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Distinguish primary multi screen titles in header
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db1c11073f
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@ -23,7 +23,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
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Children = new Drawable[]
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{
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screenStack,
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new Header(screenStack)
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new Header("Multiplayer", screenStack)
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};
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AddStep("push multi screen", () => screenStack.CurrentScreen.Push(new TestMultiplayerSubScreen(++index)));
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@ -22,7 +22,7 @@ namespace osu.Game.Screens.Multi
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{
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public const float HEIGHT = 80;
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public Header(ScreenStack stack)
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public Header(string mainTitle, ScreenStack stack)
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{
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RelativeSizeAxes = Axes.X;
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Height = HEIGHT;
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@ -45,7 +45,7 @@ namespace osu.Game.Screens.Multi
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Padding = new MarginPadding { Left = WaveOverlayContainer.WIDTH_PADDING + OsuScreen.HORIZONTAL_OVERFLOW_PADDING },
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Children = new Drawable[]
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{
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title = new MultiHeaderTitle
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title = new MultiHeaderTitle(mainTitle)
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.BottomLeft,
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@ -80,7 +80,7 @@ namespace osu.Game.Screens.Multi
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set => pageTitle.Text = value.ShortTitle.Titleize();
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}
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public MultiHeaderTitle()
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public MultiHeaderTitle(string mainTitle)
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{
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AutoSizeAxes = Axes.Both;
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@ -98,7 +98,7 @@ namespace osu.Game.Screens.Multi
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Font = OsuFont.GetFont(size: 24),
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Text = "Multiplayer"
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Text = mainTitle
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},
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dot = new OsuSpriteText
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{
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@ -127,7 +127,7 @@ namespace osu.Game.Screens.Multi
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screenStack = new MultiplayerSubScreenStack { RelativeSizeAxes = Axes.Both }
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}
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},
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new Header(screenStack),
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new Header(ScreenTitle, screenStack),
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createButton = CreateNewMultiplayerGameButton().With(button =>
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{
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button.Anchor = Anchor.TopRight;
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@ -311,6 +311,8 @@ namespace osu.Game.Screens.Multi
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protected IScreen CurrentSubScreen => screenStack.CurrentScreen;
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protected abstract string ScreenTitle { get; }
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protected abstract RoomManager CreateRoomManager();
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protected abstract LoungeSubScreen CreateLounge();
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@ -62,6 +62,8 @@ namespace osu.Game.Screens.Multi.RealtimeMultiplayer
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return room;
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}
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protected override string ScreenTitle => "Multiplayer";
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protected override RoomManager CreateRoomManager() => new RealtimeRoomManager();
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protected override LoungeSubScreen CreateLounge() => new RealtimeLoungeSubScreen();
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@ -51,6 +51,8 @@ namespace osu.Game.Screens.Multi.Timeshift
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return new Room { Name = { Value = $"{API.LocalUser}'s awesome playlist" } };
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}
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protected override string ScreenTitle => "Playlists";
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protected override RoomManager CreateRoomManager() => new TimeshiftRoomManager();
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protected override LoungeSubScreen CreateLounge() => new TimeshiftLoungeSubScreen();
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