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Merge pull request #10979 from ekrctb/fruit-bindables
Add bindables for osu!catch hit object states
This commit is contained in:
commit
8b5733c9aa
@ -1,9 +1,10 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using NUnit.Framework;
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using osu.Framework.Graphics;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Rulesets.Catch.Objects;
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using osu.Game.Rulesets.Catch.Objects.Drawables;
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using osuTK;
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@ -17,34 +18,49 @@ namespace osu.Game.Rulesets.Catch.Tests
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{
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base.LoadComplete();
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foreach (FruitVisualRepresentation rep in Enum.GetValues(typeof(FruitVisualRepresentation)))
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AddStep($"show {rep}", () => SetContents(() => createDrawableFruit(rep)));
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AddStep("show pear", () => SetContents(() => createDrawableFruit(0)));
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AddStep("show grape", () => SetContents(() => createDrawableFruit(1)));
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AddStep("show pineapple / apple", () => SetContents(() => createDrawableFruit(2)));
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AddStep("show raspberry / orange", () => SetContents(() => createDrawableFruit(3)));
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AddStep("show banana", () => SetContents(createDrawableBanana));
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AddStep("show droplet", () => SetContents(() => createDrawableDroplet()));
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AddStep("show tiny droplet", () => SetContents(createDrawableTinyDroplet));
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foreach (FruitVisualRepresentation rep in Enum.GetValues(typeof(FruitVisualRepresentation)))
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AddStep($"show hyperdash {rep}", () => SetContents(() => createDrawableFruit(rep, true)));
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AddStep("show hyperdash pear", () => SetContents(() => createDrawableFruit(0, true)));
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AddStep("show hyperdash grape", () => SetContents(() => createDrawableFruit(1, true)));
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AddStep("show hyperdash pineapple / apple", () => SetContents(() => createDrawableFruit(2, true)));
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AddStep("show hyperdash raspberry / orange", () => SetContents(() => createDrawableFruit(3, true)));
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AddStep("show hyperdash droplet", () => SetContents(() => createDrawableDroplet(true)));
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}
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private Drawable createDrawableFruit(FruitVisualRepresentation rep, bool hyperdash = false) =>
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setProperties(new DrawableFruit(new TestCatchFruit(rep)), hyperdash);
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private Drawable createDrawableFruit(int indexInBeatmap, bool hyperdash = false) =>
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SetProperties(new DrawableFruit(new Fruit
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{
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IndexInBeatmap = indexInBeatmap,
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HyperDashBindable = { Value = hyperdash }
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}));
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private Drawable createDrawableDroplet(bool hyperdash = false) => setProperties(new DrawableDroplet(new Droplet()), hyperdash);
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private Drawable createDrawableBanana() =>
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SetProperties(new DrawableBanana(new Banana()));
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private Drawable createDrawableTinyDroplet() => setProperties(new DrawableTinyDroplet(new TinyDroplet()));
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private Drawable createDrawableDroplet(bool hyperdash = false) =>
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SetProperties(new DrawableDroplet(new Droplet
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{
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HyperDashBindable = { Value = hyperdash }
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}));
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private DrawableCatchHitObject setProperties(DrawableCatchHitObject d, bool hyperdash = false)
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private Drawable createDrawableTinyDroplet() => SetProperties(new DrawableTinyDroplet(new TinyDroplet()));
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protected virtual DrawableCatchHitObject SetProperties(DrawableCatchHitObject d)
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{
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var hitObject = d.HitObject;
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hitObject.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty { CircleSize = 0 });
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hitObject.StartTime = 1000000000000;
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hitObject.Scale = 1.5f;
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if (hyperdash)
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((PalpableCatchHitObject)hitObject).HyperDashTarget = new Banana();
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d.Anchor = Anchor.Centre;
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d.RelativePositionAxes = Axes.None;
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d.Position = Vector2.Zero;
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@ -55,15 +71,5 @@ namespace osu.Game.Rulesets.Catch.Tests
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};
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return d;
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}
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public class TestCatchFruit : Fruit
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{
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public TestCatchFruit(FruitVisualRepresentation rep)
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{
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VisualRepresentation = rep;
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}
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public override FruitVisualRepresentation VisualRepresentation { get; }
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}
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}
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}
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32
osu.Game.Rulesets.Catch.Tests/TestSceneFruitVisualChange.cs
Normal file
32
osu.Game.Rulesets.Catch.Tests/TestSceneFruitVisualChange.cs
Normal file
@ -0,0 +1,32 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Bindables;
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using osu.Game.Rulesets.Catch.Objects;
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using osu.Game.Rulesets.Catch.Objects.Drawables;
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namespace osu.Game.Rulesets.Catch.Tests
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{
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public class TestSceneFruitVisualChange : TestSceneFruitObjects
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{
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private readonly Bindable<int> indexInBeatmap = new Bindable<int>();
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private readonly Bindable<bool> hyperDash = new Bindable<bool>();
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protected override void LoadComplete()
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{
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AddStep("fruit changes visual and hyper", () => SetContents(() => SetProperties(new DrawableFruit(new Fruit
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{
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IndexInBeatmapBindable = { BindTarget = indexInBeatmap },
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HyperDashBindable = { BindTarget = hyperDash },
