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Fix serialization failure due to missing set
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@ -5,11 +5,11 @@ namespace osu.Game.Online.RealtimeMultiplayer
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{
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public class MultiplayerClientState
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{
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public long CurrentRoomID { get; set; }
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public MultiplayerClientState(in long roomId)
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{
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CurrentRoomID = roomId;
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}
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public long CurrentRoomID { get; }
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}
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}
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