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Add failing tests for pooling scrolling playfield
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@ -21,13 +21,13 @@ using osu.Game.Rulesets.Difficulty;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Objects.Legacy;
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using osu.Game.Rulesets.Objects.Types;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Rulesets.UI;
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using osu.Game.Rulesets.UI.Scrolling;
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using osuTK;
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using osuTK.Graphics;
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using JetBrains.Annotations;
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namespace osu.Game.Tests.Visual.Gameplay
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{
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@ -46,6 +46,65 @@ namespace osu.Game.Tests.Visual.Gameplay
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[SetUp]
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public void Setup() => Schedule(() => testClock.CurrentTime = 0);
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[Test]
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public void TestHitObjectPooling()
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{
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var beatmap = createBeatmap(_ => new TestPooledHitObject());
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beatmap.ControlPointInfo.Add(0, new TimingControlPoint { BeatLength = time_range });
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createTest(beatmap);
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assertPosition(0, 0f);
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assertDead(3);
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setTime(3 * time_range);
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assertPosition(3, 0f);
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assertDead(0);
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setTime(0 * time_range);
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assertPosition(0, 0f);
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assertDead(3);
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}
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[TestCase("pooled")]
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[TestCase("non-pooled")]
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public void TestNestedHitObject(string pooled)
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{
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var beatmap = createBeatmap(i =>
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{
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var h = pooled == "pooled" ? new TestPooledParentHitObject() : new TestParentHitObject();
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h.Duration = 300;
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h.ChildTimeOffset = i % 3 * 100;
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return h;
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});
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beatmap.ControlPointInfo.Add(0, new TimingControlPoint { BeatLength = time_range });
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createTest(beatmap);
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assertPosition(0, 0f);
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assertHeight(0);
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assertChildPosition(0);
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setTime(5 * time_range);
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assertPosition(5, 0f);
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assertHeight(5);
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assertChildPosition(5);
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}
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private void assertDead(int index) => AddAssert($"hitobject {index} is dead", () => getDrawableHitObject(index) == null);
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private void assertHeight(int index) => AddAssert($"hitobject {index} height", () =>
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{
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var d = getDrawableHitObject(index);
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return d != null && Precision.AlmostEquals(d.DrawHeight, yScale * (float)(d.HitObject.Duration / time_range), 0.1f);
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});
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private void assertChildPosition(int index) => AddAssert($"hitobject {index} child position", () =>
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{
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var d = getDrawableHitObject(index);
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return d is DrawableTestParentHitObject && Precision.AlmostEquals(
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d.NestedHitObjects.First().DrawPosition.Y,
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yScale * (float)((TestParentHitObject)d.HitObject).ChildTimeOffset / time_range, 0.1f);
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});
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[Test]
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public void TestRelativeBeatLengthScaleSingleTimingPoint()
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{
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@ -147,8 +206,21 @@ namespace osu.Game.Tests.Visual.Gameplay
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assertPosition(1, 1);
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}
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/// <summary>
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/// Get a <see cref="DrawableTestHitObject" /> corresponding to the <paramref name="index"/>'th <see cref="TestHitObject"/>.
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/// When a pooling is used and the hit object is not alive, `null` is returned.
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/// </summary>
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[CanBeNull]
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private DrawableTestHitObject getDrawableHitObject(int index)
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{
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var hitObject = drawableRuleset.Beatmap.HitObjects.ElementAt(index);
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return (DrawableTestHitObject)drawableRuleset.Playfield.HitObjectContainer.Objects.FirstOrDefault(obj => obj.HitObject == hitObject);
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}
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private float yScale => drawableRuleset.Playfield.HitObjectContainer.DrawHeight;
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private void assertPosition(int index, float relativeY) => AddAssert($"hitobject {index} at {relativeY}",
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() => Precision.AlmostEquals(drawableRuleset.Playfield.AllHitObjects.ElementAt(index).DrawPosition.Y, drawableRuleset.Playfield.HitObjectContainer.DrawHeight * relativeY));
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() => Precision.AlmostEquals(getDrawableHitObject(index)?.DrawPosition.Y ?? -1, yScale * relativeY));
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private void setTime(double time)
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{
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@ -160,12 +232,16 @@ namespace osu.Game.Tests.Visual.Gameplay
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/// The hitobjects are spaced <see cref="time_range"/> milliseconds apart.
