mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 12:17:26 +08:00
Combine LegacyComboCounter and ComboCounter classes
This commit is contained in:
parent
fbbea48c8c
commit
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@ -24,7 +24,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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};
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Add(score);
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ComboCounter comboCounter = new LegacyComboCounter
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LegacyComboCounter comboCounter = new LegacyComboCounter
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{
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Origin = Anchor.BottomLeft,
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Anchor = Anchor.BottomLeft,
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@ -1,191 +0,0 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Graphics.Sprites;
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namespace osu.Game.Screens.Play.HUD
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{
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public abstract class ComboCounter : Container, IComboCounter
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{
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public Bindable<int> Current { get; } = new BindableInt
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{
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MinValue = 0,
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};
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public bool IsRolling { get; protected set; }
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protected Drawable PopOutCount;
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protected virtual double PopOutDuration => 150;
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protected virtual float PopOutScale => 2.0f;
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protected virtual Easing PopOutEasing => Easing.None;
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protected virtual float PopOutInitialAlpha => 0.75f;
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protected virtual double FadeOutDuration => 100;
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/// <summary>
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/// Duration in milliseconds for the counter roll-up animation for each element.
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/// </summary>
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protected virtual double RollingDuration => 20;
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/// <summary>
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/// Easing for the counter rollover animation.
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/// </summary>
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protected Easing RollingEasing => Easing.None;
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protected Drawable DisplayedCountSpriteText;
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private int previousValue;
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/// <summary>
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/// Base of all combo counters.
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/// </summary>
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protected ComboCounter()
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{
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AutoSizeAxes = Axes.Both;
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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Children = new Drawable[]
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{
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DisplayedCountSpriteText = CreateSpriteText().With(s =>
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{
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s.Alpha = 0;
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}),
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PopOutCount = CreateSpriteText().With(s =>
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{
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s.Alpha = 0;
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s.Margin = new MarginPadding(0.05f);
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})
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};
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Current.ValueChanged += combo => updateCount(combo.NewValue == 0);
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}
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protected virtual Drawable CreateSpriteText() => new OsuSpriteText();
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protected override void LoadComplete()
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{
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base.LoadComplete();
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((IHasText)DisplayedCountSpriteText).Text = FormatCount(Current.Value);
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DisplayedCountSpriteText.Anchor = Anchor;
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DisplayedCountSpriteText.Origin = Origin;
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StopRolling();
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}
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private int displayedCount;
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/// <summary>
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/// Value shown at the current moment.
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/// </summary>
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public virtual int DisplayedCount
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{
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get => displayedCount;
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protected set
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{
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if (displayedCount.Equals(value))
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return;
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updateDisplayedCount(displayedCount, value, IsRolling);
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}
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}
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/// <summary>
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/// Increments the combo by an amount.
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/// </summary>
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/// <param name="amount"></param>
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public void Increment(int amount = 1)
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{
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Current.Value += amount;
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}
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/// <summary>
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/// Stops rollover animation, forcing the displayed count to be the actual count.
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/// </summary>
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public void StopRolling()
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{
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updateCount(false);
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}
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protected virtual string FormatCount(int count)
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{
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return count.ToString();
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}
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protected virtual void OnCountRolling(int currentValue, int newValue)
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{
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transformRoll(currentValue, newValue);
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}
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protected virtual void OnCountIncrement(int currentValue, int newValue)
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{
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DisplayedCount = newValue;
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}
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protected virtual void OnCountChange(int currentValue, int newValue)
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{
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DisplayedCount = newValue;
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}
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private double getProportionalDuration(int currentValue, int newValue)
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{
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double difference = currentValue > newValue ? currentValue - newValue : newValue - currentValue;
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return difference * RollingDuration;
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}
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private void updateDisplayedCount(int currentValue, int newValue, bool rolling)
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{
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displayedCount = newValue;
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if (rolling)
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OnDisplayedCountRolling(currentValue, newValue);
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else if (currentValue + 1 == newValue)
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OnDisplayedCountIncrement(newValue);
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else
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OnDisplayedCountChange(newValue);
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}
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private void updateCount(bool rolling)
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{
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int prev = previousValue;
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previousValue = Current.Value;
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if (!IsLoaded)
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return;
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if (!rolling)
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{
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FinishTransforms(false, nameof(DisplayedCount));
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IsRolling = false;
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DisplayedCount = prev;
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if (prev + 1 == Current.Value)
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OnCountIncrement(prev, Current.Value);
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else
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OnCountChange(prev, Current.Value);
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}
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else
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{
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OnCountRolling(displayedCount, Current.Value);
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IsRolling = true;
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}
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}
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private void transformRoll(int currentValue, int newValue)
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{
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this.TransformTo(nameof(DisplayedCount), newValue, getProportionalDuration(currentValue, newValue), RollingEasing);
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}
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protected abstract void OnDisplayedCountRolling(int currentValue, int newValue);
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protected abstract void OnDisplayedCountIncrement(int newValue);
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protected abstract void OnDisplayedCountChange(int newValue);
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}
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}
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@ -2,62 +2,124 @@
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osuTK;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Skinning;
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using osuTK;
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namespace osu.Game.Screens.Play.HUD
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{
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/// <summary>
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/// Uses the 'x' symbol and has a pop-out effect while rolling over.
