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Fix player restart invoking user-level pause
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@ -472,7 +472,7 @@ namespace osu.Game.Screens.Play
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{
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// at the point of restarting the track should either already be paused or the volume should be zero.
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// stopping here is to ensure music doesn't become audible after exiting back to PlayerLoader.
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musicController.Stop();
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musicController.Stop(false);
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sampleRestart?.Play();
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RestartRequested?.Invoke();
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