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mirror of https://github.com/ppy/osu.git synced 2026-05-17 19:44:22 +08:00

Rename namespace from Dashboard to Home

This commit is contained in:
Andrei Zavatski
2020-08-02 21:47:09 +03:00
Unverified
parent bddc61756a
commit dc559093cd
8 changed files with 8 additions and 8 deletions
@@ -3,7 +3,7 @@
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics;
using osu.Game.Overlays.Dashboard.Dashboard;
using osu.Game.Overlays.Dashboard.Home;
using osu.Game.Beatmaps;
using osu.Game.Overlays;
using osu.Framework.Allocation;
@@ -8,7 +8,7 @@ using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
using osuTK;
namespace osu.Game.Overlays.Dashboard.Dashboard
namespace osu.Game.Overlays.Dashboard.Home
{
public class DashboardBeatmapListing : CompositeDrawable
{
@@ -14,7 +14,7 @@ using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osuTK;
namespace osu.Game.Overlays.Dashboard.Dashboard
namespace osu.Game.Overlays.Dashboard.Home
{
public abstract class DashboardBeatmapPanel : OsuClickableContainer
{
@@ -6,7 +6,7 @@ using osu.Framework.Graphics;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
namespace osu.Game.Overlays.Dashboard.Dashboard
namespace osu.Game.Overlays.Dashboard.Home
{
public class DashboardNewBeatmapPanel : DashboardBeatmapPanel
{
@@ -9,7 +9,7 @@ using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osuTK;
namespace osu.Game.Overlays.Dashboard.Dashboard
namespace osu.Game.Overlays.Dashboard.Home
{
public class DashboardPopularBeatmapPanel : DashboardBeatmapPanel
{
@@ -11,7 +11,7 @@ using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osuTK;
namespace osu.Game.Overlays.Dashboard.Dashboard
namespace osu.Game.Overlays.Dashboard.Home
{
public abstract class DrawableBeatmapList : CompositeDrawable
{
@@ -4,7 +4,7 @@
using System.Collections.Generic;
using osu.Game.Beatmaps;
namespace osu.Game.Overlays.Dashboard.Dashboard
namespace osu.Game.Overlays.Dashboard.Home
{
public class DrawableNewBeatmapList : DrawableBeatmapList
{
@@ -4,7 +4,7 @@
using System.Collections.Generic;
using osu.Game.Beatmaps;
namespace osu.Game.Overlays.Dashboard.Dashboard
namespace osu.Game.Overlays.Dashboard.Home
{
public class DrawablePopularBeatmapList : DrawableBeatmapList
{