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Extract header element from base DrawableCarouselItem class
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2aad482545
commit
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@ -841,7 +841,7 @@ namespace osu.Game.Screens.Select
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/// <param name="parent">For nested items, the parent of the item to be updated.</param>
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private void updateItem(DrawableCarouselItem item, DrawableCarouselItem parent = null)
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{
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Vector2 posInScroll = scrollableContent.ToLocalSpace(item.ScreenSpaceDrawQuad.Centre);
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Vector2 posInScroll = scrollableContent.ToLocalSpace(item.Header.ScreenSpaceDrawQuad.Centre);
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float itemDrawY = posInScroll.Y - visibleUpperBound;
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float dist = Math.Abs(1f - itemDrawY / visibleHalfHeight);
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108
osu.Game/Screens/Select/Carousel/CarouselHeader.cs
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108
osu.Game/Screens/Select/Carousel/CarouselHeader.cs
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@ -0,0 +1,108 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Framework.Audio.Sample;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Effects;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Input.Events;
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using osu.Framework.Utils;
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using osu.Game.Graphics;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Screens.Select.Carousel
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{
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public class CarouselHeader : Container
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{
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private SampleChannel sampleHover;
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private readonly Box hoverLayer;
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public Container BorderContainer;
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public readonly Bindable<CarouselItemState> State = new Bindable<CarouselItemState>(CarouselItemState.NotSelected);
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protected override Container<Drawable> Content { get; } = new Container { RelativeSizeAxes = Axes.Both };
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public CarouselHeader()
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{
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RelativeSizeAxes = Axes.X;
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Height = DrawableCarouselItem.MAX_HEIGHT;
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InternalChild = BorderContainer = new Container
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{
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RelativeSizeAxes = Axes.Both,
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Masking = true,
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CornerRadius = 10,
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BorderColour = new Color4(221, 255, 255, 255),
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Children = new Drawable[]
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{
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Content,
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hoverLayer = new Box
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{
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RelativeSizeAxes = Axes.Both,
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Alpha = 0,
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Blending = BlendingParameters.Additive,
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},
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}
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};
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}
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[BackgroundDependencyLoader]
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private void load(AudioManager audio, OsuColour colours)
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{
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sampleHover = audio.Samples.Get($@"SongSelect/song-ping-variation-{RNG.Next(1, 5)}");
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hoverLayer.Colour = colours.Blue.Opacity(0.1f);
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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State.BindValueChanged(updateState, true);
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}
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private void updateState(ValueChangedEvent<CarouselItemState> state)
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{
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switch (state.NewValue)
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{
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case CarouselItemState.Collapsed:
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case CarouselItemState.NotSelected:
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BorderContainer.BorderThickness = 0;
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BorderContainer.EdgeEffect = new EdgeEffectParameters
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{
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Type = EdgeEffectType.Shadow, Offset = new Vector2(1), Radius = 10, Colour = Color4.Black.Opacity(100),
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};
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break;
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case CarouselItemState.Selected:
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BorderContainer.BorderThickness = 2.5f;
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BorderContainer.EdgeEffect = new EdgeEffectParameters
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{
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Type = EdgeEffectType.Glow, Colour = new Color4(130, 204, 255, 150), Radius = 20, Roundness = 10,
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};
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break;
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}
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}
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protected override bool OnHover(HoverEvent e)
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{
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sampleHover?.Play();
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hoverLayer.FadeIn(100, Easing.OutQuint);
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return base.OnHover(e);
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}
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protected override void OnHoverLost(HoverLostEvent e)
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{
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hoverLayer.FadeOut(1000, Easing.OutQuint);
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base.OnHoverLost(e);
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}
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}
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}
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@ -64,15 +64,14 @@ namespace osu.Game.Screens.Select.Carousel
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public DrawableCarouselBeatmap(CarouselBeatmap panel)
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{
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beatmap = panel.Beatmap;
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Height = HEIGHT;
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// todo: temporary
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Item = panel;
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}
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[BackgroundDependencyLoader(true)]
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private void load(BeatmapManager manager, SongSelect songSelect)
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{
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Header.Height = HEIGHT;
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if (songSelect != null)
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{
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startRequested = b => songSelect.FinaliseSelection(b);
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@ -83,7 +82,7 @@ namespace osu.Game.Screens.Select.Carousel
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if (manager != null)
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hideRequested = manager.Hide;
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Content.Children = new Drawable[]
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Header.Children = new Drawable[]
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{
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background = new Box
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{
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@ -174,7 +173,7 @@ namespace osu.Game.Screens.Select.Carousel
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{
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base.Selected();
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BorderContainer.MoveToX(-50, 500, Easing.OutExpo);
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Header.MoveToX(-50, 500, Easing.OutExpo);
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background.Colour = ColourInfo.GradientVertical(
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new Color4(20, 43, 51, 255),
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@ -187,7 +186,7 @@ namespace osu.Game.Screens.Select.Carousel
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{
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base.Deselected();
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BorderContainer.MoveToX(0, 500, Easing.OutExpo);
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Header.MoveToX(0, 500, Easing.OutExpo);
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background.Colour = new Color4(20, 43, 51, 255);
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triangles.Colour = OsuColour.Gray(0.5f);
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@ -67,16 +67,12 @@ namespace osu.Game.Screens.Select.Carousel
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if (beatmapOverlay != null)
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viewDetails = beatmapOverlay.FetchAndShowBeatmapSet;
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// TODO: temporary. we probably want to *not* inherit DrawableCarouselItem for this class, but only the above header portion.
