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https://github.com/ppy/osu.git
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Merge master with conflicts resolved
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commit
6c428d8b11
@ -2,9 +2,7 @@
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using osu.Game.Overlays.Profile.Sections.Historical;
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using osu.Game.Overlays.Profile;
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using osu.Framework.Graphics;
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using osu.Game.Overlays;
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using osu.Framework.Allocation;
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@ -14,12 +12,6 @@ namespace osu.Game.Tests.Visual.Online
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{
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public class TestSceneUserHistoryGraph : OsuTestScene
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{
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public override IReadOnlyList<Type> RequiredTypes => new[]
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{
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typeof(UserHistoryGraph),
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typeof(UserGraph<,>),
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};
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[Cached]
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private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Pink);
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@ -32,6 +32,11 @@ namespace osu.Game.Overlays.BeatmapListing
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/// </summary>
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public Action SearchStarted;
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/// <summary>
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/// Any time the search text box receives key events (even while masked).
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/// </summary>
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public Action TypingStarted;
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/// <summary>
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/// True when pagination has reached the end of available results.
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/// </summary>
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@ -82,7 +87,10 @@ namespace osu.Game.Overlays.BeatmapListing
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Radius = 3,
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Offset = new Vector2(0f, 1f),
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},
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Child = searchControl = new BeatmapListingSearchControl(),
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Child = searchControl = new BeatmapListingSearchControl
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{
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TypingStarted = () => TypingStarted?.Invoke()
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}
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},
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new Container
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{
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@ -1,12 +1,14 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osuTK;
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using osu.Framework.Bindables;
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using osu.Framework.Input.Events;
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using osu.Game.Beatmaps.Drawables;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics.Containers;
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@ -19,6 +21,11 @@ namespace osu.Game.Overlays.BeatmapListing
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{
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public class BeatmapListingSearchControl : CompositeDrawable
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{
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/// <summary>
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/// Any time the text box receives key events (even while masked).
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/// </summary>
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public Action TypingStarted;
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public Bindable<string> Query => textBox.Current;
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public Bindable<RulesetInfo> Ruleset => modeFilter.Current;
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@ -102,6 +109,7 @@ namespace osu.Game.Overlays.BeatmapListing
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textBox = new BeatmapSearchTextBox
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{
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RelativeSizeAxes = Axes.X,
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TypingStarted = () => TypingStarted?.Invoke(),
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},
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new ReverseChildIDFillFlowContainer<Drawable>
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{
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@ -138,12 +146,26 @@ namespace osu.Game.Overlays.BeatmapListing
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private class BeatmapSearchTextBox : SearchTextBox
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{
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/// <summary>
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/// Any time the text box receives key events (even while masked).
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/// </summary>
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public Action TypingStarted;
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protected override Color4 SelectionColour => Color4.Gray;
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public BeatmapSearchTextBox()
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{
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PlaceholderText = @"type in keywords...";
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}
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protected override bool OnKeyDown(KeyDownEvent e)
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{
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if (!base.OnKeyDown(e))
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return false;
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TypingStarted?.Invoke();
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return true;
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}
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}
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}
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}
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@ -68,6 +68,7 @@ namespace osu.Game.Overlays
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Header,
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filterControl = new BeatmapListingFilterControl
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{
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TypingStarted = onTypingStarted,
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SearchStarted = onSearchStarted,
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SearchFinished = onSearchFinished,
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},
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@ -102,6 +103,12 @@ namespace osu.Game.Overlays
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};
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}
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private void onTypingStarted()
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{
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// temporary until the textbox/header is updated to always stay on screen.
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resultScrollContainer.ScrollToStart();
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}
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protected override void OnFocus(FocusEvent e)
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{
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base.OnFocus(e);
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@ -85,6 +85,8 @@ namespace osu.Game.Overlays.Mods
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protected override bool OnKeyDown(KeyDownEvent e)
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{
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if (e.ControlPressed) return false;
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if (ToggleKeys != null)
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{
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var index = Array.IndexOf(ToggleKeys, e.Key);
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@ -41,7 +41,6 @@ namespace osu.Game.Overlays.Profile.Header.Components
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private void updateStatistics(UserStatistics statistics)
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{
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int[] userRanks = statistics?.RankHistory?.Data;
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Data = userRanks?.Select((x, index) => new KeyValuePair<int, int>(index, x)).Where(x => x.Value != 0).ToArray();
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}
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@ -29,7 +29,7 @@ namespace osu.Game.Overlays.Profile
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private readonly UserLineGraph graph;
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private KeyValuePair<TKey, TValue>[] data;
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private int dataIndex;
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private int hoveredIndex = -1;
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protected UserGraph()
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{
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@ -39,7 +39,7 @@ namespace osu.Game.Overlays.Profile
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Alpha = 0
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});
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graph.OnBallMove += i => dataIndex = i;
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graph.OnBallMove += i => hoveredIndex = i;
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}
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[BackgroundDependencyLoader]
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@ -48,11 +48,13 @@ namespace osu.Game.Overlays.Profile
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graph.LineColour = colours.Yellow;
