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Reference constant through base class
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@ -70,7 +70,7 @@ namespace osu.Game.Tests.Visual.Ranking
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for (int i = 0; i < 500; i++)
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{
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float angle = (float)random.NextDouble() * 2 * (float)Math.PI;
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float radius = (float)random.NextDouble() * 0.5f * HitCircle.OBJECT_RADIUS;
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float radius = (float)random.NextDouble() * 0.5f * OsuHitObject.OBJECT_RADIUS;
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Vector2 position = new Vector2(radius * (float)Math.Cos(angle), radius * (float)Math.Sin(angle));
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