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Change skin testing
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1448c9e381
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@ -32,25 +32,28 @@ namespace osu.Game.Tests.Beatmaps.Formats
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private static IEnumerable<string> allBeatmaps = resource_store.GetAvailableResources().Where(res => res.EndsWith(".osu"));
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private static readonly Stream beatmap_skin_stream = resource_store.GetStream("skin.ini");
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private ISkin skin;
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[SetUp]
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public void Init()
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{
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skin = decodeSkinFromLegacy(beatmap_skin_stream);
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}
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[TestCaseSource(nameof(allBeatmaps))]
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public void TestEncodeDecodeStability(string name)
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{
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var decoded = decodeBeatmapFromLegacy(TestResources.GetStore().GetStream(name));
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var decodedAfterEncode = decodeBeatmapFromLegacy(encodeToLegacy(decoded, skin));
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var decoded = decodeFromLegacy(TestResources.GetStore().GetStream(name));
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var decodedAfterEncode = decodeFromLegacy(encodeToLegacy(decoded));
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sort(decoded);
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sort(decodedAfterEncode);
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sort(decoded.beatmap);
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sort(decodedAfterEncode.beatmap);
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Assert.That(decodedAfterEncode.Serialize(), Is.EqualTo(decoded.Serialize()));
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Assert.That(decodedAfterEncode.beatmap.Serialize(), Is.EqualTo(decoded.beatmap.Serialize()));
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areSkinsEqual(decoded.beatmapSkin, decodedAfterEncode.beatmapSkin);
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}
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private void areSkinsEqual(LegacySkin expected, LegacySkin actual)
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{
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var expectedColours = expected.Configuration.ComboColours;
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var actualColours = actual.Configuration.ComboColours;
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Assert.AreEqual(expectedColours.Count, actualColours.Count);
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for (int i = 0; i < expectedColours.Count; i++)
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Assert.AreEqual(expectedColours[i], actualColours[i]);
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}
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private void sort(IBeatmap beatmap)
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@ -63,20 +66,19 @@ namespace osu.Game.Tests.Beatmaps.Formats
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}
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}
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private IBeatmap decodeBeatmapFromLegacy(Stream stream)
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private (IBeatmap beatmap, LegacyBeatmapSkin beatmapSkin) decodeFromLegacy(Stream stream)
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{
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using (var reader = new LineBufferedReader(stream))
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return convert(new LegacyBeatmapDecoder { ApplyOffsets = false }.Decode(reader));
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{
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var beatmap = new LegacyBeatmapDecoder { ApplyOffsets = false }.Decode(reader);
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var beatmapSkin = new LegacyBeatmapSkin(beatmap.BeatmapInfo, resource_store, null);
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return (convert(beatmap), beatmapSkin);
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}
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}
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private ISkin decodeSkinFromLegacy(Stream stream)
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{
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using (var reader = new LineBufferedReader(stream))
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return new LegacySkin(SkinInfo.Default, resource_store, null);
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}
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private Stream encodeToLegacy(IBeatmap beatmap, ISkin beatmapSkin)
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private Stream encodeToLegacy((IBeatmap beatmap, LegacyBeatmapSkin beatmapSkin) fullBeatmap)
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{
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var (beatmap, beatmapSkin) = fullBeatmap;
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var stream = new MemoryStream();
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using (var writer = new StreamWriter(stream, Encoding.UTF8, 1024, true))
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