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mirror of https://github.com/ppy/osu.git synced 2024-09-21 22:07:25 +08:00

Move all endpoint information to a configuration class

This commit is contained in:
Dean Herbert 2020-12-24 17:58:38 +09:00
parent e89583d732
commit eb795a2127
10 changed files with 124 additions and 29 deletions

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@ -13,6 +13,7 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Testing;
using osu.Framework.Utils;
using osu.Game.Database;
using osu.Game.Online;
using osu.Game.Online.Spectator;
using osu.Game.Replays.Legacy;
using osu.Game.Rulesets.Osu.Scoring;
@ -87,6 +88,7 @@ namespace osu.Game.Tests.Visual.Gameplay
private readonly int totalUsers;
public TestMultiplayerStreaming(int totalUsers)
: base(new DevelopmentEndpointConfiguration())
{
this.totalUsers = totalUsers;
}

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@ -12,6 +12,7 @@ using osu.Framework.Screens;
using osu.Framework.Testing;
using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Online;
using osu.Game.Online.Spectator;
using osu.Game.Replays.Legacy;
using osu.Game.Rulesets.Osu;
@ -238,6 +239,11 @@ namespace osu.Game.Tests.Visual.Gameplay
private int beatmapId;
public TestSpectatorStreamingClient()
: base(new DevelopmentEndpointConfiguration())
{
}
protected override Task Connect()
{
return Task.CompletedTask;

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@ -0,0 +1,19 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Platform;
using osu.Framework.Testing;
namespace osu.Game.Configuration
{
[ExcludeFromDynamicCompile]
public class DevelopmentOsuConfigManager : OsuConfigManager
{
protected override string Filename => base.Filename.Replace(".ini", ".dev.ini");
public DevelopmentOsuConfigManager(Storage storage)
: base(storage)
{
}
}
}

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@ -26,18 +26,10 @@ namespace osu.Game.Online.API
private readonly OAuth authentication;
#if DEBUG
public string Endpoint => @"https://dev.ppy.sh";
private const string client_secret = @"3LP2mhUrV89xxzD1YKNndXHEhWWCRLPNKioZ9ymT";
#else
public string Endpoint => @"https://osu.ppy.sh";
private const string client_secret = @"FGc9GAtyHzeQDshWP5Ah7dega8hJACAJpQtw6OXk";
#endif
private const string client_id = @"5";
private readonly Queue<APIRequest> queue = new Queue<APIRequest>();
public string Endpoint { get; }
/// <summary>
/// The username/email provided by the user when initiating a login.
/// </summary>
@ -61,11 +53,13 @@ namespace osu.Game.Online.API
private readonly Logger log;
public APIAccess(OsuConfigManager config)
public APIAccess(OsuConfigManager config, EndpointConfiguration endpointConfiguration)
{
this.config = config;
authentication = new OAuth(client_id, client_secret, Endpoint);
Endpoint = endpointConfiguration.APIEndpoint;
authentication = new OAuth(endpointConfiguration.APIClientID, endpointConfiguration.APIClientSecret, Endpoint);
log = Logger.GetLogger(LoggingTarget.Network);
ProvidedUsername = config.Get<string>(OsuSetting.Username);

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@ -0,0 +1,17 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
namespace osu.Game.Online
{
public class DevelopmentEndpointConfiguration : EndpointConfiguration
{
public DevelopmentEndpointConfiguration()
{
APIEndpoint = @"https://dev.ppy.sh";
APIClientSecret = @"3LP2mhUrV89xxzD1YKNndXHEhWWCRLPNKioZ9ymT";
APIClientID = "5";
SpectatorEndpoint = $"{APIEndpoint}/spectator";
MultiplayerEndpoint = $"{APIEndpoint}/multiplayer";
}
}
}

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@ -0,0 +1,30 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
namespace osu.Game.Online
{
/// <summary>
/// Holds configuration for API endpoints.
/// </summary>
public class EndpointConfiguration
{
/// <summary>
/// The endpoint for the main (osu-web) API.
/// </summary>
public string APIEndpoint { get; set; }
/// <summary>
/// The OAuth client secret.
/// </summary>
public string APIClientSecret { get; set; }
/// <summary>
/// The OAuth client ID.
/// </summary>
public string APIClientID { get; set; }
public string SpectatorEndpoint { get; set; }
public string MultiplayerEndpoint { get; set; }
}
}

