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Merge pull request #11185 from peppy/spectator-driven-leaderboard
Implement a spectator data driven leaderboard
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commit
4bf54a3736
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading.Tasks;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Testing;
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using osu.Framework.Utils;
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using osu.Game.Database;
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using osu.Game.Online.Spectator;
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using osu.Game.Replays.Legacy;
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using osu.Game.Rulesets.Osu.Scoring;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Scoring;
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using osu.Game.Screens.Play.HUD;
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using osu.Game.Tests.Visual.Online;
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namespace osu.Game.Tests.Visual.Gameplay
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{
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public class TestSceneMultiplayerGameplayLeaderboard : OsuTestScene
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{
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[Cached(typeof(SpectatorStreamingClient))]
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private TestMultiplayerStreaming streamingClient = new TestMultiplayerStreaming(16);
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[Cached(typeof(UserLookupCache))]
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private UserLookupCache lookupCache = new TestSceneCurrentlyPlayingDisplay.TestUserLookupCache();
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private MultiplayerGameplayLeaderboard leaderboard;
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protected override Container<Drawable> Content { get; } = new Container { RelativeSizeAxes = Axes.Both };
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public TestSceneMultiplayerGameplayLeaderboard()
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{
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base.Content.Children = new Drawable[]
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{
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streamingClient,
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lookupCache,
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Content
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};
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}
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[SetUpSteps]
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public void SetUpSteps()
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{
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AddStep("create leaderboard", () =>
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{
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OsuScoreProcessor scoreProcessor;
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Beatmap.Value = CreateWorkingBeatmap(Ruleset.Value);
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var playable = Beatmap.Value.GetPlayableBeatmap(Ruleset.Value);
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streamingClient.Start(Beatmap.Value.BeatmapInfo.OnlineBeatmapID ?? 0);
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Children = new Drawable[]
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{
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scoreProcessor = new OsuScoreProcessor(),
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};
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scoreProcessor.ApplyBeatmap(playable);
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LoadComponentAsync(leaderboard = new MultiplayerGameplayLeaderboard(scoreProcessor, streamingClient.PlayingUsers.ToArray())
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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}, Add);
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});
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AddUntilStep("wait for load", () => leaderboard.IsLoaded);
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}
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[Test]
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public void TestScoreUpdates()
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{
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AddRepeatStep("update state", () => streamingClient.RandomlyUpdateState(), 100);
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}
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public class TestMultiplayerStreaming : SpectatorStreamingClient
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{
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public new BindableList<int> PlayingUsers => (BindableList<int>)base.PlayingUsers;
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private readonly int totalUsers;
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public TestMultiplayerStreaming(int totalUsers)
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{
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this.totalUsers = totalUsers;
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}
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public void Start(int beatmapId)
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{
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for (int i = 0; i < totalUsers; i++)
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{
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((ISpectatorClient)this).UserBeganPlaying(i, new SpectatorState
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{
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BeatmapID = beatmapId,
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RulesetID = 0,
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});
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}
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}
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private readonly Dictionary<int, FrameHeader> lastHeaders = new Dictionary<int, FrameHeader>();
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public void RandomlyUpdateState()
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{
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foreach (var userId in PlayingUsers)
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{
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if (RNG.NextBool())
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continue;
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if (!lastHeaders.TryGetValue(userId, out var header))
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{
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lastHeaders[userId] = header = new FrameHeader(new ScoreInfo
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{
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Statistics = new Dictionary<HitResult, int>
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{
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[HitResult.Miss] = 0,
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[HitResult.Meh] = 0,
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[HitResult.Great] = 0
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}
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});
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}
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switch (RNG.Next(0, 3))
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{
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case 0:
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header.Combo = 0;
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header.Statistics[HitResult.Miss]++;
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break;
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case 1:
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header.Combo++;
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header.MaxCombo = Math.Max(header.MaxCombo, header.Combo);
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header.Statistics[HitResult.Meh]++;
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break;
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default:
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header.Combo++;
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header.MaxCombo = Math.Max(header.MaxCombo, header.Combo);
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header.Statistics[HitResult.Great]++;
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break;
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}
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((ISpectatorClient)this).UserSentFrames(userId, new FrameDataBundle(header, Array.Empty<LegacyReplayFrame>()));
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}
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}
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protected override Task Connect() => Task.CompletedTask;
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}
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}
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}
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@ -232,7 +232,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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public class TestSpectatorStreamingClient : SpectatorStreamingClient
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{
