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Only update key binding on next usage to avoid large blocking calls
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@ -2,6 +2,7 @@
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Caching;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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@ -76,7 +77,7 @@ namespace osu.Game.Overlays.Toolbar
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protected FillFlowContainer Flow;
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[Resolved]
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private KeyBindingStore store { get; set; }
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private KeyBindingStore keyBindings { get; set; }
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protected ToolbarButton()
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: base(HoverSampleSet.Loud)
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@ -159,21 +160,25 @@ namespace osu.Game.Overlays.Toolbar
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};
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}
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private readonly Cached tooltipKeyBinding = new Cached();
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[BackgroundDependencyLoader]
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private void load()
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{
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updateTooltip();
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store.KeyBindingChanged += updateTooltip;
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keyBindings.KeyBindingChanged += () => tooltipKeyBinding.Invalidate();
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updateKeyBindingTooltip();
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}
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private void updateTooltip()
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private void updateKeyBindingTooltip()
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{
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var binding = store.Query().Find(b => (GlobalAction)b.Action == Hotkey);
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if (tooltipKeyBinding.IsValid)
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return;
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var binding = keyBindings.Query().Find(b => (GlobalAction)b.Action == Hotkey);
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var keyBindingString = binding?.KeyCombination.ReadableString();
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keyBindingTooltip.Text = !string.IsNullOrEmpty(keyBindingString) ? $" ({keyBindingString})" : string.Empty;
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tooltipKeyBinding.Validate();
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}
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protected override bool OnMouseDown(MouseDownEvent e) => true;
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@ -187,6 +192,8 @@ namespace osu.Game.Overlays.Toolbar
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protected override bool OnHover(HoverEvent e)
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{
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updateKeyBindingTooltip();
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HoverBackground.FadeIn(200);
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tooltipContainer.FadeIn(100);
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return base.OnHover(e);
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