mirror of
https://github.com/ppy/osu.git
synced 2024-12-14 17:32:54 +08:00
Samples don't get paused...
This commit is contained in:
parent
b3ffd36b65
commit
1e1422c16a
@ -132,7 +132,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
sample = newSample;
|
||||
});
|
||||
|
||||
AddAssert("new sample paused", () => !sample.Playing);
|
||||
AddAssert("new sample stopped", () => !sample.Playing);
|
||||
AddStep("resume gameplay clock", () => gameplayClock.IsPaused.Value = false);
|
||||
|
||||
AddWaitStep("wait a bit", 5);
|
||||
|
Loading…
Reference in New Issue
Block a user