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public readonly User StreamingUser = new User { Id = 1234, Username = "Test user" };
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public readonly User StreamingUser = new User { Id = 55, Username = "Test user" };
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public new BindableList<int> PlayingUsers => (BindableList<int>)base.PlayingUsers;
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@ -69,8 +69,32 @@ namespace osu.Game.Tests.Visual.Online
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internal class TestUserLookupCache : UserLookupCache
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{
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private static readonly string[] usernames =
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{
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"fieryrage",
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"Kerensa",
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"MillhioreF",
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"Player01",
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"smoogipoo",
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"Ephemeral",
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"BTMC",
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"Cilvery",
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"m980",
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"HappyStick",
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"LittleEndu",
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"frenzibyte",
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"Zallius",
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"BanchoBot",
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"rocketminer210",
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"pishifat"
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};
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protected override Task<User> ComputeValueAsync(int lookup, CancellationToken token = default)
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=> Task.FromResult(new User { Username = "peppy", Id = 2 });
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=> Task.FromResult(new User
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{
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Id = lookup,
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Username = usernames[lookup % usernames.Length],
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});
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}
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}
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}
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@ -68,7 +68,12 @@ namespace osu.Game.Rulesets.Scoring
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private readonly double comboPortion;
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private int maxAchievableCombo;
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/// <summary>
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/// The maximum achievable base score.
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/// </summary>
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private double maxBaseScore;
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private double rollingMaxBaseScore;
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private double baseScore;
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@ -196,8 +201,8 @@ namespace osu.Game.Rulesets.Scoring
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private double getScore(ScoringMode mode)
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{
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return GetScore(mode, maxAchievableCombo,
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maxBaseScore > 0 ? baseScore / maxBaseScore : 0,
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maxAchievableCombo > 0 ? (double)HighestCombo.Value / maxAchievableCombo : 1,
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calculateAccuracyRatio(baseScore),
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calculateComboRatio(HighestCombo.Value),
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scoreResultCounts);
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}
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@ -227,6 +232,37 @@ namespace osu.Game.Rulesets.Scoring
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}
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}
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/// <summary>
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/// Given a minimal set of inputs, return the computed score and accuracy for the tracked beatmap / mods combination.
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/// </summary>
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/// <param name="mode">The <see cref="ScoringMode"/> to compute the total score in.</param>
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/// <param name="maxCombo">The maximum combo achievable in the beatmap.</param>
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/// <param name="statistics">Statistics to be used for calculating accuracy, bonus score, etc.</param>
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/// <returns>The computed score and accuracy for provided inputs.</returns>
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public (double score, double accuracy) GetScoreAndAccuracy(ScoringMode mode, int maxCombo, Dictionary<HitResult, int> statistics)
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{
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// calculate base score from statistics pairs
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int computedBaseScore = 0;
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foreach (var pair in statistics)
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{
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if (!pair.Key.AffectsAccuracy())
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continue;
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computedBaseScore += Judgement.ToNumericResult(pair.Key) * pair.Value;
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}
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double accuracy = calculateAccuracyRatio(computedBaseScore);
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double comboRatio = calculateComboRatio(maxCombo);
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double score = GetScore(mode, maxAchievableCombo, accuracy, comboRatio, scoreResultCounts);
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return (score, accuracy);
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}
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private double calculateAccuracyRatio(double baseScore) => maxBaseScore > 0 ? baseScore / maxBaseScore : 0;
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private double calculateComboRatio(int maxCombo) => maxAchievableCombo > 0 ? (double)maxCombo / maxAchievableCombo : 1;
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private double getBonusScore(Dictionary<HitResult, int> statistics)
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=> statistics.GetOrDefault(HitResult.SmallBonus) * Judgement.SMALL_BONUS_SCORE
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+ statistics.GetOrDefault(HitResult.LargeBonus) * Judgement.LARGE_BONUS_SCORE;
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@ -176,7 +176,7 @@ namespace osu.Game.Screens.Play.HUD
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usernameText = new OsuSpriteText
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{
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RelativeSizeAxes = Axes.X,
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Width = 0.8f,
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Width = 0.6f,
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Colour = Color4.White,
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131
osu.Game/Screens/Play/HUD/MultiplayerGameplayLeaderboard.cs
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131
osu.Game/Screens/Play/HUD/MultiplayerGameplayLeaderboard.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using JetBrains.Annotations;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Game.Configuration;
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using osu.Game.Database;
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using osu.Game.Online.API;
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using osu.Game.Online.Spectator;
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using osu.Game.Rulesets.Scoring;
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namespace osu.Game.Screens.Play.HUD
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{
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[LongRunningLoad]
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public class MultiplayerGameplayLeaderboard : GameplayLeaderboard
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{
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private readonly ScoreProcessor scoreProcessor;
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private readonly int[] userIds;
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private readonly Dictionary<int, TrackedUserData> userScores = new Dictionary<int, TrackedUserData>();
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/// <summary>
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/// Construct a new leaderboard.