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}
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private float lastHoverPosition;
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protected override bool OnHover(HoverEvent e)
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{
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if (data?.Length > 1)
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{
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graph.UpdateBallPosition(e.MousePosition.X);
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graph.UpdateBallPosition(lastHoverPosition = e.MousePosition.X);
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graph.ShowBar();
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return true;
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@ -71,9 +73,7 @@ namespace osu.Game.Overlays.Profile
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protected override void OnHoverLost(HoverLostEvent e)
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{
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if (data?.Length > 1)
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graph.HideBar();
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graph.HideBar();
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base.OnHoverLost(e);
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}
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@ -92,11 +92,16 @@ namespace osu.Game.Overlays.Profile
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private void redrawGraph()
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{
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hoveredIndex = -1;
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if (data?.Length > 1)
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{
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graph.DefaultValueCount = data.Length;
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graph.Values = data.Select(pair => GetDataPointHeight(pair.Value)).ToArray();
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ShowGraph();
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if (IsHovered)
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graph.UpdateBallPosition(lastHoverPosition);
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return;
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}
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@ -120,13 +125,11 @@ namespace osu.Game.Overlays.Profile
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{
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get
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{
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if (data?.Length > 1)
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{
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var (key, value) = data[dataIndex];
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return GetTooltipContent(key, value);
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}
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if (data == null || hoveredIndex == -1)
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return null;
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return null;
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var (key, value) = data[hoveredIndex];
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return GetTooltipContent(key, value);
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}
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}
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@ -194,7 +197,7 @@ namespace osu.Game.Overlays.Profile
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public void HideBar() => bar.FadeOut(FADE_DURATION);
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private int calculateIndex(float mouseXPosition) => (int)MathF.Round(mouseXPosition / DrawWidth * (DefaultValueCount - 1));
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private int calculateIndex(float mouseXPosition) => (int)Math.Clamp(MathF.Round(mouseXPosition / DrawWidth * (DefaultValueCount - 1)), 0, DefaultValueCount - 1);
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private Vector2 calculateBallPosition(int index)
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{
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@ -290,7 +290,7 @@ namespace osu.Game.Rulesets.Scoring
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/// </summary>
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public virtual void PopulateScore(ScoreInfo score)
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{
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score.TotalScore = (long)Math.Round(TotalScore.Value);
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score.TotalScore = (long)Math.Round(GetStandardisedScore());
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score.Combo = Combo.Value;
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score.MaxCombo = HighestCombo.Value;
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score.Accuracy = Math.Round(Accuracy.Value, 4);
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@ -295,21 +295,15 @@ namespace osu.Game.Screens.Edit.Compose.Components
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/// <returns>Whether a selection was performed.</returns>
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private bool beginClickSelection(MouseButtonEvent e)
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{
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Debug.Assert(!clickSelectionBegan);
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bool selectedPerformed = true;
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foreach (SelectionBlueprint blueprint in SelectionBlueprints.AliveChildren)
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{
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if (blueprint.IsHovered)
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{
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selectedPerformed &= SelectionHandler.HandleSelectionRequested(blueprint, e.CurrentState);
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clickSelectionBegan = true;
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break;
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}
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if (!blueprint.IsHovered) continue;
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if (SelectionHandler.HandleSelectionRequested(blueprint, e))
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return clickSelectionBegan = true;
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}
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return selectedPerformed;
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return false;
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}
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/// <summary>
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Input;
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using osu.Framework.Input.Bindings;
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using osu.Framework.Input.States;
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using osu.Framework.Input.Events;
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using osu.Game.Audio;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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@ -218,17 +218,17 @@ namespace osu.Game.Screens.Edit.Compose.Components
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/// Handle a blueprint requesting selection.
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/// </summary>
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/// <param name="blueprint">The blueprint.</param>
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/// <param name="state">The input state at the point of selection.</param>
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/// <param name="e">The mouse event responsible for selection.</param>
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/// <returns>Whether a selection was performed.</returns>
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internal bool HandleSelectionRequested(SelectionBlueprint blueprint, InputState state)
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internal bool HandleSelectionRequested(SelectionBlueprint blueprint, MouseButtonEvent e)
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{
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if (state.Keyboard.ShiftPressed && state.Mouse.IsPressed(MouseButton.Right))
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if (e.ShiftPressed && e.Button == MouseButton.Right)
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{
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handleQuickDeletion(blueprint);
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return false;
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}
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if (state.Keyboard.ControlPressed && state.Mouse.IsPressed(MouseButton.Left))
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if (e.ControlPressed && e.Button == MouseButton.Left)
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blueprint.ToggleSelection();
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else
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ensureSelected(blueprint);
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@ -115,11 +115,11 @@ namespace osu.Game.Storyboards.Drawables
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[BackgroundDependencyLoader]
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private void load(TextureStore textureStore, Storyboard storyboard)
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{
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for (int frame = 0; frame < Animation.FrameCount; frame++)
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for (int frameIndex = 0; frameIndex < Animation.FrameCount; frameIndex++)
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{
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string framePath = Animation.Path.Replace(".", frame + ".");
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AddFrame(storyboard.CreateSpriteFromResourcePath(framePath, textureStore), Animation.FrameDelay);
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string framePath = Animation.Path.Replace(".", frameIndex + ".");
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Drawable frame = storyboard.CreateSpriteFromResourcePath(framePath, textureStore) ?? Empty();
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AddFrame(frame, Animation.FrameDelay);
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}
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Animation.ApplyTransforms(this);
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