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}))));
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AddStep("droplet changes hyper", () => SetContents(() => SetProperties(new DrawableDroplet(new Droplet
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{
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HyperDashBindable = { BindTarget = hyperDash },
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}))));
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Scheduler.AddDelayed(() => indexInBeatmap.Value++, 250, true);
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Scheduler.AddDelayed(() => hyperDash.Value = !hyperDash.Value, 1000, true);
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}
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}
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}
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@ -18,8 +18,6 @@ namespace osu.Game.Rulesets.Catch.Objects
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/// </summary>
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public int BananaIndex;
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public override FruitVisualRepresentation VisualRepresentation => FruitVisualRepresentation.Banana;
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public override Judgement CreateJudgement() => new CatchBananaJudgement();
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private static readonly List<HitSampleInfo> samples = new List<HitSampleInfo> { new BananaHitSampleInfo() };
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@ -9,8 +9,6 @@ namespace osu.Game.Rulesets.Catch.Objects
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{
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public class BananaShower : CatchHitObject, IHasDuration
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{
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public override FruitVisualRepresentation VisualRepresentation => FruitVisualRepresentation.Banana;
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public override bool LastInCombo => true;
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public override Judgement CreateJudgement() => new IgnoreJudgement();
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@ -16,27 +16,47 @@ namespace osu.Game.Rulesets.Catch.Objects
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{
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public const float OBJECT_RADIUS = 64;
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private float x;
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// This value is after XOffset applied.
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public readonly Bindable<float> XBindable = new Bindable<float>();
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// This value is before XOffset applied.
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private float originalX;
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/// <summary>
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/// The horizontal position of the fruit between 0 and <see cref="CatchPlayfield.WIDTH"/>.
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/// </summary>
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public float X
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{
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get => x + XOffset;
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set => x = value;
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// TODO: I don't like this asymmetry.
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get => XBindable.Value;
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// originalX is set by `XBindable.BindValueChanged`
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set => XBindable.Value = value + xOffset;
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}
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private float xOffset;
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/// <summary>
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/// A random offset applied to <see cref="X"/>, set by the <see cref="CatchBeatmapProcessor"/>.
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/// </summary>
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internal float XOffset { get; set; }
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internal float XOffset
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{
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get => xOffset;
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set
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{
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xOffset = value;
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XBindable.Value = originalX + xOffset;
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}
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}
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public double TimePreempt = 1000;
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public int IndexInBeatmap { get; set; }
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public readonly Bindable<int> IndexInBeatmapBindable = new Bindable<int>();
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public virtual FruitVisualRepresentation VisualRepresentation => (FruitVisualRepresentation)(IndexInBeatmap % 4);
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public int IndexInBeatmap
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{
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get => IndexInBeatmapBindable.Value;
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set => IndexInBeatmapBindable.Value = value;
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}
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public virtual bool NewCombo { get; set; }
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@ -69,7 +89,13 @@ namespace osu.Game.Rulesets.Catch.Objects
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set => LastInComboBindable.Value = value;
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}
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public float Scale { get; set; } = 1;
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public readonly Bindable<float> ScaleBindable = new Bindable<float>(1);
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public float Scale
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{
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get => ScaleBindable.Value;
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set => ScaleBindable.Value = value;
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}
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protected override void ApplyDefaultsToSelf(ControlPointInfo controlPointInfo, BeatmapDifficulty difficulty)
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{
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@ -81,14 +107,10 @@ namespace osu.Game.Rulesets.Catch.Objects
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}
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protected override HitWindows CreateHitWindows() => HitWindows.Empty;
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}
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public enum FruitVisualRepresentation
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{
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Pear,
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Grape,
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Pineapple,
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Raspberry,
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Banana // banananananannaanana
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protected CatchHitObject()
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{
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XBindable.BindValueChanged(x => originalX = x.NewValue - xOffset);
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}
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}
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}
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@ -8,6 +8,8 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
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{
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public class DrawableBanana : DrawableFruit
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{
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protected override FruitVisualRepresentation GetVisualRepresentation(int indexInBeatmap) => FruitVisualRepresentation.Banana;
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public DrawableBanana(Banana h)
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: base(h)
