mirror of
https://github.com/ppy/osu.git
synced 2024-12-14 18:42:56 +08:00
Merge branch 'master' into playfield-shift
This commit is contained in:
commit
3c8fe12ccf
@ -52,6 +52,6 @@
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.731.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.804.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.806.0" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
@ -17,32 +17,58 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
{
|
||||
private int depthIndex;
|
||||
|
||||
public TestSceneSpinner()
|
||||
private TestDrawableSpinner drawableSpinner;
|
||||
|
||||
[TestCase(false)]
|
||||
[TestCase(true)]
|
||||
public void TestVariousSpinners(bool autoplay)
|
||||
{
|
||||
AddStep("Miss Big", () => SetContents(() => testSingle(2)));
|
||||
AddStep("Miss Medium", () => SetContents(() => testSingle(5)));
|
||||
AddStep("Miss Small", () => SetContents(() => testSingle(7)));
|
||||
AddStep("Hit Big", () => SetContents(() => testSingle(2, true)));
|
||||
AddStep("Hit Medium", () => SetContents(() => testSingle(5, true)));
|
||||
AddStep("Hit Small", () => SetContents(() => testSingle(7, true)));
|
||||
string term = autoplay ? "Hit" : "Miss";
|
||||
AddStep($"{term} Big", () => SetContents(() => testSingle(2, autoplay)));
|
||||
AddStep($"{term} Medium", () => SetContents(() => testSingle(5, autoplay)));
|
||||
AddStep($"{term} Small", () => SetContents(() => testSingle(7, autoplay)));
|
||||
}
|
||||
|
||||
private Drawable testSingle(float circleSize, bool auto = false)
|
||||
[TestCase(false)]
|
||||
[TestCase(true)]
|
||||
public void TestLongSpinner(bool autoplay)
|
||||
{
|
||||
var spinner = new Spinner { StartTime = Time.Current + 2000, EndTime = Time.Current + 5000 };
|
||||
AddStep("Very short spinner", () => SetContents(() => testSingle(5, autoplay, 2000)));
|
||||
AddUntilStep("Wait for completion", () => drawableSpinner.Result.HasResult);
|
||||
AddUntilStep("Check correct progress", () => drawableSpinner.Progress == (autoplay ? 1 : 0));
|
||||
}
|
||||
|
||||
[TestCase(false)]
|
||||
[TestCase(true)]
|
||||
public void TestSuperShortSpinner(bool autoplay)
|
||||
{
|
||||
AddStep("Very short spinner", () => SetContents(() => testSingle(5, autoplay, 200)));
|
||||
AddUntilStep("Wait for completion", () => drawableSpinner.Result.HasResult);
|
||||
AddUntilStep("Short spinner implicitly completes", () => drawableSpinner.Progress == 1);
|
||||
}
|
||||
|
||||
private Drawable testSingle(float circleSize, bool auto = false, double length = 3000)
|
||||
{
|
||||
const double delay = 2000;
|
||||
|
||||
var spinner = new Spinner
|
||||
{
|
||||
StartTime = Time.Current + delay,
|
||||
EndTime = Time.Current + delay + length
|
||||
};
|
||||
|
||||
spinner.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty { CircleSize = circleSize });
|
||||
|
||||
var drawable = new TestDrawableSpinner(spinner, auto)
|
||||
drawableSpinner = new TestDrawableSpinner(spinner, auto)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Depth = depthIndex++
|
||||
};
|
||||
|
||||
foreach (var mod in SelectedMods.Value.OfType<IApplicableToDrawableHitObjects>())
|
||||
mod.ApplyToDrawableHitObjects(new[] { drawable });
|
||||
mod.ApplyToDrawableHitObjects(new[] { drawableSpinner });
|
||||
|
||||
return drawable;
|
||||
return drawableSpinner;
|
||||
}
|
||||
|
||||
private class TestDrawableSpinner : DrawableSpinner
|
||||
|
@ -175,7 +175,18 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
/// <summary>
|
||||
/// The completion progress of this spinner from 0..1 (clamped).
|
||||
/// </summary>
|
||||
public float Progress => Math.Clamp(RotationTracker.CumulativeRotation / 360 / Spinner.SpinsRequired, 0, 1);
|
||||
public float Progress
|
||||
{
|
||||
get
|
||||
{
|
||||
if (Spinner.SpinsRequired == 0)
|
||||
// some spinners are so short they can't require an integer spin count.