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/// </summary>
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/// <returns>The <see cref="IBeatmap"/>.</returns>
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private IBeatmap createBeatmap()
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private IBeatmap createBeatmap(Func<int, TestHitObject> createAction = null)
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{
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var beatmap = new Beatmap<HitObject> { BeatmapInfo = { Ruleset = new OsuRuleset().RulesetInfo } };
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var beatmap = new Beatmap<TestHitObject> { BeatmapInfo = { Ruleset = new OsuRuleset().RulesetInfo } };
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for (int i = 0; i < 10; i++)
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beatmap.HitObjects.Add(new HitObject { StartTime = i * time_range });
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{
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var h = createAction?.Invoke(i) ?? new TestHitObject();
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h.StartTime = i * time_range;
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beatmap.HitObjects.Add(h);
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}
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return beatmap;
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}
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@ -225,7 +301,14 @@ namespace osu.Game.Tests.Visual.Gameplay
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TimeRange.Value = time_range;
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}
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public override DrawableHitObject<TestHitObject> CreateDrawableRepresentation(TestHitObject h) => new DrawableTestHitObject(h);
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public override DrawableHitObject<TestHitObject> CreateDrawableRepresentation(TestHitObject h) =>
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h switch
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{
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TestPooledHitObject _ => null,
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TestPooledParentHitObject _ => null,
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TestParentHitObject p => new DrawableTestParentHitObject(p),
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_ => new DrawableTestHitObject(h),
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};
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protected override PassThroughInputManager CreateInputManager() => new PassThroughInputManager();
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@ -265,6 +348,9 @@ namespace osu.Game.Tests.Visual.Gameplay
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}
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}
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});
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RegisterPool<TestPooledHitObject, DrawableTestPooledHitObject>(1);
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RegisterPool<TestPooledParentHitObject, DrawableTestPooledParentHitObject>(1);
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}
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}
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@ -277,30 +363,46 @@ namespace osu.Game.Tests.Visual.Gameplay
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public override bool CanConvert() => true;
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protected override IEnumerable<TestHitObject> ConvertHitObject(HitObject original, IBeatmap beatmap, CancellationToken cancellationToken)
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{
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yield return new TestHitObject
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{
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StartTime = original.StartTime,
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Duration = (original as IHasDuration)?.Duration ?? 100
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};
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}
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protected override IEnumerable<TestHitObject> ConvertHitObject(HitObject original, IBeatmap beatmap, CancellationToken cancellationToken) =>
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throw new NotImplementedException();
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}
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#endregion
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#region HitObject
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private class TestHitObject : ConvertHitObject, IHasDuration
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private class TestHitObject : HitObject, IHasDuration
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{
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public double EndTime => StartTime + Duration;
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public double Duration { get; set; }
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public double Duration { get; set; } = 100;
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}
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private class TestPooledHitObject : TestHitObject
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{
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}
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private class TestParentHitObject : TestHitObject
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{
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public double ChildTimeOffset;
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protected override void CreateNestedHitObjects(CancellationToken cancellationToken)
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{
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AddNested(new TestHitObject { StartTime = StartTime + ChildTimeOffset });
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}
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}
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private class TestPooledParentHitObject : TestParentHitObject
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{
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protected override void CreateNestedHitObjects(CancellationToken cancellationToken)
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{
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AddNested(new TestPooledHitObject { StartTime = StartTime + ChildTimeOffset });
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}
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}
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private class DrawableTestHitObject : DrawableHitObject<TestHitObject>
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{
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public DrawableTestHitObject(TestHitObject hitObject)
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public DrawableTestHitObject([CanBeNull] TestHitObject hitObject)
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: base(hitObject)
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{
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Anchor = Anchor.TopCentre;
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@ -326,6 +428,52 @@ namespace osu.Game.Tests.Visual.Gameplay
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}
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}
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private class DrawableTestPooledHitObject : DrawableTestHitObject
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{
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public DrawableTestPooledHitObject()
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: base(null)
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{
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InternalChildren[0].Colour = Color4.LightSkyBlue;
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InternalChildren[1].Colour = Color4.Blue;
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}
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protected override void Update() => LifetimeEnd = HitObject.EndTime;
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}
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private class DrawableTestParentHitObject : DrawableTestHitObject
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{
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private readonly Container<DrawableHitObject> container;
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public DrawableTestParentHitObject([CanBeNull] TestHitObject hitObject)
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: base(hitObject)
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{
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InternalChildren[0].Colour = Color4.LightYellow;
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InternalChildren[1].Colour = Color4.Yellow;
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AddInternal(container = new Container<DrawableHitObject>
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{
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RelativeSizeAxes = Axes.Both,
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});
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}
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protected override DrawableHitObject CreateNestedHitObject(HitObject hitObject) =>
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new DrawableTestHitObject((TestHitObject)hitObject);
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protected override void AddNestedHitObject(DrawableHitObject hitObject) => container.Add(hitObject);
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protected override void ClearNestedHitObjects() => container.Clear(false);
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}
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private class DrawableTestPooledParentHitObject : DrawableTestParentHitObject
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{
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public DrawableTestPooledParentHitObject()
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: base(null)
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{
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InternalChildren[0].Colour = Color4.LightSeaGreen;
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InternalChildren[1].Colour = Color4.Green;
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}
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}
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#endregion
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}
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}
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