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mirror of https://github.com/ppy/osu.git synced 2024-11-11 12:17:26 +08:00

Combine LegacyComboCounter and ComboCounter classes

This commit is contained in:
Dean Herbert 2020-10-14 18:15:06 +09:00
parent fbbea48c8c
commit 9bb8a43bce
4 changed files with 155 additions and 215 deletions

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@ -24,7 +24,7 @@ namespace osu.Game.Tests.Visual.Gameplay
};
Add(score);
ComboCounter comboCounter = new LegacyComboCounter
LegacyComboCounter comboCounter = new LegacyComboCounter
{
Origin = Anchor.BottomLeft,
Anchor = Anchor.BottomLeft,

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@ -1,191 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics.Sprites;
namespace osu.Game.Screens.Play.HUD
{
public abstract class ComboCounter : Container, IComboCounter
{
public Bindable<int> Current { get; } = new BindableInt
{
MinValue = 0,
};
public bool IsRolling { get; protected set; }
protected Drawable PopOutCount;
protected virtual double PopOutDuration => 150;
protected virtual float PopOutScale => 2.0f;
protected virtual Easing PopOutEasing => Easing.None;
protected virtual float PopOutInitialAlpha => 0.75f;
protected virtual double FadeOutDuration => 100;
/// <summary>
/// Duration in milliseconds for the counter roll-up animation for each element.
/// </summary>
protected virtual double RollingDuration => 20;
/// <summary>
/// Easing for the counter rollover animation.
/// </summary>
protected Easing RollingEasing => Easing.None;
protected Drawable DisplayedCountSpriteText;
private int previousValue;
/// <summary>
/// Base of all combo counters.
/// </summary>
protected ComboCounter()
{
AutoSizeAxes = Axes.Both;
}
[BackgroundDependencyLoader]
private void load()
{
Children = new Drawable[]
{
DisplayedCountSpriteText = CreateSpriteText().With(s =>
{
s.Alpha = 0;
}),
PopOutCount = CreateSpriteText().With(s =>
{
s.Alpha = 0;
s.Margin = new MarginPadding(0.05f);
})
};
Current.ValueChanged += combo => updateCount(combo.NewValue == 0);
}
protected virtual Drawable CreateSpriteText() => new OsuSpriteText();
protected override void LoadComplete()
{
base.LoadComplete();
((IHasText)DisplayedCountSpriteText).Text = FormatCount(Current.Value);
DisplayedCountSpriteText.Anchor = Anchor;
DisplayedCountSpriteText.Origin = Origin;
StopRolling();
}
private int displayedCount;
/// <summary>
/// Value shown at the current moment.
/// </summary>
public virtual int DisplayedCount
{
get => displayedCount;
protected set
{
if (displayedCount.Equals(value))
return;
updateDisplayedCount(displayedCount, value, IsRolling);
}
}
/// <summary>
/// Increments the combo by an amount.
/// </summary>
/// <param name="amount"></param>
public void Increment(int amount = 1)
{
Current.Value += amount;
}
/// <summary>
/// Stops rollover animation, forcing the displayed count to be the actual count.
/// </summary>
public void StopRolling()
{
updateCount(false);
}
protected virtual string FormatCount(int count)
{
return count.ToString();
}
protected virtual void OnCountRolling(int currentValue, int newValue)
{
transformRoll(currentValue, newValue);
}
protected virtual void OnCountIncrement(int currentValue, int newValue)
{
DisplayedCount = newValue;
}
protected virtual void OnCountChange(int currentValue, int newValue)
{
DisplayedCount = newValue;
}
private double getProportionalDuration(int currentValue, int newValue)
{
double difference = currentValue > newValue ? currentValue - newValue : newValue - currentValue;
return difference * RollingDuration;
}
private void updateDisplayedCount(int currentValue, int newValue, bool rolling)
{
displayedCount = newValue;
if (rolling)
OnDisplayedCountRolling(currentValue, newValue);
else if (currentValue + 1 == newValue)
OnDisplayedCountIncrement(newValue);
else
OnDisplayedCountChange(newValue);
}
private void updateCount(bool rolling)
{
int prev = previousValue;
previousValue = Current.Value;
if (!IsLoaded)
return;
if (!rolling)
{
FinishTransforms(false, nameof(DisplayedCount));
IsRolling = false;
DisplayedCount = prev;
if (prev + 1 == Current.Value)
OnCountIncrement(prev, Current.Value);
else
OnCountChange(prev, Current.Value);
}
else
{
OnCountRolling(displayedCount, Current.Value);
IsRolling = true;
}
}
private void transformRoll(int currentValue, int newValue)
{
this.TransformTo(nameof(DisplayedCount), newValue, getProportionalDuration(currentValue, newValue), RollingEasing);
}
protected abstract void OnDisplayedCountRolling(int currentValue, int newValue);
protected abstract void OnDisplayedCountIncrement(int newValue);
protected abstract void OnDisplayedCountChange(int newValue);
}
}