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@ -0,0 +1,17 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
namespace osu.Game.Online
{
public class ProductionEndpointConfiguration : EndpointConfiguration
{
public ProductionEndpointConfiguration()
{
APIEndpoint = @"https://osu.ppy.sh";
APIClientSecret = @"FGc9GAtyHzeQDshWP5Ah7dega8hJACAJpQtw6OXk";
APIClientID = "5";
SpectatorEndpoint = "https://spectator.ppy.sh/spectator";
MultiplayerEndpoint = "https://spectator.ppy.sh/multiplayer";
}
}
}

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@ -19,12 +19,6 @@ namespace osu.Game.Online.RealtimeMultiplayer
{
public class RealtimeMultiplayerClient : StatefulMultiplayerClient
{
#if DEBUG
private const string endpoint = "https://dev.ppy.sh/multiplayer";
#else
private const string endpoint = "https://spectator.ppy.sh/multiplayer";
#endif
public override IBindable<bool> IsConnected => isConnected;
private readonly Bindable<bool> isConnected = new Bindable<bool>();
@ -35,6 +29,13 @@ namespace osu.Game.Online.RealtimeMultiplayer
private HubConnection? connection;
private readonly string endpoint;
public RealtimeMultiplayerClient(EndpointConfiguration endpoints)
{
endpoint = endpoints.MultiplayerEndpoint;
}
[BackgroundDependencyLoader]
private void load()
{

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@ -81,6 +81,13 @@ namespace osu.Game.Online.Spectator
/// </summary>
public event Action<int, SpectatorState> OnUserFinishedPlaying;
private readonly string endpoint;
public SpectatorStreamingClient(EndpointConfiguration endpoints)
{
endpoint = endpoints.SpectatorEndpoint;
}
[BackgroundDependencyLoader]
private void load()
{
@ -104,12 +111,6 @@ namespace osu.Game.Online.Spectator
}
}
#if DEBUG
private const string endpoint = "https://dev.ppy.sh/spectator";
#else
private const string endpoint = "https://spectator.ppy.sh/spectator";
#endif
protected virtual async Task Connect()
{
if (connection != null)

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@ -30,6 +30,7 @@ using osu.Game.Database;
using osu.Game.Input;
using osu.Game.Input.Bindings;
using osu.Game.IO;
using osu.Game.Online;
using osu.Game.Online.RealtimeMultiplayer;
using osu.Game.Online.Spectator;
using osu.Game.Overlays;
@ -54,6 +55,8 @@ namespace osu.Game
public const int SAMPLE_CONCURRENCY = 6;
public bool UseDevelopmentServer { get; }
protected OsuConfigManager LocalConfig;
protected BeatmapManager BeatmapManager;
@ -132,6 +135,7 @@ namespace osu.Game
public OsuGameBase()
{
UseDevelopmentServer = DebugUtils.IsDebugBuild;
Name = @"osu!lazer";
}
@ -170,7 +174,7 @@ namespace osu.Game
dependencies.Cache(largeStore);
dependencies.CacheAs(this);
dependencies.Cache(LocalConfig);
dependencies.CacheAs(LocalConfig);
AddFont(Resources, @"Fonts/osuFont");
@ -210,10 +214,12 @@ namespace osu.Game
}
});
dependencies.CacheAs(API ??= new APIAccess(LocalConfig));
EndpointConfiguration endpoints = UseDevelopmentServer ? (EndpointConfiguration)new DevelopmentEndpointConfiguration() : new ProductionEndpointConfiguration();
dependencies.CacheAs(spectatorStreaming = new SpectatorStreamingClient());
dependencies.CacheAs(multiplayerClient = new RealtimeMultiplayerClient());
dependencies.CacheAs(API ??= new APIAccess(LocalConfig, endpoints));
dependencies.CacheAs(spectatorStreaming = new SpectatorStreamingClient(endpoints));
dependencies.CacheAs(multiplayerClient = new RealtimeMultiplayerClient(endpoints));
var defaultBeatmap = new DummyWorkingBeatmap(Audio, Textures);
@ -369,7 +375,9 @@ namespace osu.Game
// may be non-null for certain tests
Storage ??= host.Storage;
LocalConfig ??= new OsuConfigManager(Storage);
LocalConfig ??= UseDevelopmentServer
? new DevelopmentOsuConfigManager(Storage)
: new OsuConfigManager(Storage);
}
protected override Storage CreateStorage(GameHost host, Storage defaultStorage) => new OsuStorage(host, defaultStorage);