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Split server interfaces

This commit is contained in:
smoogipoo 2020-12-16 12:31:05 +09:00
parent aedb18b9f2
commit 4cd290af11
3 changed files with 73 additions and 48 deletions

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Threading.Tasks;
namespace osu.Game.Online.RealtimeMultiplayer
{
/// <summary>
/// Interface for an out-of-room multiplayer server.
/// </summary>
public interface IMultiplayerLoungeServer
{
/// <summary>
/// Request to join a multiplayer room.
/// </summary>
/// <param name="roomId">The databased room ID.</param>
/// <exception cref="InvalidStateException">If the user is already in the requested (or another) room.</exception>
Task<MultiplayerRoom> JoinRoom(long roomId);
}
}

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Threading.Tasks;
namespace osu.Game.Online.RealtimeMultiplayer
{
/// <summary>
/// Interface for an in-room multiplayer server.
/// </summary>
public interface IMultiplayerRoomServer
{
/// <summary>
/// Request to leave the currently joined room.
/// </summary>
/// <exception cref="NotJoinedRoomException">If the user is not in a room.</exception>
Task LeaveRoom();
/// <summary>
/// Transfer the host of the currently joined room to another user in the room.
/// </summary>
/// <param name="userId">The new user which is to become host.</param>
/// <exception cref="NotHostException">A user other than the current host is attempting to transfer host.</exception>
/// <exception cref="NotJoinedRoomException">If the user is not in a room.</exception>
Task TransferHost(long userId);
/// <summary>
/// As the host, update the settings of the currently joined room.
/// </summary>
/// <param name="settings">The new settings to apply.</param>
/// <exception cref="NotHostException">A user other than the current host is attempting to transfer host.</exception>
/// <exception cref="NotJoinedRoomException">If the user is not in a room.</exception>
Task ChangeSettings(MultiplayerRoomSettings settings);
/// <summary>
/// Change the local user state in the currently joined room.
/// </summary>
/// <param name="newState">The proposed new state.</param>
/// <exception cref="InvalidStateChangeException">If the state change requested is not valid, given the previous state or room state.</exception>
/// <exception cref="NotJoinedRoomException">If the user is not in a room.</exception>
Task ChangeState(MultiplayerUserState newState);
/// <summary>
/// As the host of a room, start the match.
/// </summary>
/// <exception cref="NotHostException">A user other than the current host is attempting to start the game.</exception>
/// <exception cref="NotJoinedRoomException">If the user is not in a room.</exception>
/// <exception cref="InvalidStateException">If an attempt to start the game occurs when the game's (or users') state disallows it.</exception>
Task StartMatch();
}
}

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Threading.Tasks;
namespace osu.Game.Online.RealtimeMultiplayer
{
/// <summary>
/// An interface defining the spectator server instance.
/// An interface defining the multiplayer server instance.
/// </summary>
public interface IMultiplayerServer
public interface IMultiplayerServer : IMultiplayerRoomServer, IMultiplayerLoungeServer
{
/// <summary>
/// Request to join a multiplayer room.
/// </summary>
/// <param name="roomId">The databased room ID.</param>
/// <exception cref="InvalidStateException">If the user is already in the requested (or another) room.</exception>
Task<MultiplayerRoom> JoinRoom(long roomId);
/// <summary>
/// Request to leave the currently joined room.
/// </summary>
/// <exception cref="NotJoinedRoomException">If the user is not in a room.</exception>
Task LeaveRoom();
/// <summary>
/// Transfer the host of the currently joined room to another user in the room.
/// </summary>
/// <param name="userId">The new user which is to become host.</param>
/// <exception cref="NotHostException">A user other than the current host is attempting to transfer host.</exception>
/// <exception cref="NotJoinedRoomException">If the user is not in a room.</exception>
Task TransferHost(long userId);
/// <summary>
/// As the host, update the settings of the currently joined room.
/// </summary>
/// <param name="settings">The new settings to apply.</param>
/// <exception cref="NotHostException">A user other than the current host is attempting to transfer host.</exception>
/// <exception cref="NotJoinedRoomException">If the user is not in a room.</exception>
Task ChangeSettings(MultiplayerRoomSettings settings);
/// <summary>
/// Change the local user state in the currently joined room.
/// </summary>
/// <param name="newState">The proposed new state.</param>
/// <exception cref="InvalidStateChangeException">If the state change requested is not valid, given the previous state or room state.</exception>
/// <exception cref="NotJoinedRoomException">If the user is not in a room.</exception>
Task ChangeState(MultiplayerUserState newState);
/// <summary>
/// As the host of a room, start the match.
/// </summary>
/// <exception cref="NotHostException">A user other than the current host is attempting to start the game.</exception>
/// <exception cref="NotJoinedRoomException">If the user is not in a room.</exception>
/// <exception cref="InvalidStateException">If an attempt to start the game occurs when the game's (or users') state disallows it.</exception>
Task StartMatch();
}
}