|
||||
// these become implicitly hit.
|
||||
return 1;
|
||||
|
||||
return Math.Clamp(RotationTracker.CumulativeRotation / 360 / Spinner.SpinsRequired, 0, 1);
|
||||
}
|
||||
}
|
||||
|
||||
protected override void CheckForResult(bool userTriggered, double timeOffset)
|
||||
{
|
||||
|
@ -1,7 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
@ -45,7 +44,7 @@ namespace osu.Game.Rulesets.Osu.Objects
|
||||
|
||||
double minimumRotationsPerSecond = stable_matching_fudge * BeatmapDifficulty.DifficultyRange(difficulty.OverallDifficulty, 3, 5, 7.5);
|
||||
|
||||
SpinsRequired = (int)Math.Max(1, (secondsDuration * minimumRotationsPerSecond));
|
||||
SpinsRequired = (int)(secondsDuration * minimumRotationsPerSecond);
|
||||
MaximumBonusSpins = (int)((maximum_rotations_per_second - minimumRotationsPerSecond) * secondsDuration);
|
||||
}
|
||||
|
||||
|
@ -67,8 +67,6 @@ namespace osu.Game
|
||||
[NotNull]
|
||||
private readonly NotificationOverlay notifications = new NotificationOverlay();
|
||||
|
||||
private NowPlayingOverlay nowPlaying;
|
||||
|
||||
private BeatmapListingOverlay beatmapListing;
|
||||
|
||||
private DashboardOverlay dashboard;
|
||||
@ -650,7 +648,7 @@ namespace osu.Game
|
||||
Origin = Anchor.TopRight,
|
||||
}, rightFloatingOverlayContent.Add, true);
|
||||
|
||||
loadComponentSingleFile(nowPlaying = new NowPlayingOverlay
|
||||
loadComponentSingleFile(new NowPlayingOverlay
|
||||
{
|
||||
GetToolbarHeight = () => ToolbarOffset,
|
||||
Anchor = Anchor.TopRight,
|
||||
@ -862,18 +860,6 @@ namespace osu.Game
|
||||
|
||||
switch (action)
|
||||
{
|
||||
case GlobalAction.ToggleNowPlaying:
|
||||
nowPlaying.ToggleVisibility();
|
||||
return true;
|
||||
|
||||
case GlobalAction.ToggleChat:
|
||||
chatOverlay.ToggleVisibility();
|
||||
return true;
|
||||
|
||||
case GlobalAction.ToggleSocial:
|
||||
dashboard.ToggleVisibility();
|
||||
return true;
|
||||
|
||||
case GlobalAction.ResetInputSettings:
|
||||
var sensitivity = frameworkConfig.GetBindable<double>(FrameworkSetting.CursorSensitivity);
|
||||
|
||||
@ -889,18 +875,6 @@ namespace osu.Game
|
||||
Toolbar.ToggleVisibility();
|
||||
return true;
|
||||
|
||||
case GlobalAction.ToggleSettings:
|
||||
Settings.ToggleVisibility();
|
||||
return true;
|
||||
|
||||
case GlobalAction.ToggleDirect:
|
||||
beatmapListing.ToggleVisibility();
|
||||
return true;
|
||||
|
||||
case GlobalAction.ToggleNotifications:
|
||||
notifications.ToggleVisibility();
|
||||
return true;
|
||||
|
||||
case GlobalAction.ToggleGameplayMouseButtons:
|
||||
LocalConfig.Set(OsuSetting.MouseDisableButtons, !LocalConfig.Get<bool>(OsuSetting.MouseDisableButtons));
|
||||
return true;
|
||||
|
@ -3,6 +3,7 @@
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Input.Bindings;
|
||||
|
||||
namespace osu.Game.Overlays.Toolbar
|
||||
{
|
||||
@ -11,6 +12,10 @@ namespace osu.Game.Overlays.Toolbar
|
||||
public ToolbarBeatmapListingButton()
|
||||
{
|
||||
SetIcon(OsuIcon.ChevronDownCircle);
|
||||
TooltipMain = "Beatmap listing";
|
||||
TooltipSub = "Browse for new beatmaps";
|
||||
|
||||
Hotkey = GlobalAction.ToggleDirect;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
||||
|
@ -1,27 +1,34 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Caching;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Effects;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Backgrounds;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Input;
|
||||
using osu.Game.Input.Bindings;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
|
||||
namespace osu.Game.Overlays.Toolbar
|
||||
{
|
||||
public class ToolbarButton : OsuClickableContainer
|
||||
public abstract class ToolbarButton : OsuClickableContainer, IKeyBindingHandler<GlobalAction>
|
||||
{
|
||||
public const float WIDTH = Toolbar.HEIGHT * 1.4f;
|
||||
|
||||
protected GlobalAction? Hotkey { get; set; }
|
||||
|