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{
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@ -2,6 +2,8 @@
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using JetBrains.Annotations;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Game.Rulesets.Catch.UI;
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using osu.Game.Rulesets.Objects.Drawables;
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@ -10,19 +12,34 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
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{
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public abstract class DrawableCatchHitObject : DrawableHitObject<CatchHitObject>
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{
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public readonly Bindable<float> XBindable = new Bindable<float>();
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protected override double InitialLifetimeOffset => HitObject.TimePreempt;
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public float DisplayRadius => DrawSize.X / 2 * Scale.X * HitObject.Scale;
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protected override float SamplePlaybackPosition => HitObject.X / CatchPlayfield.WIDTH;
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protected DrawableCatchHitObject(CatchHitObject hitObject)
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protected DrawableCatchHitObject([CanBeNull] CatchHitObject hitObject)
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: base(hitObject)
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{
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X = hitObject.X;
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Anchor = Anchor.BottomLeft;
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}
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protected override void OnApply()
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{
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base.OnApply();
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XBindable.BindTo(HitObject.XBindable);
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}
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protected override void OnFree()
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{
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base.OnFree();
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XBindable.UnbindFrom(HitObject.XBindable);
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}
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public Func<CatchHitObject, bool> CheckPosition;
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public bool IsOnPlate;
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@ -21,7 +21,17 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
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[BackgroundDependencyLoader]
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private void load()
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{
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ScaleContainer.Child = new SkinnableDrawable(new CatchSkinComponent(CatchSkinComponents.Droplet), _ => new DropletPiece());
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HyperDash.BindValueChanged(_ => updatePiece(), true);
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}
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private void updatePiece()
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{
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ScaleContainer.Child = new SkinnableDrawable(
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new CatchSkinComponent(CatchSkinComponents.Droplet),
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_ => new DropletPiece
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{
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HyperDash = { BindTarget = HyperDash }
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});
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}
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protected override void UpdateInitialTransforms()
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@ -3,6 +3,7 @@
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using System;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Utils;
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using osu.Game.Rulesets.Catch.Objects.Drawables.Pieces;
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using osu.Game.Skinning;
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@ -11,6 +12,10 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
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{
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public class DrawableFruit : DrawablePalpableCatchHitObject
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{
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public readonly Bindable<FruitVisualRepresentation> VisualRepresentation = new Bindable<FruitVisualRepresentation>();
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protected virtual FruitVisualRepresentation GetVisualRepresentation(int indexInBeatmap) => (FruitVisualRepresentation)(indexInBeatmap % 4);
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public DrawableFruit(CatchHitObject h)
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: base(h)
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{
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@ -19,10 +24,26 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
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[BackgroundDependencyLoader]
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private void load()
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{
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ScaleContainer.Child = new SkinnableDrawable(
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new CatchSkinComponent(getComponent(HitObject.VisualRepresentation)), _ => new FruitPiece());
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ScaleContainer.Rotation = (float)(RNG.NextDouble() - 0.5f) * 40;
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IndexInBeatmap.BindValueChanged(change =>
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{
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VisualRepresentation.Value = GetVisualRepresentation(change.NewValue);
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}, true);
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VisualRepresentation.BindValueChanged(_ => updatePiece());
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HyperDash.BindValueChanged(_ => updatePiece(), true);
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}
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private void updatePiece()
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{
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ScaleContainer.Child = new SkinnableDrawable(
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new CatchSkinComponent(getComponent(VisualRepresentation.Value)),
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_ => new FruitPiece
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{
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VisualRepresentation = { BindTarget = VisualRepresentation },
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HyperDash = { BindTarget = HyperDash },
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});
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}
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private CatchSkinComponents getComponent(FruitVisualRepresentation hitObjectVisualRepresentation)
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@ -49,4 +70,13 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
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}
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}
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}
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public enum FruitVisualRepresentation
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{
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Pear,
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Grape,
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Pineapple,
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Raspberry,
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Banana // banananananannaanana
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}
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}
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|
@ -1,7 +1,9 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
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// See the LICENCE file in the repository root for full licence text.
