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Add support for background changing
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4139301afa
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@ -40,6 +40,7 @@ namespace osu.Game.Screens.Edit.Setup
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private LabelledTextBox creatorTextBox;
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private LabelledTextBox difficultyTextBox;
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private LabelledTextBox audioTrackTextBox;
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private Container backgroundSpriteContainer;
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[Resolved]
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private OsuGameBase game { get; set; }
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@ -95,19 +96,12 @@ namespace osu.Game.Screens.Edit.Setup
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Direction = FillDirection.Vertical,
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Children = new Drawable[]
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{
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new Container
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backgroundSpriteContainer = new Container
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{
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RelativeSizeAxes = Axes.X,
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Height = 250,
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Masking = true,
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CornerRadius = 10,
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Child = new BeatmapBackgroundSprite(Beatmap.Value)
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{
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RelativeSizeAxes = Axes.Both,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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FillMode = FillMode.Fill,
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},
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},
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new OsuSpriteText
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{
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@ -156,18 +150,81 @@ namespace osu.Game.Screens.Edit.Setup
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}
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};
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updateBackgroundSprite();
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audioTrackTextBox.Current.BindValueChanged(audioTrackChanged);
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foreach (var item in flow.OfType<LabelledTextBox>())
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item.OnCommit += onCommit;
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}
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Task ICanAcceptFiles.Import(params string[] paths)
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{
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Schedule(() =>
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{
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var firstFile = new FileInfo(paths.First());
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if (ImageExtensions.Contains(firstFile.Extension))
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{
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ChangeBackgroundImage(firstFile.FullName);
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}
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else if (AudioExtensions.Contains(firstFile.Extension))
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{
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audioTrackTextBox.Text = firstFile.FullName;
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}
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});
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return Task.CompletedTask;
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}
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private void updateBackgroundSprite()
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{
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LoadComponentAsync(new BeatmapBackgroundSprite(Beatmap.Value)
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{
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RelativeSizeAxes = Axes.Both,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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FillMode = FillMode.Fill,
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}, background =>
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{
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backgroundSpriteContainer.Child = background;
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background.FadeInFromZero(500);
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});
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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game.RegisterImportHandler(this);
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}
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public bool ChangeBackgroundImage(string path)
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{
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var info = new FileInfo(path);
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if (!info.Exists)
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return false;
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var set = Beatmap.Value.BeatmapSetInfo;
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// remove the previous background for now.
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// in the future we probably want to check if this is being used elsewhere (other difficulties?)
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var oldFile = set.Files.FirstOrDefault(f => f.Filename == Beatmap.Value.Metadata.BackgroundFile);
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using (var stream = info.OpenRead())
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{
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if (oldFile != null)
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beatmaps.ReplaceFile(set, oldFile, stream, info.Name);
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else
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beatmaps.AddFile(set, stream, info.Name);
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}
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Beatmap.Value.Metadata.BackgroundFile = info.Name;
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updateBackgroundSprite();
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return true;
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}
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public bool ChangeAudioTrack(string path)
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{
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var info = new FileInfo(path);
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@ -215,22 +272,6 @@ namespace osu.Game.Screens.Edit.Setup
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Beatmap.Value.BeatmapInfo.Version = difficultyTextBox.Current.Value;
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}
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public Task Import(params string[] paths)
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{
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var firstFile = new FileInfo(paths.First());
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if (ImageExtensions.Contains(firstFile.Extension))
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{
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// todo: add image drag drop support
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}
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else if (AudioExtensions.Contains(firstFile.Extension))
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{
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audioTrackTextBox.Text = firstFile.FullName;
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}
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return Task.CompletedTask;
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}
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protected override void Dispose(bool isDisposing)
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{
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base.Dispose(isDisposing);
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