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Apply common multiplication refactor
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@ -93,8 +93,7 @@ namespace osu.Game.Rulesets.Osu.Skinning
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spinningMiddle.Rotation = discTop.Rotation = drawableSpinner.RotationTracker.Rotation;
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discBottom.Rotation = discTop.Rotation / 3;
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Scale = new Vector2(final_scale * 0.8f
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+ (float)Interpolation.ApplyEasing(Easing.Out, drawableSpinner.Progress) * (final_scale * 0.2f));
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Scale = new Vector2(final_scale * (0.8f + (float)Interpolation.ApplyEasing(Easing.Out, drawableSpinner.Progress) * 0.2f));
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}
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}
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}
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