further transforms can be added.</returns>
|
||||
public TransformSequence<DrawableAudioWrapper> FrequencyTo(double newFrequency, double duration = 0, Easing easing = Easing.None) =>
|
||||
samplesContainer.FrequencyTo(newFrequency, duration, easing);
|
||||
|
||||
/// <summary>
|
||||
/// Smoothly adjusts <see cref="Tempo"/> over time.
|
||||
/// </summary>
|
||||
/// <returns>A <see cref="TransformSequence{T}"/> to which further transforms can be added.</returns>
|
||||
public TransformSequence<DrawableAudioWrapper> TempoTo(double newTempo, double duration = 0, Easing easing = Easing.None) =>
|
||||
samplesContainer.TempoTo(newTempo, duration, easing);
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
|
@ -40,8 +40,8 @@ namespace osu.Game.Tests.Visual
|
||||
{
|
||||
var mods = new List<Mod>(SelectedMods.Value);
|
||||
|
||||
if (currentTestData.Mod != null)
|
||||
mods.Add(currentTestData.Mod);
|
||||
if (currentTestData.Mods != null)
|
||||
mods.AddRange(currentTestData.Mods);
|
||||
if (currentTestData.Autoplay)
|
||||
mods.Add(ruleset.GetAutoplayMod());
|
||||
|
||||
@ -85,9 +85,18 @@ namespace osu.Game.Tests.Visual
|
||||
public Func<bool> PassCondition;
|
||||
|
||||
/// <summary>
|
||||
/// The <see cref="Mod"/> this test case tests.
|
||||
/// The <see cref="Mod"/>s this test case tests.
|
||||
/// </summary>
|
||||
public Mod Mod;
|
||||
public IReadOnlyList<Mod> Mods;
|
||||
|
||||
/// <summary>
|
||||
/// Convenience property for setting <see cref="Mods"/> if only
|
||||
/// a single mod is to be tested.
|
||||
/// </summary>
|
||||
public Mod Mod
|
||||
{
|
||||
set => Mods = new[] { value };
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -24,8 +24,8 @@
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2020.730.1" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.731.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2020.814.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.812.0" />
|
||||
<PackageReference Include="Sentry" Version="2.1.5" />
|
||||
<PackageReference Include="SharpCompress" Version="0.26.0" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
|
@ -70,8 +70,8 @@
|
||||
<Reference Include="System.Net.Http" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2020.730.1" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.731.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2020.814.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.812.0" />
|
||||
</ItemGroup>
|
||||
<!-- Xamarin.iOS does not automatically handle transitive dependencies from NuGet packages. -->
|
||||
<ItemGroup Label="Transitive Dependencies">
|
||||
@ -80,7 +80,7 @@
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2020.730.1" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2020.814.0" />
|
||||
<PackageReference Include="SharpCompress" Version="0.26.0" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
||||
|
Loading…
Reference in New Issue
Block a user