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Remove masking override (no longer needed as our size is now correct)

This commit is contained in:
Dean Herbert 2020-10-13 18:14:23 +09:00
parent 69650c16fc
commit 3d9ea852ec

View File

@ -8,7 +8,6 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Primitives;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Logging;
using osu.Game.Beatmaps;
@ -22,9 +21,6 @@ namespace osu.Game.Screens.Select.Carousel
{
public const float HEIGHT = MAX_HEIGHT;
// TODO: don't do this. need to split out the base class' style so our height isn't fixed to the panel display height (and autosize?).
protected override bool ComputeIsMaskedAway(RectangleF maskingBounds) => false;
private Action<BeatmapSetInfo> restoreHiddenRequested;
private Action<int> viewDetails;