||||
public void SetIcon(Drawable icon)
|
||||
{
|
||||
IconContainer.Icon = icon;
|
||||
@ -66,9 +73,13 @@ namespace osu.Game.Overlays.Toolbar
|
||||
private readonly FillFlowContainer tooltipContainer;
|
||||
private readonly SpriteText tooltip1;
|
||||
private readonly SpriteText tooltip2;
|
||||
private readonly SpriteText keyBindingTooltip;
|
||||
protected FillFlowContainer Flow;
|
||||
|
||||
public ToolbarButton()
|
||||
[Resolved]
|
||||
private KeyBindingStore keyBindings { get; set; }
|
||||
|
||||
protected ToolbarButton()
|
||||
: base(HoverSampleSet.Loud)
|
||||
{
|
||||
Width = WIDTH;
|
||||
@ -123,7 +134,7 @@ namespace osu.Game.Overlays.Toolbar
|
||||
Origin = TooltipAnchor,
|
||||
Position = new Vector2(TooltipAnchor.HasFlag(Anchor.x0) ? 5 : -5, 5),
|
||||
Alpha = 0,
|
||||
Children = new[]
|
||||
Children = new Drawable[]
|
||||
{
|
||||
tooltip1 = new OsuSpriteText
|
||||
{
|
||||
@ -132,17 +143,44 @@ namespace osu.Game.Overlays.Toolbar
|
||||
Shadow = true,
|
||||
Font = OsuFont.GetFont(size: 22, weight: FontWeight.Bold),
|
||||
},
|
||||
tooltip2 = new OsuSpriteText
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Anchor = TooltipAnchor,
|
||||
Origin = TooltipAnchor,
|
||||
Shadow = true,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Children = new[]
|
||||
{
|
||||
tooltip2 = new OsuSpriteText { Shadow = true },
|
||||
keyBindingTooltip = new OsuSpriteText { Shadow = true }
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private readonly Cached tooltipKeyBinding = new Cached();
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
keyBindings.KeyBindingChanged += () => tooltipKeyBinding.Invalidate();
|
||||
updateKeyBindingTooltip();
|
||||
}
|
||||
|
||||
private void updateKeyBindingTooltip()
|
||||
{
|
||||
if (tooltipKeyBinding.IsValid)
|
||||
return;
|
||||
|
||||
var binding = keyBindings.Query().Find(b => (GlobalAction)b.Action == Hotkey);
|
||||
var keyBindingString = binding?.KeyCombination.ReadableString();
|
||||
keyBindingTooltip.Text = !string.IsNullOrEmpty(keyBindingString) ? $" ({keyBindingString})" : string.Empty;
|
||||
|
||||
tooltipKeyBinding.Validate();
|
||||
}
|
||||
|
||||
protected override bool OnMouseDown(MouseDownEvent e) => true;
|
||||
|
||||
protected override bool OnClick(ClickEvent e)
|
||||
@ -154,6 +192,8 @@ namespace osu.Game.Overlays.Toolbar
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
updateKeyBindingTooltip();
|
||||
|
||||
HoverBackground.FadeIn(200);
|
||||
tooltipContainer.FadeIn(100);
|
||||
return base.OnHover(e);
|
||||
@ -164,6 +204,21 @@ namespace osu.Game.Overlays.Toolbar
|
||||
HoverBackground.FadeOut(200);
|
||||
tooltipContainer.FadeOut(100);
|
||||
}
|
||||
|
||||
public bool OnPressed(GlobalAction action)
|
||||
{
|
||||
if (action == Hotkey)
|
||||
{
|
||||
Click();
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public void OnReleased(GlobalAction action)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
public class OpaqueBackground : Container
|
||||
|
@ -11,6 +11,8 @@ namespace osu.Game.Overlays.Toolbar
|
||||
public ToolbarChangelogButton()
|
||||
{
|
||||
SetIcon(FontAwesome.Solid.Bullhorn);
|
||||
TooltipMain = "Changelog";
|
||||
TooltipSub = "Track recent dev updates in the osu! ecosystem";
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
||||
|
@ -3,6 +3,7 @@
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Input.Bindings;
|
||||
|
||||
namespace osu.Game.Overlays.Toolbar
|
||||
{
|
||||
@ -11,6 +12,10 @@ namespace osu.Game.Overlays.Toolbar
|
||||
public ToolbarChatButton()
|
||||
{
|
||||
SetIcon(FontAwesome.Solid.Comments);
|
||||
TooltipMain = "Chat";
|
||||
TooltipSub = "Join the real-time discussion";
|
||||
|
||||
Hotkey = GlobalAction.ToggleChat;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
||||
|
@ -2,33 +2,19 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Game.Input.Bindings;
