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Remove comment again
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@ -116,7 +116,6 @@ namespace osu.Game.Tests.Gameplay
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AddAssert("sample playback rate matches mod rates", () => sample.Channel.AggregateFrequency.Value == expectedRate);
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}
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// TODO: adding IBeatmapSkin to keep changes as minimal as possible, but this shouldn't exist or should be reworked to inherit LegacyBeatmapSkin
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private class TestSkin : LegacySkin, IBeatmapSkin
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{
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public TestSkin(string resourceName, AudioManager audioManager)
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