From 139a5acd1b98ec8ae9e2775f3480ab3bf5052519 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 11 Sep 2020 20:14:12 +0900 Subject: [PATCH] Fix editor hitobjects getting masked weirdly Closes #10124 --- osu.Game/Rulesets/Edit/HitObjectComposer.cs | 1 - 1 file changed, 1 deletion(-) diff --git a/osu.Game/Rulesets/Edit/HitObjectComposer.cs b/osu.Game/Rulesets/Edit/HitObjectComposer.cs index b9cc054ed3..abb32bb6a8 100644 --- a/osu.Game/Rulesets/Edit/HitObjectComposer.cs +++ b/osu.Game/Rulesets/Edit/HitObjectComposer.cs @@ -112,7 +112,6 @@ namespace osu.Game.Rulesets.Edit { Name = "Content", RelativeSizeAxes = Axes.Both, - Masking = true, Children = new Drawable[] { // layers below playfield