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@ -2,62 +2,124 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osuTK;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Skinning;
using osuTK;
namespace osu.Game.Screens.Play.HUD
{
/// <summary>
/// Uses the 'x' symbol and has a pop-out effect while rolling over.
/// </summary>
public class LegacyComboCounter : ComboCounter
public class LegacyComboCounter : CompositeDrawable, IComboCounter
{
protected uint ScheduledPopOutCurrentId;
protected virtual float PopOutSmallScale => 1.1f;
protected virtual bool CanPopOutWhileRolling => false;
public new Vector2 PopOutScale = new Vector2(1.6f);
protected Drawable PopOutCount;
protected Drawable DisplayedCountSpriteText;
private int previousValue;
private int displayedCount;
public LegacyComboCounter()
{
AutoSizeAxes = Axes.Both;
Anchor = Anchor.BottomLeft;
Origin = Anchor.BottomLeft;
Margin = new MarginPadding { Top = 5, Left = 20 };
Margin = new MarginPadding { Bottom = 20, Left = 20 };
Scale = new Vector2(1.6f);
}
[Resolved]
private ISkinSource skin { get; set; }
protected override Drawable CreateSpriteText()
public Bindable<int> Current { get; } = new BindableInt
{
return skin?.GetDrawableComponent(new HUDSkinComponent(HUDSkinComponents.ScoreText)) ?? new OsuSpriteText();
MinValue = 0,
};
/*
new OsuSpriteText
public bool IsRolling { get; protected set; }
protected virtual double PopOutDuration => 150;
protected virtual float PopOutScale => 1.6f;
protected virtual Easing PopOutEasing => Easing.None;
protected virtual float PopOutInitialAlpha => 0.75f;
protected virtual double FadeOutDuration => 100;
/// <summary>
/// Duration in milliseconds for the counter roll-up animation for each element.
/// </summary>
protected virtual double RollingDuration => 20;
/// <summary>
/// Easing for the counter rollover animation.
/// </summary>
protected Easing RollingEasing => Easing.None;
/// <summary>
/// Value shown at the current moment.
/// </summary>
public virtual int DisplayedCount
{
get => displayedCount;
protected set
{
if (displayedCount.Equals(value))
return;
updateDisplayedCount(displayedCount, value, IsRolling);
}
}
protected Drawable CreateSpriteText()
{
return skin?.GetDrawableComponent(new HUDSkinComponent(HUDSkinComponents.ScoreText)) ?? new OsuSpriteText
{
Font = OsuFont.Numeric.With(size: 40),
UseFullGlyphHeight = false,
});
*/
};
}
[BackgroundDependencyLoader]
private void load()
{
InternalChildren = new Drawable[]
{
DisplayedCountSpriteText = CreateSpriteText().With(s =>
{
s.Alpha = 0;
}),
PopOutCount = CreateSpriteText().With(s =>
{
s.Alpha = 0;
s.Margin = new MarginPadding(0.05f);
})
};
Current.ValueChanged += combo => updateCount(combo.NewValue == 0);
}
protected override void LoadComplete()
{
base.LoadComplete();
((IHasText)DisplayedCountSpriteText).Text = FormatCount(Current.Value);
DisplayedCountSpriteText.Anchor = Anchor;
DisplayedCountSpriteText.Origin = Origin;
PopOutCount.Origin = Origin;
PopOutCount.Anchor = Anchor;
}
protected override string FormatCount(int count)
{
return $@"{count}x";
StopRolling();
}
protected virtual void TransformPopOut(int newValue)
@ -101,7 +163,7 @@ namespace osu.Game.Screens.Play.HUD
DisplayedCount++;
}
protected override void OnCountRolling(int currentValue, int newValue)
