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Don't use CreateDrawableRepresentation in CatcherArea
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@ -103,7 +103,6 @@ namespace osu.Game.Rulesets.Catch.Tests
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.TopCentre,
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CreateDrawableRepresentation = ((DrawableRuleset<CatchHitObject>)catchRuleset.CreateInstance().CreateDrawableRulesetWith(new CatchBeatmap())).CreateDrawableRepresentation
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},
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});
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}
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@ -42,7 +42,6 @@ namespace osu.Game.Rulesets.Catch.UI
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CatcherArea = new CatcherArea(difficulty)
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{
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CreateDrawableRepresentation = createDrawableRepresentation,
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ExplodingFruitTarget = explodingFruitContainer,
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.TopLeft,
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@ -10,7 +10,6 @@ using osu.Game.Rulesets.Catch.Objects;
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using osu.Game.Rulesets.Catch.Objects.Drawables;
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using osu.Game.Rulesets.Catch.Replays;
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Rulesets.UI;
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using osuTK;
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@ -21,8 +20,6 @@ namespace osu.Game.Rulesets.Catch.UI
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{
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public const float CATCHER_SIZE = 106.75f;
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public Func<CatchHitObject, DrawableHitObject<CatchHitObject>> CreateDrawableRepresentation;
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public readonly Catcher MovableCatcher;
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private readonly CatchComboDisplay comboDisplay;
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@ -72,7 +69,7 @@ namespace osu.Game.Rulesets.Catch.UI
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if (result.IsHit && hitObject is DrawablePalpableCatchHitObject fruit)
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{
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// create a new (cloned) fruit to stay on the plate. the original is faded out immediately.
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var caughtFruit = (DrawableCatchHitObject)CreateDrawableRepresentation?.Invoke(fruit.HitObject);
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var caughtFruit = createCaughtFruit(fruit);
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if (caughtFruit == null) return;
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@ -127,5 +124,17 @@ namespace osu.Game.Rulesets.Catch.UI
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comboDisplay.X = MovableCatcher.X;
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}
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private DrawableCatchHitObject createCaughtFruit(DrawablePalpableCatchHitObject hitObject)
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{
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return hitObject.HitObject switch
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{
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Banana banana => new DrawableBanana(banana),
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Fruit fruit => new DrawableFruit(fruit),
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TinyDroplet tiny => new DrawableTinyDroplet(tiny),
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Droplet droplet => new DrawableDroplet(droplet),
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_ => null
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};
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}
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}
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}
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