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Apply common multiplication refactor

This commit is contained in:
Dean Herbert 2020-07-31 14:48:56 +09:00
parent fb74195d83
commit 186b452331

View File

@ -93,8 +93,7 @@ namespace osu.Game.Rulesets.Osu.Skinning
spinningMiddle.Rotation = discTop.Rotation = drawableSpinner.RotationTracker.Rotation;
discBottom.Rotation = discTop.Rotation / 3;
Scale = new Vector2(final_scale * 0.8f
+ (float)Interpolation.ApplyEasing(Easing.Out, drawableSpinner.Progress) * (final_scale * 0.2f));
Scale = new Vector2(final_scale * (0.8f + (float)Interpolation.ApplyEasing(Easing.Out, drawableSpinner.Progress) * 0.2f));
}
}
}