|
||||
|
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using JetBrains.Annotations;
|
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osuTK;
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@ -12,6 +14,17 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
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{
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public new PalpableCatchHitObject HitObject => (PalpableCatchHitObject)base.HitObject;
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public readonly Bindable<bool> HyperDash = new Bindable<bool>();
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public readonly Bindable<float> ScaleBindable = new Bindable<float>(1);
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public readonly Bindable<int> IndexInBeatmap = new Bindable<int>();
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/// <summary>
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/// The multiplicative factor applied to <see cref="ScaleContainer"/> scale relative to <see cref="HitObject"/> scale.
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/// </summary>
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protected virtual float ScaleFactor => 1;
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/// <summary>
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/// Whether this hit object should stay on the catcher plate when the object is caught by the catcher.
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/// </summary>
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@ -19,7 +32,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
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protected readonly Container ScaleContainer;
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protected DrawablePalpableCatchHitObject(CatchHitObject h)
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protected DrawablePalpableCatchHitObject([CanBeNull] CatchHitObject h)
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: base(h)
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{
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Origin = Anchor.Centre;
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@ -36,7 +49,35 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
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[BackgroundDependencyLoader]
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private void load()
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{
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ScaleContainer.Scale = new Vector2(HitObject.Scale);
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XBindable.BindValueChanged(x =>
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{
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if (!IsOnPlate) X = x.NewValue;
|
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}, true);
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ScaleBindable.BindValueChanged(scale =>
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{
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ScaleContainer.Scale = new Vector2(scale.NewValue * ScaleFactor);
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}, true);
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IndexInBeatmap.BindValueChanged(_ => UpdateComboColour());
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}
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protected override void OnApply()
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{
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base.OnApply();
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HyperDash.BindTo(HitObject.HyperDashBindable);
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ScaleBindable.BindTo(HitObject.ScaleBindable);
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IndexInBeatmap.BindTo(HitObject.IndexInBeatmapBindable);
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}
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protected override void OnFree()
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{
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HyperDash.UnbindFrom(HitObject.HyperDashBindable);
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ScaleBindable.UnbindFrom(HitObject.ScaleBindable);
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IndexInBeatmap.UnbindFrom(HitObject.IndexInBeatmapBindable);
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base.OnFree();
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}
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}
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}
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|
@ -1,21 +1,15 @@
|
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
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|
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namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
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{
|
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public class DrawableTinyDroplet : DrawableDroplet
|
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{
|
||||
protected override float ScaleFactor => base.ScaleFactor / 2;
|
||||
|
||||
public DrawableTinyDroplet(TinyDroplet h)
|
||||
: base(h)
|
||||
{
|
||||
}
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||||
|
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[BackgroundDependencyLoader]
|
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private void load()
|
||||
{
|
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ScaleContainer.Scale /= 2;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -2,6 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
@ -11,6 +12,8 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables.Pieces
|
||||
{
|
||||
public class DropletPiece : CompositeDrawable
|
||||
{
|
||||
public readonly Bindable<bool> HyperDash = new Bindable<bool>();
|
||||
|
||||
public DropletPiece()
|
||||
{
|
||||
Size = new Vector2(CatchHitObject.OBJECT_RADIUS / 2);
|
||||
@ -19,15 +22,13 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables.Pieces
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(DrawableHitObject drawableObject)
|
||||
{
|
||||
var drawableCatchObject = (DrawablePalpableCatchHitObject)drawableObject;
|
||||
|
||||
InternalChild = new Pulp
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
AccentColour = { BindTarget = drawableObject.AccentColour }
|
||||
};
|
||||
|
||||
if (drawableCatchObject.HitObject.HyperDash)
|
||||
if (HyperDash.Value)
|
||||
{
|
||||
AddInternal(new HyperDropletBorderPiece());
|
||||
}
|
||||
|
@ -2,7 +2,9 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
@ -16,36 +18,39 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables.Pieces
|
||||
/// </summary>
|
||||
public const float RADIUS_ADJUST = 1.1f;
|
||||
|
||||
private BorderPiece border;
|
||||
private PalpableCatchHitObject hitObject;
|
||||
public readonly Bindable<FruitVisualRepresentation> VisualRepresentation = new Bindable<FruitVisualRepresentation>();
|
||||
public readonly Bindable<bool> HyperDash = new Bindable<bool>();
|
||||
|
||||
[CanBeNull]
|
||||
private DrawableCatchHitObject drawableHitObject;
|
||||
|
||||
[CanBeNull]
|
||||
private BorderPiece borderPiece;
|
||||
|
||||
public FruitPiece()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(DrawableHitObject drawableObject)
|
||||
[BackgroundDependencyLoader(permitNulls: true)]
|
||||
private void load([CanBeNull] DrawableHitObject drawable)
|
||||
{
|
||||
var drawableCatchObject = (DrawablePalpableCatchHitObject)drawableObject;
|
||||
hitObject = drawableCatchObject.HitObject;
|
||||
drawableHitObject = (DrawableCatchHitObject)drawable;
|
||||
|
||||
AddRangeInternal(new[]
|
||||
{
|
||||
getFruitFor(hitObject.VisualRepresentation),
|
||||
border = new BorderPiece(),
|
||||
});
|
||||
AddInternal(getFruitFor(VisualRepresentation.Value));
|
||||
|
||||
if (hitObject.HyperDash)
|
||||
{
|
||||
// if it is not part of a DHO, the border is always invisible.