|
||||
|
||||
namespace osu.Game.Overlays.Toolbar
|
||||
{
|
||||
public class ToolbarHomeButton : ToolbarButton, IKeyBindingHandler<GlobalAction>
|
||||
public class ToolbarHomeButton : ToolbarButton
|
||||
{
|
||||
public ToolbarHomeButton()
|
||||
{
|
||||
Icon = FontAwesome.Solid.Home;
|
||||
TooltipMain = "Home";
|
||||
TooltipSub = "Return to the main menu";
|
||||
}
|
||||
|
||||
public bool OnPressed(GlobalAction action)
|
||||
{
|
||||
if (action == GlobalAction.Home)
|
||||
{
|
||||
Click();
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public void OnReleased(GlobalAction action)
|
||||
{
|
||||
Hotkey = GlobalAction.Home;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -2,15 +2,23 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Input.Bindings;
|
||||
|
||||
namespace osu.Game.Overlays.Toolbar
|
||||
{
|
||||
public class ToolbarMusicButton : ToolbarOverlayToggleButton
|
||||
{
|
||||
protected override Anchor TooltipAnchor => Anchor.TopRight;
|
||||
|
||||
public ToolbarMusicButton()
|
||||
{
|
||||
Icon = FontAwesome.Solid.Music;
|
||||
TooltipMain = "Now playing";
|
||||
TooltipSub = "Manage the currently playing track";
|
||||
|
||||
Hotkey = GlobalAction.ToggleNowPlaying;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
||||
|
@ -11,6 +11,8 @@ namespace osu.Game.Overlays.Toolbar
|
||||
public ToolbarNewsButton()
|
||||
{
|
||||
Icon = FontAwesome.Solid.Newspaper;
|
||||
TooltipMain = "News";
|
||||
TooltipSub = "Get up-to-date on community happenings";
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
||||
|
@ -9,6 +9,7 @@ using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Input.Bindings;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
@ -28,6 +29,8 @@ namespace osu.Game.Overlays.Toolbar
|
||||
TooltipMain = "Notifications";
|
||||
TooltipSub = "Waiting for 'ya";
|
||||
|
||||
Hotkey = GlobalAction.ToggleNotifications;
|
||||
|
||||
Add(countDisplay = new CountCircle
|
||||
{
|
||||
Alpha = 0,
|
||||
|
@ -11,6 +11,8 @@ namespace osu.Game.Overlays.Toolbar
|
||||
public ToolbarRankingsButton()
|
||||
{
|
||||
SetIcon(FontAwesome.Regular.ChartBar);
|
||||
TooltipMain = "Ranking";
|
||||
TooltipSub = "Find out who's the best right now";
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
||||
|
@ -3,6 +3,7 @@
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Input.Bindings;
|
||||
|
||||
namespace osu.Game.Overlays.Toolbar
|
||||
{
|
||||
@ -13,6 +14,8 @@ namespace osu.Game.Overlays.Toolbar
|
||||
Icon = FontAwesome.Solid.Cog;
|
||||
TooltipMain = "Settings";
|
||||
TooltipSub = "Change your settings";
|
||||
|
||||
Hotkey = GlobalAction.ToggleSettings;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
||||
|
@ -3,6 +3,7 @@
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Input.Bindings;
|
||||
|
||||
namespace osu.Game.Overlays.Toolbar
|
||||
{
|
||||
@ -11,6 +12,10 @@ namespace osu.Game.Overlays.Toolbar
|
||||
public ToolbarSocialButton()
|
||||
{
|
||||
Icon = FontAwesome.Solid.Users;
|
||||
TooltipMain = "Friends";
|
||||
TooltipSub = "Interact with those close to you";
|
||||
|
||||
Hotkey = GlobalAction.ToggleSocial;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
||||
|
@ -117,6 +117,8 @@ namespace osu.Game.Rulesets.UI
|
||||
|
||||
public void RemoveAdjustment(AdjustableProperty type, BindableNumber<double> adjustBindable) => throw new NotSupportedException();
|
||||
|
||||
public void RemoveAllAdjustments(AdjustableProperty type) => throw new NotSupportedException();
|
||||
|
||||
public BindableNumber<double> Volume => throw new NotSupportedException();
|
||||
|
||||
public BindableNumber<double> Balance => throw new NotSupportedException();
|
||||
|
@ -4,6 +4,7 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
@ -149,28 +150,28 @@ namespace osu.Game.Skinning
|
||||
/// Smoothly adjusts <see cref="Volume"/> over time.
