mirror of
https://github.com/ppy/osu.git
synced 2024-12-14 14:32:55 +08:00
Merge pull request #9540 from peppy/gameplay-pause-via-middle-mouse
Allow pausing gameplay via middle mouse button
This commit is contained in:
commit
c49ce65326
@ -57,6 +57,7 @@ namespace osu.Game.Input.Bindings
|
||||
new KeyBinding(new[] { InputKey.Control, InputKey.Tilde }, GlobalAction.QuickExit),
|
||||
new KeyBinding(new[] { InputKey.Control, InputKey.Plus }, GlobalAction.IncreaseScrollSpeed),
|
||||
new KeyBinding(new[] { InputKey.Control, InputKey.Minus }, GlobalAction.DecreaseScrollSpeed),
|
||||
new KeyBinding(InputKey.MouseMiddle, GlobalAction.PauseGameplay),
|
||||
};
|
||||
|
||||
public IEnumerable<KeyBinding> AudioControlKeyBindings => new[]
|
||||
@ -160,6 +161,9 @@ namespace osu.Game.Input.Bindings
|
||||
Home,
|
||||
|
||||
[Description("Toggle notifications")]
|
||||
ToggleNotifications
|
||||
ToggleNotifications,
|
||||
|
||||
[Description("Pause")]
|
||||
PauseGameplay,
|
||||
}
|
||||
}
|
||||
|
@ -251,6 +251,7 @@ namespace osu.Game.Screens.Play.HUD
|
||||
switch (action)
|
||||
{
|
||||
case GlobalAction.Back:
|
||||
case GlobalAction.PauseGameplay: // in the future this behaviour will differ for replays etc.
|
||||
if (!pendingAnimation)
|
||||
BeginConfirm();
|
||||
return true;
|
||||
@ -264,6 +265,7 @@ namespace osu.Game.Screens.Play.HUD
|
||||
switch (action)
|
||||
{
|
||||
case GlobalAction.Back:
|
||||
case GlobalAction.PauseGameplay:
|
||||
AbortConfirm();
|
||||
break;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user