mirror of
https://github.com/ppy/osu.git
synced 2025-02-15 10:22:56 +08:00
Make top-level osu! objects use new methods
This commit is contained in:
parent
7eceda242b
commit
33b629a87a
@ -3,6 +3,7 @@
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
@ -30,7 +31,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
private Container scaleContainer;
|
||||
private InputManager inputManager;
|
||||
|
||||
public DrawableHitCircle(HitCircle h)
|
||||
public DrawableHitCircle([CanBeNull] HitCircle h = null)
|
||||
: base(h)
|
||||
{
|
||||
}
|
||||
|
@ -9,6 +9,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Osu.Judgements;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Osu.UI;
|
||||
using osuTK;
|
||||
|
||||
@ -49,6 +50,21 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
ShakeDuration = 30,
|
||||
RelativeSizeAxes = Axes.Both
|
||||
});
|
||||
}
|
||||
|
||||
protected override void FreeAfterUse()
|
||||
{
|
||||
IndexInCurrentComboBindable.UnbindFrom(HitObject.IndexInCurrentComboBindable);
|
||||
PositionBindable.UnbindFrom(HitObject.PositionBindable);
|
||||
StackHeightBindable.UnbindFrom(HitObject.StackHeightBindable);
|
||||
ScaleBindable.UnbindFrom(HitObject.ScaleBindable);
|
||||
|
||||
base.FreeAfterUse();
|
||||
}
|
||||
|
||||
public override void Apply(HitObject hitObject)
|
||||
{
|
||||
base.Apply(hitObject);
|
||||
|
||||
IndexInCurrentComboBindable.BindTo(HitObject.IndexInCurrentComboBindable);
|
||||
PositionBindable.BindTo(HitObject.PositionBindable);
|
||||
|
@ -3,6 +3,7 @@
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using JetBrains.Annotations;
|
||||
using osuTK;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
@ -32,14 +33,15 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
|
||||
private PlaySliderBody sliderBody => Body.Drawable as PlaySliderBody;
|
||||
|
||||
public readonly IBindable<int> PathVersion = new Bindable<int>();
|
||||
public IBindable<int> PathVersion => pathVersion;
|
||||
private readonly Bindable<int> pathVersion = new Bindable<int>();
|
||||
|
||||
private Container<DrawableSliderHead> headContainer;
|
||||
private Container<DrawableSliderTail> tailContainer;
|
||||
private Container<DrawableSliderTick> tickContainer;
|
||||
private Container<DrawableSliderRepeat> repeatContainer;
|
||||
|
||||
public DrawableSlider(Slider s)
|
||||
public DrawableSlider([CanBeNull] Slider s = null)
|
||||
: base(s)
|
||||
{
|
||||
}
|
||||
@ -63,8 +65,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
headContainer = new Container<DrawableSliderHead> { RelativeSizeAxes = Axes.Both },
|
||||
};
|
||||
|
||||
PathVersion.BindTo(HitObject.Path.Version);
|
||||
|
||||
PositionBindable.BindValueChanged(_ => Position = HitObject.StackedPosition, true);
|
||||
StackHeightBindable.BindValueChanged(_ => Position = HitObject.StackedPosition, true);
|
||||
ScaleBindable.BindValueChanged(scale => Ball.Scale = new Vector2(scale.NewValue), true);
|
||||
@ -78,6 +78,22 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
Tracking.BindValueChanged(updateSlidingSample);
|
||||
}
|
||||
|
||||
protected override void FreeAfterUse()
|
||||
{
|
||||
PathVersion.UnbindFrom(HitObject.Path.Version);
|
||||
|
||||
base.FreeAfterUse();
|
||||
}
|
||||
|
||||
public override void Apply(HitObject hitObject)
|
||||
{
|
||||
base.Apply(hitObject);
|
||||
|
||||
// Ensure that the version will change after the upcoming BindTo().
|
||||
pathVersion.Value = int.MaxValue;
|
||||
PathVersion.BindTo(HitObject.Path.Version);
|
||||
}
|
||||
|
||||
private PausableSkinnableSound slidingSample;
|
||||
|
||||
protected override void LoadSamples()
|
||||
|
@ -3,6 +3,7 @@
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Bindables;
|
||||
@ -32,7 +33,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
private Bindable<bool> isSpinning;
|
||||
private bool spinnerFrequencyModulate;
|
||||
|
||||
public DrawableSpinner(Spinner s)
|
||||
public DrawableSpinner([CanBeNull] Spinner s = null)
|
||||
: base(s)
|
||||
{
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user