protected void OnCountRolling(int currentValue, int newValue)
{
ScheduledPopOutCurrentId++;
@ -109,10 +171,10 @@ namespace osu.Game.Screens.Play.HUD
if (currentValue == 0 && newValue == 0)
DisplayedCountSpriteText.FadeOut(FadeOutDuration);
base.OnCountRolling(currentValue, newValue);
transformRoll(currentValue, newValue);
}
protected override void OnCountIncrement(int currentValue, int newValue)
protected void OnCountIncrement(int currentValue, int newValue)
{
ScheduledPopOutCurrentId++;
@ -130,17 +192,17 @@ namespace osu.Game.Screens.Play.HUD
}, PopOutDuration);
}
protected override void OnCountChange(int currentValue, int newValue)
protected void OnCountChange(int currentValue, int newValue)
{
ScheduledPopOutCurrentId++;
if (newValue == 0)
DisplayedCountSpriteText.FadeOut();
base.OnCountChange(currentValue, newValue);
DisplayedCount = newValue;
}
protected override void OnDisplayedCountRolling(int currentValue, int newValue)
protected void OnDisplayedCountRolling(int currentValue, int newValue)
{
if (newValue == 0)
DisplayedCountSpriteText.FadeOut(FadeOutDuration);
@ -153,18 +215,88 @@ namespace osu.Game.Screens.Play.HUD
TransformNoPopOut(newValue);
}
protected override void OnDisplayedCountChange(int newValue)
protected void OnDisplayedCountChange(int newValue)
{
DisplayedCountSpriteText.FadeTo(newValue == 0 ? 0 : 1);
TransformNoPopOut(newValue);
}
protected override void OnDisplayedCountIncrement(int newValue)
protected void OnDisplayedCountIncrement(int newValue)
{
DisplayedCountSpriteText.Show();
TransformPopOutSmall(newValue);
}
/// <summary>
/// Increments the combo by an amount.
/// </summary>
/// <param name="amount"></param>
public void Increment(int amount = 1)
{
Current.Value += amount;
}
/// <summary>
/// Stops rollover animation, forcing the displayed count to be the actual count.
/// </summary>
public void StopRolling()
{
updateCount(false);
}
protected string FormatCount(int count)
{
return $@"{count}x";
}
private double getProportionalDuration(int currentValue, int newValue)
{
double difference = currentValue > newValue ? currentValue - newValue : newValue - currentValue;
return difference * RollingDuration;
}
private void updateDisplayedCount(int currentValue, int newValue, bool rolling)
{
displayedCount = newValue;
if (rolling)
OnDisplayedCountRolling(currentValue, newValue);
else if (currentValue + 1 == newValue)
OnDisplayedCountIncrement(newValue);
else
OnDisplayedCountChange(newValue);
}
private void updateCount(bool rolling)
{
int prev = previousValue;
previousValue = Current.Value;
if (!IsLoaded)
return;
if (!rolling)
{
FinishTransforms(false, nameof(DisplayedCount));
IsRolling = false;
DisplayedCount = prev;
if (prev + 1 == Current.Value)
OnCountIncrement(prev, Current.Value);
else
OnCountChange(prev, Current.Value);
}
else
{
OnCountRolling(displayedCount, Current.Value);
IsRolling = true;
}
}
private void transformRoll(int currentValue, int newValue)
{
this.TransformTo<LegacyComboCounter, int>(nameof(DisplayedCount), newValue, getProportionalDuration(currentValue, newValue), RollingEasing);
}
}
}

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@ -19,7 +19,6 @@ using osu.Game.Beatmaps.Formats;
using osu.Game.IO;
using osu.Game.Rulesets.Scoring;
using osu.Game.Screens.Play.HUD;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Skinning