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/// </summary>
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/// <param name="scoreProcessor">A score processor instance to handle score calculation for scores of users in the match.</param>
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/// <param name="userIds">IDs of all users in this match.</param>
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public MultiplayerGameplayLeaderboard(ScoreProcessor scoreProcessor, int[] userIds)
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{
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// todo: this will eventually need to be created per user to support different mod combinations.
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this.scoreProcessor = scoreProcessor;
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// todo: this will likely be passed in as User instances.
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this.userIds = userIds;
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}
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[Resolved]
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private SpectatorStreamingClient streamingClient { get; set; }
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[Resolved]
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private UserLookupCache userLookupCache { get; set; }
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private Bindable<ScoringMode> scoringMode;
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[BackgroundDependencyLoader]
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private void load(OsuConfigManager config, IAPIProvider api)
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{
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streamingClient.OnNewFrames += handleIncomingFrames;
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foreach (var user in userIds)
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{
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streamingClient.WatchUser(user);
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// probably won't be required in the final implementation.
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var resolvedUser = userLookupCache.GetUserAsync(user).Result;
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var trackedUser = new TrackedUserData();
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userScores[user] = trackedUser;
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var leaderboardScore = AddPlayer(resolvedUser, resolvedUser.Id == api.LocalUser.Value.Id);
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((IBindable<double>)leaderboardScore.Accuracy).BindTo(trackedUser.Accuracy);
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((IBindable<double>)leaderboardScore.TotalScore).BindTo(trackedUser.Score);
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((IBindable<int>)leaderboardScore.Combo).BindTo(trackedUser.CurrentCombo);
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}
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scoringMode = config.GetBindable<ScoringMode>(OsuSetting.ScoreDisplayMode);
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scoringMode.BindValueChanged(updateAllScores, true);
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}
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private void updateAllScores(ValueChangedEvent<ScoringMode> mode)
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{
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foreach (var trackedData in userScores.Values)
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trackedData.UpdateScore(scoreProcessor, mode.NewValue);
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}
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private void handleIncomingFrames(int userId, FrameDataBundle bundle)
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{
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if (userScores.TryGetValue(userId, out var trackedData))
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{
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trackedData.LastHeader = bundle.Header;
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trackedData.UpdateScore(scoreProcessor, scoringMode.Value);
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}
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}
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protected override void Dispose(bool isDisposing)
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{
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base.Dispose(isDisposing);
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if (streamingClient != null)
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{
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foreach (var user in userIds)
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{
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streamingClient.StopWatchingUser(user);
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}
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streamingClient.OnNewFrames -= handleIncomingFrames;
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}
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}
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private class TrackedUserData
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{
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public IBindableNumber<double> Score => score;
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private readonly BindableDouble score = new BindableDouble();
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public IBindableNumber<double> Accuracy => accuracy;
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private readonly BindableDouble accuracy = new BindableDouble(1);
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public IBindableNumber<int> CurrentCombo => currentCombo;
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private readonly BindableInt currentCombo = new BindableInt();
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[CanBeNull]
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public FrameHeader LastHeader;
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public void UpdateScore(ScoreProcessor processor, ScoringMode mode)
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{
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if (LastHeader == null)
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return;
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(score.Value, accuracy.Value) = processor.GetScoreAndAccuracy(mode, LastHeader.MaxCombo, LastHeader.Statistics);
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currentCombo.Value = LastHeader.Combo;
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}
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}
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}
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}
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