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fixed issue with comment

This commit is contained in:
Xexxar 2020-12-09 10:35:48 -06:00
parent 748035e80a
commit 7e3fcfe437

View File

@ -121,7 +121,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
: 0.0);
}
// Scale the speed value with accuracy _alot_
// Scale the aim value with accuracy _alot_
if (accuracy > .8)
aimValue *= 0.5 + Math.Pow(Math.Sin(2.5 * (accuracy - .8) * Math.PI), 2) / 2;
else