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/// </summary>
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public class LegacyComboCounter : ComboCounter
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public class LegacyComboCounter : CompositeDrawable, IComboCounter
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{
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protected uint ScheduledPopOutCurrentId;
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protected virtual float PopOutSmallScale => 1.1f;
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protected virtual bool CanPopOutWhileRolling => false;
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public new Vector2 PopOutScale = new Vector2(1.6f);
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protected Drawable PopOutCount;
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protected Drawable DisplayedCountSpriteText;
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private int previousValue;
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private int displayedCount;
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public LegacyComboCounter()
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{
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AutoSizeAxes = Axes.Both;
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Anchor = Anchor.BottomLeft;
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Origin = Anchor.BottomLeft;
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Margin = new MarginPadding { Top = 5, Left = 20 };
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Margin = new MarginPadding { Bottom = 20, Left = 20 };
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Scale = new Vector2(1.6f);
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}
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[Resolved]
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private ISkinSource skin { get; set; }
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protected override Drawable CreateSpriteText()
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public Bindable<int> Current { get; } = new BindableInt
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{
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return skin?.GetDrawableComponent(new HUDSkinComponent(HUDSkinComponents.ScoreText)) ?? new OsuSpriteText();
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MinValue = 0,
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};
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/*
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new OsuSpriteText
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public bool IsRolling { get; protected set; }
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protected virtual double PopOutDuration => 150;
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protected virtual float PopOutScale => 1.6f;
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protected virtual Easing PopOutEasing => Easing.None;
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protected virtual float PopOutInitialAlpha => 0.75f;
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protected virtual double FadeOutDuration => 100;
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/// <summary>
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/// Duration in milliseconds for the counter roll-up animation for each element.
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/// </summary>
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protected virtual double RollingDuration => 20;
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/// <summary>
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/// Easing for the counter rollover animation.
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/// </summary>
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protected Easing RollingEasing => Easing.None;
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/// <summary>
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/// Value shown at the current moment.
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/// </summary>
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public virtual int DisplayedCount
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{
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get => displayedCount;
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protected set
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{
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if (displayedCount.Equals(value))
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return;
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updateDisplayedCount(displayedCount, value, IsRolling);
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}
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}
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protected Drawable CreateSpriteText()
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{
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return skin?.GetDrawableComponent(new HUDSkinComponent(HUDSkinComponents.ScoreText)) ?? new OsuSpriteText
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{
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Font = OsuFont.Numeric.With(size: 40),
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UseFullGlyphHeight = false,
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});
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*/
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};
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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InternalChildren = new Drawable[]
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{
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DisplayedCountSpriteText = CreateSpriteText().With(s =>
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{
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s.Alpha = 0;
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}),
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PopOutCount = CreateSpriteText().With(s =>
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{
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s.Alpha = 0;
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s.Margin = new MarginPadding(0.05f);
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})
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};
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Current.ValueChanged += combo => updateCount(combo.NewValue == 0);
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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((IHasText)DisplayedCountSpriteText).Text = FormatCount(Current.Value);
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DisplayedCountSpriteText.Anchor = Anchor;
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DisplayedCountSpriteText.Origin = Origin;
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PopOutCount.Origin = Origin;
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PopOutCount.Anchor = Anchor;
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}
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protected override string FormatCount(int count)
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{
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return $@"{count}x";
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StopRolling();
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}
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protected virtual void TransformPopOut(int newValue)
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@ -101,7 +163,7 @@ namespace osu.Game.Screens.Play.HUD
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DisplayedCount++;
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}
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protected override void OnCountRolling(int currentValue, int newValue)
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protected void OnCountRolling(int currentValue, int newValue)
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{
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ScheduledPopOutCurrentId++;
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@ -109,10 +171,10 @@ namespace osu.Game.Screens.Play.HUD
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if (currentValue == 0 && newValue == 0)
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DisplayedCountSpriteText.FadeOut(FadeOutDuration);
