diff --git a/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyCalculator.cs b/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyCalculator.cs index 961a2dfcda..7a99abdac6 100644 --- a/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyCalculator.cs +++ b/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyCalculator.cs @@ -129,8 +129,7 @@ namespace osu.Game.Rulesets.Taiko.Difficulty } new StaminaCheeseDetector().FindCheese(taikoDifficultyHitObjects); - foreach (var hitobject in taikoDifficultyHitObjects) - yield return hitobject; + return taikoDifficultyHitObjects; } protected override Skill[] CreateSkills(IBeatmap beatmap) => new Skill[]