|
||||
if (drawableHitObject != null)
|
||||
AddInternal(borderPiece = new BorderPiece());
|
||||
|
||||
if (HyperDash.Value)
|
||||
AddInternal(new HyperBorderPiece());
|
||||
}
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
border.Alpha = (float)Math.Clamp((hitObject.StartTime - Time.Current) / 500, 0, 1);
|
||||
if (borderPiece != null && drawableHitObject?.HitObject != null)
|
||||
borderPiece.Alpha = (float)Math.Clamp((drawableHitObject.HitObject.StartTime - Time.Current) / 500, 0, 1);
|
||||
}
|
||||
|
||||
private Drawable getFruitFor(FruitVisualRepresentation representation)
|
||||
|
@ -2,6 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osuTK.Graphics;
|
||||
|
||||
@ -20,15 +21,27 @@ namespace osu.Game.Rulesets.Catch.Objects
|
||||
/// </summary>
|
||||
public float DistanceToHyperDash { get; set; }
|
||||
|
||||
public readonly Bindable<bool> HyperDashBindable = new Bindable<bool>();
|
||||
|
||||
/// <summary>
|
||||
/// Whether this fruit can initiate a hyperdash.
|
||||
/// </summary>
|
||||
public bool HyperDash => HyperDashTarget != null;
|
||||
public bool HyperDash => HyperDashBindable.Value;
|
||||
|
||||
private CatchHitObject hyperDashTarget;
|
||||
|
||||
/// <summary>
|
||||
/// The target fruit if we are to initiate a hyperdash.
|
||||
/// </summary>
|
||||
public CatchHitObject HyperDashTarget;
|
||||
public CatchHitObject HyperDashTarget
|
||||
{
|
||||
get => hyperDashTarget;
|
||||
set
|
||||
{
|
||||
hyperDashTarget = value;
|
||||
HyperDashBindable.Value = value != null;
|
||||
}
|
||||
}
|
||||
|
||||
Color4 IHasComboInformation.GetComboColour(IReadOnlyList<Color4> comboColours) => comboColours[(IndexInBeatmap + 1) % comboColours.Count];
|
||||
}
|
||||
|
@ -190,7 +190,7 @@ namespace osu.Game.Rulesets.Objects.Drawables
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
comboIndexBindable.BindValueChanged(_ => updateComboColour(), true);
|
||||
comboIndexBindable.BindValueChanged(_ => UpdateComboColour(), true);
|
||||
|
||||
updateState(ArmedState.Idle, true);
|
||||
}
|
||||
@ -530,7 +530,7 @@ namespace osu.Game.Rulesets.Objects.Drawables
|
||||
{
|
||||
base.SkinChanged(skin, allowFallback);
|
||||
|
||||
updateComboColour();
|
||||
UpdateComboColour();
|
||||
|
||||
ApplySkin(skin, allowFallback);
|
||||
|
||||
@ -538,7 +538,7 @@ namespace osu.Game.Rulesets.Objects.Drawables
|
||||
updateState(State.Value, true);
|
||||
}
|
||||
|
||||
private void updateComboColour()
|
||||
protected void UpdateComboColour()
|
||||
{
|
||||
if (!(HitObject is IHasComboInformation combo)) return;
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user