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base.OnCountRolling(currentValue, newValue);
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transformRoll(currentValue, newValue);
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}
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protected override void OnCountIncrement(int currentValue, int newValue)
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protected void OnCountIncrement(int currentValue, int newValue)
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{
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ScheduledPopOutCurrentId++;
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@ -130,17 +192,17 @@ namespace osu.Game.Screens.Play.HUD
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}, PopOutDuration);
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}
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protected override void OnCountChange(int currentValue, int newValue)
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protected void OnCountChange(int currentValue, int newValue)
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{
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ScheduledPopOutCurrentId++;
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if (newValue == 0)
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DisplayedCountSpriteText.FadeOut();
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base.OnCountChange(currentValue, newValue);
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DisplayedCount = newValue;
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}
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protected override void OnDisplayedCountRolling(int currentValue, int newValue)
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protected void OnDisplayedCountRolling(int currentValue, int newValue)
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{
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if (newValue == 0)
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DisplayedCountSpriteText.FadeOut(FadeOutDuration);
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@ -153,18 +215,88 @@ namespace osu.Game.Screens.Play.HUD
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TransformNoPopOut(newValue);
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}
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protected override void OnDisplayedCountChange(int newValue)
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protected void OnDisplayedCountChange(int newValue)
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{
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DisplayedCountSpriteText.FadeTo(newValue == 0 ? 0 : 1);
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TransformNoPopOut(newValue);
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}
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protected override void OnDisplayedCountIncrement(int newValue)
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protected void OnDisplayedCountIncrement(int newValue)
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{
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DisplayedCountSpriteText.Show();
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TransformPopOutSmall(newValue);
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}
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/// <summary>
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/// Increments the combo by an amount.
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/// </summary>
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/// <param name="amount"></param>
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public void Increment(int amount = 1)
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{
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Current.Value += amount;
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}
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/// <summary>
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/// Stops rollover animation, forcing the displayed count to be the actual count.
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/// </summary>
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public void StopRolling()
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{
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updateCount(false);
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}
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protected string FormatCount(int count)
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{
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return $@"{count}x";
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}
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private double getProportionalDuration(int currentValue, int newValue)
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{
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double difference = currentValue > newValue ? currentValue - newValue : newValue - currentValue;
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return difference * RollingDuration;
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}
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private void updateDisplayedCount(int currentValue, int newValue, bool rolling)
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{
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displayedCount = newValue;
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if (rolling)
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OnDisplayedCountRolling(currentValue, newValue);
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else if (currentValue + 1 == newValue)
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OnDisplayedCountIncrement(newValue);
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else
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OnDisplayedCountChange(newValue);
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}
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private void updateCount(bool rolling)
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{
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int prev = previousValue;
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previousValue = Current.Value;
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if (!IsLoaded)
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return;
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if (!rolling)
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{
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FinishTransforms(false, nameof(DisplayedCount));
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IsRolling = false;
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DisplayedCount = prev;
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if (prev + 1 == Current.Value)
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OnCountIncrement(prev, Current.Value);
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else
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OnCountChange(prev, Current.Value);
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}
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else
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{
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OnCountRolling(displayedCount, Current.Value);
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IsRolling = true;
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}
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}
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private void transformRoll(int currentValue, int newValue)
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{
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this.TransformTo<LegacyComboCounter, int>(nameof(DisplayedCount), newValue, getProportionalDuration(currentValue, newValue), RollingEasing);
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}
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}
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}
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@ -19,7 +19,6 @@ using osu.Game.Beatmaps.Formats;
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using osu.Game.IO;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Screens.Play.HUD;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Skinning
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