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Remove unnecessary yield iteration
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@ -129,8 +129,7 @@ namespace osu.Game.Rulesets.Taiko.Difficulty
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}
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new StaminaCheeseDetector().FindCheese(taikoDifficultyHitObjects);
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foreach (var hitobject in taikoDifficultyHitObjects)
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yield return hitobject;
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return taikoDifficultyHitObjects;
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}
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protected override Skill[] CreateSkills(IBeatmap beatmap) => new Skill[]
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