|
||||
/// </summary>
|
||||
/// <returns>A <see cref="TransformSequence{T}"/> to which further transforms can be added.</returns>
|
||||
public TransformSequence<DrawableAudioWrapper> VolumeTo(double newVolume, double duration = 0, Easing easing = Easing.None) =>
|
||||
public TransformSequence<AudioContainer<DrawableSample>> VolumeTo(double newVolume, double duration = 0, Easing easing = Easing.None) =>
|
||||
samplesContainer.VolumeTo(newVolume, duration, easing);
|
||||
|
||||
/// <summary>
|
||||
/// Smoothly adjusts <see cref="Balance"/> over time.
|
||||
/// </summary>
|
||||
/// <returns>A <see cref="TransformSequence{T}"/> to which further transforms can be added.</returns>
|
||||
public TransformSequence<DrawableAudioWrapper> BalanceTo(double newBalance, double duration = 0, Easing easing = Easing.None) =>
|
||||
public TransformSequence<AudioContainer<DrawableSample>> BalanceTo(double newBalance, double duration = 0, Easing easing = Easing.None) =>
|
||||
samplesContainer.BalanceTo(newBalance, duration, easing);
|
||||
|
||||
/// <summary>
|
||||
/// Smoothly adjusts <see cref="Frequency"/> over time.
|
||||
/// </summary>
|
||||
/// <returns>A <see cref="TransformSequence{T}"/> to which further transforms can be added.</returns>
|
||||
public TransformSequence<DrawableAudioWrapper> FrequencyTo(double newFrequency, double duration = 0, Easing easing = Easing.None) =>
|
||||
public TransformSequence<AudioContainer<DrawableSample>> FrequencyTo(double newFrequency, double duration = 0, Easing easing = Easing.None) =>
|
||||
samplesContainer.FrequencyTo(newFrequency, duration, easing);
|
||||
|
||||
/// <summary>
|
||||
/// Smoothly adjusts <see cref="Tempo"/> over time.
|
||||
/// </summary>
|
||||
/// <returns>A <see cref="TransformSequence{T}"/> to which further transforms can be added.</returns>
|
||||
public TransformSequence<DrawableAudioWrapper> TempoTo(double newTempo, double duration = 0, Easing easing = Easing.None) =>
|
||||
public TransformSequence<AudioContainer<DrawableSample>> TempoTo(double newTempo, double duration = 0, Easing easing = Easing.None) =>
|
||||
samplesContainer.TempoTo(newTempo, duration, easing);
|
||||
|
||||
#endregion
|
||||
|
@ -24,7 +24,7 @@
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2020.804.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2020.806.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.731.0" />
|
||||
<PackageReference Include="Sentry" Version="2.1.5" />
|
||||
<PackageReference Include="SharpCompress" Version="0.26.0" />
|
||||
|
@ -70,7 +70,7 @@
|
||||
<Reference Include="System.Net.Http" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2020.804.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2020.806.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.731.0" />
|
||||
</ItemGroup>
|
||||
<!-- Xamarin.iOS does not automatically handle transitive dependencies from NuGet packages. -->
|
||||
@ -80,7 +80,7 @@
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2020.804.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2020.806.0" />
|
||||
<PackageReference Include="SharpCompress" Version="0.26.0" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
||||
|
Loading…
Reference in New Issue
Block a user