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Rename multiplayer server file to match class

This commit is contained in:
Dean Herbert 2020-12-08 14:51:48 +09:00
parent b3bdaaa7b5
commit 327799c263

View File

@ -1,6 +1,3 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Threading.Tasks;
namespace osu.Game.Online.RealtimeMultiplayer
@ -14,12 +11,12 @@ namespace osu.Game.Online.RealtimeMultiplayer
/// Request to join a multiplayer room.
/// </summary>
/// <param name="roomId">The databased room ID.</param>
/// <returns>Whether the room could be joined.</returns>
Task<bool> JoinRoom(long roomId);
/// <exception cref="UserAlreadyInMultiplayerRoom">If the user is already in the requested (or another) room.</exception>
Task JoinRoom(long roomId);
/// <summary>
/// Request to leave the currently joined room.
/// </summary>
Task LeaveRoom();
}
}
}