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AddRangeInternal(new Drawable[]
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Content.Add(beatmapContainer = new Container<DrawableCarouselItem>
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{
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beatmapContainer = new Container<DrawableCarouselItem>
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{
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X = 50,
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Y = MAX_HEIGHT,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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},
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X = 50,
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Y = MAX_HEIGHT,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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});
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}
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@ -90,7 +86,7 @@ namespace osu.Game.Screens.Select.Carousel
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return;
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Logger.Log($"updating item {beatmapSet}");
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Content.Children = new Drawable[]
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Header.Children = new Drawable[]
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{
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new DelayedLoadUnloadWrapper(() =>
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{
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@ -163,7 +159,7 @@ namespace osu.Game.Screens.Select.Carousel
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{
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base.Deselected();
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BorderContainer.MoveToX(0, 500, Easing.OutExpo);
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MovementContainer.MoveToX(0, 500, Easing.OutExpo);
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foreach (var beatmap in beatmapContainer)
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{
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@ -176,7 +172,7 @@ namespace osu.Game.Screens.Select.Carousel
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{
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base.Selected();
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BorderContainer.MoveToX(-100, 500, Easing.OutExpo);
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MovementContainer.MoveToX(-100, 500, Easing.OutExpo);
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// on selection we show our child beatmaps.
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// for now this is a simple drawable construction each selection.
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@ -4,21 +4,11 @@
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Framework.Audio.Sample;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Effects;
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using osu.Framework.Graphics.Pooling;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Input.Events;
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using osu.Framework.Utils;
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using osu.Game.Graphics;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Screens.Select.Carousel
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{
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@ -28,6 +18,14 @@ namespace osu.Game.Screens.Select.Carousel
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public override bool IsPresent => base.IsPresent || Item?.Visible == true;
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public readonly CarouselHeader Header;
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protected readonly Container<Drawable> Content;
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protected readonly Container MovementContainer;
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private CarouselItem item;
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public CarouselItem Item
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{
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get => item;
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@ -38,8 +36,10 @@ namespace osu.Game.Screens.Select.Carousel
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if (item != null)
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{
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Item.Filtered.ValueChanged -= onStateChange;
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Item.State.ValueChanged -= onStateChange;
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item.Filtered.ValueChanged -= onStateChange;
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item.State.ValueChanged -= onStateChange;
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Header.State.UnbindFrom(item.State);
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if (item is CarouselGroup group)
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{
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@ -57,67 +57,33 @@ namespace osu.Game.Screens.Select.Carousel
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public virtual IEnumerable<DrawableCarouselItem> ChildItems => Enumerable.Empty<DrawableCarouselItem>();
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private readonly Container nestedContainer;
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protected readonly Container BorderContainer;
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private readonly Box hoverLayer;
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protected Container<Drawable> Content => nestedContainer;
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protected DrawableCarouselItem()
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{
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Height = MAX_HEIGHT;
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RelativeSizeAxes = Axes.X;
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AutoSizeAxes = Axes.Y;
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Alpha = 0;
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InternalChild = BorderContainer = new Container
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InternalChildren = new Drawable[]
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{
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RelativeSizeAxes = Axes.Both,
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Masking = true,
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CornerRadius = 10,
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BorderColour = new Color4(221, 255, 255, 255),
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Children = new Drawable[]
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MovementContainer = new Container
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{
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nestedContainer = new Container
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Children = new Drawable[]
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{
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RelativeSizeAxes = Axes.Both,
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},
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hoverLayer = new Box
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{
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RelativeSizeAxes = Axes.Both,
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Alpha = 0,
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Blending = BlendingParameters.Additive,
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},
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}
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Header = new CarouselHeader(),
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Content = new Container
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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}
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}
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},
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};
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}
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private SampleChannel sampleHover;
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private CarouselItem item;
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[BackgroundDependencyLoader]
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private void load(AudioManager audio, OsuColour colours)
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{
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sampleHover = audio.Samples.Get($@"SongSelect/song-ping-variation-{RNG.Next(1, 5)}");
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hoverLayer.Colour = colours.Blue.Opacity(0.1f);
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}
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protected override bool OnHover(HoverEvent e)
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{
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sampleHover?.Play();
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hoverLayer.FadeIn(100, Easing.OutQuint);
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return base.OnHover(e);
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}
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protected override void OnHoverLost(HoverLostEvent e)
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{
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hoverLayer.FadeOut(1000, Easing.OutQuint);
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base.OnHoverLost(e);
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}
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public void SetMultiplicativeAlpha(float alpha) => BorderContainer.Alpha = alpha;
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public void SetMultiplicativeAlpha(float alpha) => Header.BorderContainer.Alpha = alpha;
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protected override void LoadComplete()
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{
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@ -136,6 +102,8 @@ namespace osu.Game.Screens.Select.Carousel
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Item.Filtered.ValueChanged += onStateChange;
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Item.State.ValueChanged += onStateChange;
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Header.State.BindTo(Item.State);
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if (Item is CarouselGroup group)
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{
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foreach (var c in group.Children)
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@ -171,31 +139,10 @@ namespace osu.Game.Screens.Select.Carousel
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protected virtual void Selected()
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{
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Debug.Assert(Item != null);
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Item.State.Value = CarouselItemState.Selected;
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BorderContainer.BorderThickness = 2.5f;
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BorderContainer.EdgeEffect = new EdgeEffectParameters
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{
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Type = EdgeEffectType.Glow,
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Colour = new Color4(130, 204, 255, 150),
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Radius = 20,
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Roundness = 10,
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};
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}
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protected virtual void Deselected()
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{
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Item.State.Value = CarouselItemState.NotSelected;
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BorderContainer.BorderThickness = 0;
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BorderContainer.EdgeEffect = new EdgeEffectParameters
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{
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Type = EdgeEffectType.Shadow,
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Offset = new Vector2(1),
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Radius = 10,
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Colour = Color4.Black.Opacity(100),
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};
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}
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protected override bool OnClick(ClickEvent e)
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