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Fix editor hitobjects getting masked weirdly

Closes #10124
This commit is contained in:
Dean Herbert 2020-09-11 20:14:12 +09:00
parent 54520faa7e
commit 139a5acd1b

View File

@ -112,7 +112,6 @@ namespace osu.Game.Rulesets.Edit
{
Name = "Content",
RelativeSizeAxes = Axes.Both,
Masking = true,
Children = new Drawable[]
{
// layers below playfield